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Greycat

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Everything posted by Greycat

  1. No, Fold Space does a *different* job at positioning than the storm set. It also requires multiple picks from that power pool first. Quite honestly, after reading this perhaps you should play rad instead. Debuffing without having to even consider positioning, repel or knockback. It doesn't sound like you and Storm are clicking to me.
  2. The only change I want to see for Empathy's rez is that if it's not accepted (the person went AFK, whatever,) its recharge is instant, or at least many, many times faster. I hate wasting the rez on things like MSRs - or seeing multiple people waste them on someone who went AFK, making it not available for someone who was being active and got killed.
  3. So IOW just with holding on a character with hero (or those icky villain) merits - 499,950 held in hero merits(9,999 H/V merits X50 merits each) plus 9,999 merits = 509,949 merits. Might take a few MSRs.
  4. If my alts formed a team, I'd have at least two leagues... I could do a team of "the various alt-universe versions of one character," though not all of them are here. So... elec/elec blaster elec/elec sentinel elec/elec brute Merc/storm MM Dark/therm Corr Elec/elec dom PB Arch/TA Corr Or, a different character: Fire/SS tank SS/Fire brute SS/DA brute DA/SS Tank SS/Rad brute EnM/Fire Brute ... which might get boring. Bringing a core over from another SG: Warshade Ice/Ice Sent Nin/Pain MM Plant/Energy Dom Rad/Inv Sent Beam/Pain Corr With a TW/WP Brute and Dark/Elec Def guest starring. Hmm. Could go control heavy - the "Do you mind?" team: Mind/Fire Dom Mind/Time Troller Mind/FF Troller Mind/Pain Troller Ill/Poison Troller Mind/Savage Dom Mind/Sonic Troller And psi/wp Stalker, just for fun.
  5. It's prefect? pre·fect noun noun: prefect; plural noun: prefects 1. British in some schools, a senior student authorized to enforce discipline. h Similar: monitor (I try not to pick on typos, but that one just seemed interesting to me. Wouldn't having the repel help the whole enforcement thing?) 🙂 Edit: Also out of curiosity, is that last line running into my signature for anyone else, or is my browser just being weird.... Edit 2: Nope. It was being weird 'til I removed the Roman history reference. Huh. OK then.
  6. Can use one per day.
  7. For right now, just ask a GM. They'll just grant more.
  8. There aren't any in either sewer network. ASN trial, DFB, yes, but the sewer network itself, no.
  9. I'm saying "maybe" on this, given Darkness control's Confuse blackens the target enemy entirely. And as an option, sure.
  10. Part of the reason for sewer runs was leveling. The live devs then dropped DFB on us, which became the lowbie "PL" of choice, especially with a hospital and trainer *right there.* Other than badge hunting and nostalgia, there's not reason to go there now. Unlike the hazard zones, I can't see putting "missions" down there (granted, we have sewer missions a-plenty...) and it's no longer really a "shortcut" (not that it ever *was,* granted) between zones. Short of a (rather tongue in cheek) "Stop the Blockage" event, which floods the streets if not completed, I can't think of a good thing to put down there to encourage people to venture back in. People complain about the Perez maze, and the sewers are a bit more tedious.
  11. No, GMs are not - generically - "soloable." I can't just take any random build and be assured of soloing them successfully. Even "GM killer" combo powersets need specific build choices to do so. Can I throw specific powerset and slotting choices into a build and solo GMs? Yes. That does not make GMs "soloable," or make it a problem that means GMs need buffing.
  12. Man, I've just *not* been on much. Any plans blueside tonight?
  13. No "max leveling" them. There should be a variety through the level ranges. However, adding content - basically turning them into "story" zones with some extra kick from hazard-size mobs - would be nice. Plenty of potential threat in Crey's, for instance. Certainly in Eden. And who knows what could be found in Boomtown... Some I've had more involved ideas for (the general rebuild of Boomtown, as it gets reclaimed, though it would take 3-4 issues (with 2-3 issues in between those,) the back and side edges would always be hazardous, and in general it would take a good few years, for instance.)
  14. Depends completely on the character (and what customizations are available.) Some get a lot of customization done, others are bog standard.
  15. Well, that explains how the Rikti keep getting enough on their side for the raids. They keep hiring more temps.
  16. Honestly, if you want a look at some of the things (like the choices, going "undercover," etc,) that were being added, it's worth one run through.
  17. No. It's just variety. I've got characters that they and their attitude/aesthetic fit perfectly. They have very few named bosses. Higher up, though, there are some artifacts in use. I think the main reason is just that they're blown by so quickly nobody remembers.
  18. I don't know if it has the same issue as the AH, either, with trying to load in another database. I don't think the hit would be anywhere near as bad, though - the issue Outrider brings up of not having a static map to return you to is likely the bigger issue. If that could be worked around, *I* wouldn't be arguing against it, certainly.
  19. Yeah, I've been out of it all week. (Less fun reasons. Felt like garbage.)
  20. Having just gone through and checked, 135. Two accounts, though there aren't many on the second, and mostly concentrated on one server. Less than half of what I had on live.
  21. I've got to be honest, I pretty much completely ignore the combo system when on a DB. If something happens to be ready and I notice, I may use it, but... *shrug* Otherwise, yeah. Extending the time or not ending the combo? Wouldn't argue with it.
  22. Eh. Of all the events, I find the Nemesis one both the most boring and uninspired event *and* probably the most annoying. I get the badge thing, but... eh.
  23. Sure, but they tend to get the cops (or capes) called on them.
  24. I ... honestly like the old DA better. It had such a unique atmosphere, and the "vanishing" civilians (well, their ghosts) and fog were great. The new one's got content, sure, but it's more "city zone with red and a kind of weird corner." Mind you, I started to like old (well, echo) DA on a character *with teleport,* so it took a little figuring out at one point how to get around - didn't change my opinion though.
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