This is a pretty good summary on my experiences with kheldians as well. They do a million things, but just don't feel right when I try to play them. One of my friends can PL a character from one to fifty in a couple hours with triple boxed wsarshades, but for myself trying to get even ONE warshade to 50 is an exercise in frustration. :)
I don't believe so, but you might want to take a look at the "account center" link up under the title banner of this forum to see if there's something relevant in there.
The reasons that immediately spring to mind for me are:
1) Character has been deleted/renamed.
2) Character has been transferred to a different server.
3) Character/account has been banned.
4) Your local notes file has been corrupted.
5) You're looking at the notes on a different computer than the one you wrote them on.
Probably wouldn't hurt to do a disk cleanup, but there's not a lot you can do user side about the other four. :)
Depends on character (AT/powers), slotting, level, etc. Bar none my always hate "screw those guys sideways with power tools" mobs are the new praetorian IDF/Warworks robots. Tons of debuffs and resistance to a bunch of things, plus rezzer mobs and healers. They just suck real bad.
I have been playing a disconcerting amount of phone game Azur Lane these days. I blame Ava for getting all of us in the SG hooked on the damn game. Then again... this example ship sure makes me feel sanguine about gunboat diplomacy.
I've done iTrials with you a bunch of times and MSRs too. You were always a good leader. That said I can totally empathize with burnout. After SIX HUNDRED Hami raids and all that other stuff too I don't think ANYONE would blame you for hanging up the raider hat for a while.
I honestly did not know this, but I've loved MoM since it was new back a quarter century ago. If there's a new and improved version you can bet I'm gonna be buying that now.
If that's your global name. I'd suggest checking your chat handle as was suggested earlier. Also don't forget the @ sign when you write the global name in your recipient bar.
Personally I find the best way to look at Trip Mine is as your pbaoe attack. Not to spend two minutes setting up ambushes, but as your "oh crap I'm surrounded, better deal with that" one click. It's about a two second animation as I recall, which is not too much longer than most blaster pbaoe attacks and does pretty decent damage in a fairly wide radius. Think of it as your Dragon's Tail or Spin.
It also takes the TAoE -res proc, so there's another reason for it. Knock everyone over (kb>kd) and make everything else hurt them more. Just wish they'd take out the acc penalty.