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Greycat

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Everything posted by Greycat

  1. I don't know if there's a technical reason it's not there or it's just "they didn't get around to putting it in" (given how late Absorb came around, I'm suspecting the latter) but if possible, yeah.
  2. I don't know that I'd rank them. They're all situational. For instance, I can Sleep the patrons/heroes in MLTF/LRSF in one hit. I can't do that with a hold. They ignore my KB. Sleep will also shut down a Dispersion field, and even if the enemy is immediately woken up by an attack, they don't put that out right away again - making it easier to defeat everything else (and not have it mez resistant.) People get so hung up on "but it's broken by damage" and ignore the other things it does. KB can help position, which a hold won't do (... well, telekenesis, but hold's just part of that power.) Confuse is more useful than others when faced with a buffer/debuffer - sometimes. Knocked up will take an enemy off the field for a few months, and may lead to some awkward questions, especially if the enemy is male and winds up in that state. (Let's not get into robots and ghosts.)
  3. WIth the hundreds of alts I had on live, and 100 here? Sure. Doesn't help that I play quite a few Kheldians...
  4. The only thing wind control inspires in me is comments about it being broken.
  5. SG night - nope, easy choice. Other than that? Depends who I feel like playing. I'll sometimes spin the (mouse) wheel and pick from my... hundred or so that way.
  6. Wall of Text HITS for 749 points! You are stunned and cannot comprehend anything you read for 2d8+2 min.
  7. I did say for the most part. That said, I've seen people come up with some interesting ways to make these "not the expected origin." Turning beam rifle magic's the most obvious one, alongside demons/zombies actually being tech or science constructs.
  8. It is not a wormhole replacement by any means. Wormhole's got longer range and flexible mob placement. This just yoinks whatever's in 100 ft to you. Epic, as used in terms of Epic ATs, means tied to a story - IE, Epic of Gilgamesh.
  9. I know in thUS, the thing right now is "Go Vote!" Right here? "Go test!" And unlike voting, do it often! 🙂
  10. I think both of these have been suggested several times. Probably the broom less. 🙂 I wouldn't argue with them.
  11. This has been talked about for over a year. Posted about by the devs saying "This was not supposed to be player facing and will go away." They could have just shut it off at any point -but now we have multiple ways of getting around. Free power that will take you anywhere you spend a minute getting explore badges from. Plus multiple replacement powers, in both P2W and day job form - Base and supergroup portals/tp still let you put in a code. (Hmm. Didn't test. Could these be macro'd to pass along a base code? Devs?)
  12. ... I've spent enough time around badgers to "get" that. Sort of. That said, the current (live) LRT doesn't give you every zone. It's fairly limited. If you go into a zone for something, you can spend - two minutes, perhaps, aside from Nerva and IP (long) or the Shard (... the shard) getting the explore badges and end up with a custom list for that character. (And I'll say, as someone with 100-ish alts already (and growing) I already do this just for the merits. I always seem to find a few minutes I'm doing nothing in, or see I'm 5 or fewer mertis away from something I want, run to a zone, grab the explores and get it done. Nothing says you HAVE to do this all at once.)
  13. You're missing one other thing. LRT - which, yes, I took - was much more limited in its destinations. This way? You spend a very short time getting badges (and merits,) and then you have those zones available - more than LRT originally had. This *is an improvement.*
  14. One minor thing - personally, I'm not fond of redside portals being... well, red. It looks less "portal" and more "step here and be disintigrated." But that's me. (Related minor thing - it was really nice having the nerva portal drop you by granny bedlam to drop off salvage. Granted, it just means you hop in the water and swim for a bit, but still.)
  15. As someone who has been absolutely in love with teleport (first 50 had it, back in I3. Blaster. And yes, I even used it in old DA,) I've got to say - you actually win. And you're paid for getting the exploration badges, basically. You will - - Have a free power pick, now, and - be raking in 5 merits per zone while you get those beacons. Se even the time "cost" is getting paid off pretty nicely.
  16. Read the patch notes. It's also been talked about for over a year.You were also given a link to the patch notes in the thread that got locked.
  17. It doesn't only benefit melee. Think of a kinetics defender. Or any AT with a PBAOE nuke or hold. Though, as mentioned with the warshade comments - a brief disorient (you DID just yank a group through space) would be nice for safety's sake. ... you know, I wonder how this will affect MSRs.
  18. Copied my 50 WS over. My first impression was "Meh. Shadow Recall's far more useful." Mostly because I was thinking of my primary use for it - yoinking a Quantum over to stick in a gravity well and slap around. Plus, as mentioned, it does have a much faster recharge. Shadow Slip is going to take a little getting used to (and I can see some teams complaining, honestly,) but - once you have mire and eclipse? *Niiiiiiiiiice.* Yoink everything, eclipse, mire, kill. It might be better in some instances than Wormhole, as the mobs stay right where you put them. (And I'm not one to complain about KB.) WHich, given the cooldowns on Mire and Eclipse, makes ITS cooldown not so bad. For safety's sake, though, maybe a 2-3 second disorient can be applied to the mobs? One wish list item. Have this available in Dwarf form. If I'm off tanking and someone's in trouble? Being able to pull the entire mob to me like that ... I'd be grinning.
  19. Isn't "field medic auto" called an ambulance?
  20. No, it is not. It has been talked about for over a year. It is NOT a PVP "fix." It does not kill public transport bases. *Read* the notes.
  21. Need them for dual blades. Someone can then have double hockey sticks...
  22. ... starting to read that description reminded me of something (veering off topicish.) Ever read the Necroscope series? I remember one scene describing part of a lair where people had been ... "formed" into a pipe organ. It was rather a disturbing description...
  23. I'd (PVE-copy) these ever so slightly differently. Siren's - blue zone. BB - Low level separate-but-equal (not necessarily 'co op' but... not necessarily not) zone. (Both sides being interested in the meteors and shivans and such.) Warburg - Red zone. Other than that... I like it.
  24. Asking for something sensible. Geez, who do you think you are. 🙂 (and yeah, this'd be nice.)
  25. Purely cosmetic, no change to control. It was a bonus (along with the cape of four winds) with the COH collector's edition (which, actually, I started with, I3.) Can't change the slide's color, no.
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