Techwright Posted July 14, 2023 Share Posted July 14, 2023 Things that make you say "hmm...". Apologies to Arsenio Hall. Ever note something in the game that makes you wonder? If two equal Sappers square off against each other, does one win, or do they each negate the other equally? Link to comment Share on other sites More sharing options...
biostem Posted July 15, 2023 Share Posted July 15, 2023 9 hours ago, Techwright said: Things that make you say "hmm...". Apologies to Arsenio Hall. Ever note something in the game that makes you wonder? If two equal Sappers square off against each other, does one win, or do they each negate the other equally? The one that really bugs me is when you come across 2 groups of NPCs seemingly fighting it out, only for them to turn, in unison, and attack you. Realistically, some should attack you, some should continue to attack their original opponents, and some should kind of get lost in the fray... 7 Link to comment Share on other sites More sharing options...
Techwright Posted July 16, 2023 Author Share Posted July 16, 2023 More "hmm...."" The small 3-town southeast section of Talos: does it have/should it have a name? Like an office park or something? It seems so isolated from everything else, that it doesn't really feel like it's Talos. Link to comment Share on other sites More sharing options...
cranebump Posted July 16, 2023 Share Posted July 16, 2023 All that gambling in the Golden Giza, but no one is smoking. That is so not like Vegas. 2 I have done a TON of AE work, both long form and single arc. Just search the AE mish list for my sig @cranebump. For more information on my stories, head to the AE forum sub-heading and look for “Crane’s World.” Support your AE authors! We ARE the new content. Link to comment Share on other sites More sharing options...
Sir Myshkin Posted July 17, 2023 Share Posted July 17, 2023 The random round that ends in a roundabout amidst cliff walls in the far southeast of Founder's Falls for no apparent reason whatsoever. There's no shops along the path, no statue, just a road, and a roundabout. 3 Pylon Test Run Submission Proc Monsters (Controller Edition) Proc Monsters (Defender Edition) Pylon Test Run Results Proc Monsters (Tanker Edition) "Mad King Special" "Ceterum autem censeo Iram esse delendam" Mad King Special - Force Edition (NEW!) Link to comment Share on other sites More sharing options...
Turric Posted July 17, 2023 Share Posted July 17, 2023 (edited) On 7/16/2023 at 11:46 PM, Sir Myshkin said: The random round that ends in a roundabout amidst cliff walls in the far southeast of Founder's Falls for no apparent reason whatsoever. There's no shops along the path, no statue, just a road, and a roundabout. Well they were going to build a neighborhood there, but then there were these zoning disagreements, materiels shortage with the construction companies, some kind of licensing snafu. and a union strike going on. And then there was was the infamous shutdown of 2012 when it seems that everything just stopped for some unknown reason and no money was coming in. When things just started getting going again in 2019, then COVID hit soon after. Long story short, the city just doesn't need that neighborhood anymore... Edited July 18, 2023 by Turric 1 2 Link to comment Share on other sites More sharing options...
Sanguinesun Posted July 17, 2023 Share Posted July 17, 2023 Yesterday on a Synapse Task force, the first warehouse to investigate, second warehouse to investigate and clockwork king's warehouse were..... all the same warehouse. I guess they were saving on leases in this poor econonmy. 2 2 Link to comment Share on other sites More sharing options...
momentarygrace Posted July 17, 2023 Share Posted July 17, 2023 10 hours ago, Sir Myshkin said: The random round that ends in a roundabout amidst cliff walls in the far southeast of Founder's Falls for no apparent reason whatsoever. There's no shops along the path, no statue, just a road, and a roundabout. I thought it was a feeding station for Devouring Earth, in hope of keeping them out of the city... 2 2 Link to comment Share on other sites More sharing options...
tidge Posted July 18, 2023 Share Posted July 18, 2023 Why does the Paragon City department of roads use names like "Dark Astoria" on road signs, but "Woodvale", "Baumtown", and "Overbrook" on others? And why does the Hazard sign in Steel Canyon read "Boomtown", but the hazard gate in Atlas Park for the Hollows reads "Eastgate"? 1 1 Link to comment Share on other sites More sharing options...
Spaghetti Betty Posted July 18, 2023 Share Posted July 18, 2023 Not really a peculiar in-universe example, but after seeing this sword up close, it definitely made me go hmm.... Also, can we have it? 2 Mainly on Excelsior. Find me in game @Spaghetti Betty. AE Arcs: Big Magic Blowout! 41612 | The Meta-Human Wrestling Association 44683 | MHWA Part 2 48577 Click to look at my pets! Link to comment Share on other sites More sharing options...
Random Axis Posted July 23, 2023 Share Posted July 23, 2023 There's that part early in the game where the villain says this after bringing Arachnos to Paragon City. Quote The heroes in this city became too complacent Too many left crimes unanswered, believing it was 'beneath' them. Too many simply went about living their lives as if they were normal, when they were not, when they had responsibilities to the people. The heroes of this city needed to be shaken back awake, to realize their true role in this life. The destruction of Galaxy helped with this, but still, heroes in Atlas continued in their complacency. There needed to be a strike to the heart. And so, here we are. And then once you get a police scanner and use it in a low level area, the popup says "The events here seem to be beneath your notice." 2 1 Link to comment Share on other sites More sharing options...
OverkillEngine Posted July 25, 2023 Share Posted July 25, 2023 (edited) On 7/23/2023 at 12:19 PM, Random Axis said: There's that part early in the game where the villain says this after bringing Arachnos to Paragon City. And then once you get a police scanner and use it in a low level area, the popup says "The events here seem to be beneath your notice." And that's why I think a server with GM or Rikti zone event code applied to all mobs might be interesting. Or at least not any worse than the AE itself if one is prone to repetitive farming. Might have to redo how the harder mob groups grant xp though, to ensure there is a reason to fight them as opposed to sandbagging on Skulls all day. Edited July 25, 2023 by OverkillEngine 4 Link to comment Share on other sites More sharing options...
Vic Raiden Posted July 26, 2023 Share Posted July 26, 2023 (edited) On 7/23/2023 at 7:19 PM, Random Axis said: There's that part early in the game where the villain says this after bringing Arachnos to Paragon City. And then once you get a police scanner and use it in a low level area, the popup says "The events here seem to be beneath your notice." I never paid much attention to scanner missions, but I agree that it's kind of dumb to see the game mechanics invalidate Aaron Thiery's work. I'd rather decide for myself whether I care about crime in a given district than have the game arbitrarily declare that I don't care about what's going on in zones I outleveled. There was this one recent suggestion thread proposing a rework of the scanner system so that players can get level-appropriate missions no matter the zone they're in, and I wholeheartedly support it. Edited July 26, 2023 by Vic Raiden 2 Link to comment Share on other sites More sharing options...
Greycat Posted July 26, 2023 Share Posted July 26, 2023 On 7/14/2023 at 11:45 AM, Techwright said: If two equal Sappers square off against each other, does one win, or do they each negate the other equally? Depends who shoots first. ... yes, I do enjoy confusing Sappers. 1 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window Link to comment Share on other sites More sharing options...
Random Axis Posted July 30, 2023 Share Posted July 30, 2023 On 7/26/2023 at 12:06 PM, Vic Raiden said: There was this one recent suggestion thread proposing a rework of the scanner system so that players can get level-appropriate missions no matter the zone they're in, and I wholeheartedly support it. That's a fantastic Idea I'm 100% onboard for. It's thematically better and spreads out players which makes things easier on the computers. Link to comment Share on other sites More sharing options...
tidge Posted July 31, 2023 Share Posted July 31, 2023 On 7/26/2023 at 12:06 PM, Vic Raiden said: There was this one recent suggestion thread proposing a rework of the scanner system so that players can get level-appropriate missions no matter the zone they're in, and I wholeheartedly support it. 8 hours ago, Random Axis said: That's a fantastic Idea I'm 100% onboard for. It's thematically better and spreads out players which makes things easier on the computers. To a certain extent this is how Tips/Alignment missions work. There are some that will send you to a specific/different zone, but for the most part (at least blueside) you can run them in any non-Hazard zone. Link to comment Share on other sites More sharing options...
ZemX Posted July 31, 2023 Share Posted July 31, 2023 On 7/26/2023 at 11:07 AM, Greycat said: Depends who shoots first. ... yes, I do enjoy confusing Sappers. But what if both attack each other at exactly the same time? Is that even possible? Or is everything in this game, down at some deep level in the attack loop.... turn-based? Hmmmmm..... Link to comment Share on other sites More sharing options...
Marshal_General Posted July 31, 2023 Share Posted July 31, 2023 (edited) On 7/26/2023 at 11:07 AM, Greycat said: Depends who shoots first. ... yes, I do enjoy confusing Sappers. They both loose. Alderaan shot first! Edited July 31, 2023 by Marshal_General Link to comment Share on other sites More sharing options...
High_Beam Posted July 31, 2023 Share Posted July 31, 2023 On 7/15/2023 at 10:19 PM, cranebump said: All that gambling in the Golden Giza, but no one is smoking. That is so not like Vegas. And the streets are clean so not Atlantic CIty either. Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie Babes of War - Excelsior - Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria Several alts and of course my original from live on Freedom, High Beam Prime (someone else has her non OG name) Link to comment Share on other sites More sharing options...
A Cat Posted July 31, 2023 Share Posted July 31, 2023 On 7/16/2023 at 8:46 PM, Sir Myshkin said: The random round that ends in a roundabout amidst cliff walls in the far southeast of Founder's Falls for no apparent reason whatsoever. There's no shops along the path, no statue, just a road, and a roundabout. It's best to not think of the traffic and urban design in this game too much. That is a path towards madness. Link to comment Share on other sites More sharing options...
Game Master GM Crumpet Posted August 1, 2023 Game Master Share Posted August 1, 2023 On 7/26/2023 at 5:06 PM, Vic Raiden said: I never paid much attention to scanner missions, but I agree that it's kind of dumb to see the game mechanics invalidate Aaron Thiery's work. I'd rather decide for myself whether I care about crime in a given district than have the game arbitrarily declare that I don't care about what's going on in zones I outleveled. There was this one recent suggestion thread proposing a rework of the scanner system so that players can get level-appropriate missions no matter the zone they're in, and I wholeheartedly support it. In fairness to Thiery he is totally correct. We spend time as lowbies smacking on Skulls, but you get a mission in Atlas at high levels and the poor woman getting her bag snatched is on her own. Powerful heroes walk past her without a second thought and she's on her own. I was in Kings Row yesterday and walked past three cops getting beaten by their own night sticks and I didn't even look twice at them. Link to comment Share on other sites More sharing options...
Player2 Posted August 1, 2023 Share Posted August 1, 2023 21 minutes ago, GM Crumpet said: I was in Kings Row yesterday and walked past three cops getting beaten by their own night sticks and I didn't even look twice at them. That seems more a reflection on you than the game. Even if they're gray to you, how could you let that go?? Shameful... just shameful. 1 Link to comment Share on other sites More sharing options...
Vic Raiden Posted August 1, 2023 Share Posted August 1, 2023 4 hours ago, GM Crumpet said: In fairness to Thiery he is totally correct. We spend time as lowbies smacking on Skulls, but you get a mission in Atlas at high levels and the poor woman getting her bag snatched is on her own. Powerful heroes walk past her without a second thought and she's on her own. I was in Kings Row yesterday and walked past three cops getting beaten by their own night sticks and I didn't even look twice at them. I'm not the type to do that. I see something bad happening or hear a citizen calling for help, I stop in my tracks and go help. Nevermind that I won't get any XP from the Hellion or Skull or Outcast hooligans I just put in reformatory/jail, I'm satisfied with just the kind words from the citizen I saved and the feeling of having done the right thing. ... unless it's actually a battle spawn and the victim "thanks" me by joining his or her oppressors in trying to kill me. 1 Link to comment Share on other sites More sharing options...
ZemX Posted August 2, 2023 Share Posted August 2, 2023 Okay, this made me go "Hmmm...." What's the ourdoor seating for.... at a jewelry shop? And why then did they put up a wall blocking the view of the canal? Link to comment Share on other sites More sharing options...
lemming Posted August 2, 2023 Share Posted August 2, 2023 35 minutes ago, ZemX said: Okay, this made me go "Hmmm...." What's the ourdoor seating for.... at a jewelry shop? And why then did they put up a wall blocking the view of the canal? Used to be a cafe, but then a bunch of speedboaters kept splashing the customers, which caused the cafe to close, but their request for help still wound up going thru with the city putting the wall in. 1 Link to comment Share on other sites More sharing options...
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