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Greycat

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Everything posted by Greycat

  1. No "max leveling" them. There should be a variety through the level ranges. However, adding content - basically turning them into "story" zones with some extra kick from hazard-size mobs - would be nice. Plenty of potential threat in Crey's, for instance. Certainly in Eden. And who knows what could be found in Boomtown... Some I've had more involved ideas for (the general rebuild of Boomtown, as it gets reclaimed, though it would take 3-4 issues (with 2-3 issues in between those,) the back and side edges would always be hazardous, and in general it would take a good few years, for instance.)
  2. Depends completely on the character (and what customizations are available.) Some get a lot of customization done, others are bog standard.
  3. Well, that explains how the Rikti keep getting enough on their side for the raids. They keep hiring more temps.
  4. Honestly, if you want a look at some of the things (like the choices, going "undercover," etc,) that were being added, it's worth one run through.
  5. No. It's just variety. I've got characters that they and their attitude/aesthetic fit perfectly. They have very few named bosses. Higher up, though, there are some artifacts in use. I think the main reason is just that they're blown by so quickly nobody remembers.
  6. I don't know if it has the same issue as the AH, either, with trying to load in another database. I don't think the hit would be anywhere near as bad, though - the issue Outrider brings up of not having a static map to return you to is likely the bigger issue. If that could be worked around, *I* wouldn't be arguing against it, certainly.
  7. Yeah, I've been out of it all week. (Less fun reasons. Felt like garbage.)
  8. Having just gone through and checked, 135. Two accounts, though there aren't many on the second, and mostly concentrated on one server. Less than half of what I had on live.
  9. I've got to be honest, I pretty much completely ignore the combo system when on a DB. If something happens to be ready and I notice, I may use it, but... *shrug* Otherwise, yeah. Extending the time or not ending the combo? Wouldn't argue with it.
  10. Eh. Of all the events, I find the Nemesis one both the most boring and uninspired event *and* probably the most annoying. I get the badge thing, but... eh.
  11. Sure, but they tend to get the cops (or capes) called on them.
  12. I ... honestly like the old DA better. It had such a unique atmosphere, and the "vanishing" civilians (well, their ghosts) and fog were great. The new one's got content, sure, but it's more "city zone with red and a kind of weird corner." Mind you, I started to like old (well, echo) DA on a character *with teleport,* so it took a little figuring out at one point how to get around - didn't change my opinion though.
  13. ... come on, nobody thought of "the itsy bitsy spider climbed up the water spout?" I am disappointed. 🙂
  14. Depends 100% on what you want to do, support or attack. And how you like to play, such as how active you like to be. (Mind/time or mind/kin will play differently than mind/ff, for instance.) That said, dom wise, I love mind/fire. It's a blast.
  15. You asked why that exists. I said why I think it exists. You are a sidekick, you are learning from your mentor. IE, flavor. I don't know where you got everything else you threw in that reply from what I said.
  16. I know I pretty much cheesed the last Croatoa mission by wormholing a Red Cap over and as far away as possible, repeatedly.
  17. And given mints.
  18. I'd say it's flavor. You're a sidekick, not a peer. Kid Superguy, not Superguy themselves.
  19. Heh. You know, I think I'd still want to try it... *once.* Even if it's just "ok, we're just doing the first mission this way, then reforming to do it seriously." Just because.
  20. You're not required to use IOs to complete any part of the game. And no, it's not necessarily a stretch, however the game is designed with the idea you'll slot *something,* and SOs drop ready to use just by playing. Then again, as ... pretty much anyone doing the classic hero challenge will mention, you can go some time without slotting SOs (or DOs) because of the cost, running under our rules.
  21. Let VEATs, or at least crabs, who take the Leviathan pool have the option for water spout. Or find a way to grant it as a temp power. There's exactly one reason I want this and it has nothing to do with actual gameplay, only smartalec-ness. 🙂
  22. The incarnate system came into the game much later. That said, the UI in general was set up back then, so there are probably limits to what it can do. And yeah, I wouldn't mind a system like the OP describes.
  23. I'd have looked in the PVP section, but I don't have a build for it. 🙂
  24. Yeah, I like doing things like that. I also wish there were more missions with "Don't attract attention!" conditions like ... pretty sure it's Levantra's (the "strange case of arnold decker" arc, I believe.)
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