You can probably get close to the S/L cap without Granite, but E/N would be more difficult.
Stone Skin provides more S/L resist than it does to everything else, in addition, you can add Tough, which only affects S/L resist.
I feel like I read some article somewhere that says that the January update had some stability issues all around. I use AMD (and Linux) so I did not experience anything.
Just going to throw my 2 inf into this...
Proc-bomb builds are not required in this game, but they are a very viable strategy. Perhaps top tier. That being said, it should be expensive/hard to get a top tier build, proc or otherwise.
just tried slotting Synapse's Shock again on both my controller and my defender with no luck, all slots are grayed out and won't accept the IOs.
edit: I can't even slot a common End Mod IO in the power.
I'm going to remind you that what others and I are talking about is on SOs only, Empathy my not scale as well as other sets when it comes to IOs, but a self-buffing Empathy defender doesn't even *need* IOs to do the things we're talking about.
I'm going to remind you that what others and I are talking about is on SOs only, Empathy my not scale as well as other sets when it comes to IOs, but a self-buffing Empathy defender doesn't even *need* IOs to do the things we're talking about.
Illusion isn't great at AoE lockdown. It's more crowd control.
Dark and Earth are both great for lock down. Earth is probably slightly better than Dark.
Empathy would turn into a perma-Instant Healing ranged scrapper with ~25% defense to all with just itself and hasten... You don't see a problem with this?
Force Field could soft-cap itself to all defense by level 15. With mez protection as well
Team buffs were designed to be stronger because they don't affect you, if they could affect you, they would be nerfed. A lot.
I *almost* failed it once, it was with 5 or 6 Trick Arrow characters, so we were all perma-blinded with our perception level at the floor.
We ended up winning because we each took a full tray of yellow inspirations into the fight instead of the usual tray of purples.
What if you're tabbing through targets trying to find a sapper/surgeon/whatever? The pet would attack the moment you started looking for something...
No thanks
I'm curious as to avoiding the attacks in Mercs... They cause your pets to do extra damage. I know they're not great for damage themselves, but it's there another reason to skip them?