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Glacier Peak

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Everything posted by Glacier Peak

  1. As of: 15 April 2024 Run Type: Pylon Time Archetype: Corruptor Primary Powerset: Ice Blast Secondary Powerset: Cold Domination Time in seconds: 98 seconds with Offensive Amplifier, 97 seconds without Offensive Amplifier. Burst: Sustained Hybrid: Yes Number of Runs: 5 Version: 3 Video Link: N/A Notes: Ice Elemental pet from Ice Mastery Epic Pool Powerset was used. Offensive Amplifier was used on 98 second run - accuracy is atrocious and pet still wandering to other Pylon mid-fight, could've been another 5-7 seconds better. Build: Corruptor (Ice Blast - Cold Domination) - Glacier Peak.mbd
  2. You're not likely to see the Decimation: Chance for Build Up (DCBU) proc go off in Telekinetic Blast, so you may as well either put that slot elsewhere or swap it with the Decimation: Dmg/Rech IO if you're trying to maintain the recharge set bonus. DCBU is 1 PPM, slotted in a 1 second cast time and 8 second base recharge power, with 38.6% recharge slotted. That's a 12.67% chance of the proc going off or what I would consider not worth it. That's about all that jumps out at me. I would build this out on the beta server where everything is free and test it out before investing the billions of inf that it will cost on the live servers.
  3. I wasn't much in to build optimization for the last four years or so, but after trying out some new stuff and getting a better understanding of the powerset combo I have been using for the past four years, I found that it's pretty cool to have the 2 acc/dmg Dsync/HOs and 4 dmg procs. I crank out a ton of damage, like the most I've ever dealt. It hasn't made the build any more fun that it was for the past four years, but it does feel like I'm getting the most out of the attack powers now. Have you tried the Soulbound Allegiance: Chance for Build Up in a pet? I had no idea it could proc 2-3 times!
  4. @Koopak has nobody posted Corruptor times in this thread or were they just not added to the clear times list of Archetypes?
  5. What's this mean? I thought the formula for PPM was for slotted recharge. Formula for Single Target Attacks: ((Base Recharge/(1+Recharge Slotted)+Activation Time)xPPM/60) Does Agility and Spiritual do something weird to powers with no slotted recharge? Edit: Well after reading the Homecoming wiki, turns out PPM is affected by Alpha Incarnate Agility and Spirtual slots. Note: For this calculation, "Enhanced Recharge Time" includes reductions from enhancements and Alpha slotting, but not from Luck of the Gambler bonuses, other enhancement set bonuses, Hasten, or other recharge buffs.
  6. @Bananiac @TrixieKixx @Midnyte @Burnt Umber @Jaxman100 For your exploration entertainment, the Rikti War Zone Nemesis Easter Egg Directions (from Lady Grey):
  7. You must've been ignoring the Terms of Service and Code of Conduct language every time you've played since 2019, because it's been there since the beginning of Homecoming. I'd reach out to a GM if you're looking for further explanation. Lambasting the rules in a thread isn't going to help you.
  8. This! It would perfectly tie in to Piecemeal's personal story ending Issue 27and canonize the map server event in the game lore!
  9. This is a thread from four years ago.
  10. Hey Arachnos Widow and Arachnos Soldier are these least played Archetypes in the game, and they got a satisfying buff last update. Maybe there's a design cue or concept to look at there.
  11. I'm still getting merit rewards and converting them to converters, then selling on the Auction House. This is the easiest and the way I have the most fun. I am thankful others find the converting process rewarding, otherwise I'd have to do it myself and I wouldn't make as much inf just selling converters.
  12. Correct my math if I'm off, but a 20% chance for a 4.3 second (for Widows) Mag 2 immob that collectively stacks up to 4 stacks?
  13. Oh these are great! This was a well done Apex / Tin Mage combo.
  14. https://cod.uberguy.net/html/power.html?power=boosts.attuned_thrust_d.attuned_thrust_d This one?
  15. That's in my signature block 😀. Edit: In case you're on a mobile device -
  16. I won't speak for @KaizenSoze, but in my experience, in order to really harness the truly awesome power that can be wielded by an Arachnos Widow, it requires a substantial investment. I'm not just talking about inf either, though with three build slots it might be my most expensive character. There's also the opportunity cost of trying out new things in different situations that players have learned from over years of playing an Arachnos Widow. Time is an investment. Some of us were fortunate enough that players like @KaizenSoze, @Bopper, @Harakh, @Gulbasaur, and others have passed along what they've learned in the form of their fantastic builds and considerations. I didn't know I could solo the ITF on my Arachnos Widow until I read @Bopper builds. I didn't think Elude was a great power until I discussed it with @nihilii. I didn't know how important an Immobilize power was until I read about it in a @KaizenSoze build guide. I thank the Arachnos Widow community for staying active. I know it's the lowest population Archetype on Homecoming. Glad they've shared as much as they have, as I really enjoy playing my Arachnos Widow.
  17. @Ukase I'm with you on this. It's the City of Overkill. Damage creep has never been as abundant as it is now. At the same time, I don't want to impact others playstyle if all I needed to do to disable judgement outside of incarnate content was unslot it from the Judgement incarnate slot. Sort of a 'meet me halfway' situation I think.
  18. It's your responsibility to contact/report the 'suspected' Code of Conduct violation to a GM to adjudicate the situation. GMs rely on the players eyes and ears since they can't be everywhere at once. Beyond that, you're not expected to do anything. Copyright Policy Use of copyrighted characters and content without permission is not permitted when creating characters or Architect content.
  19. I'm looking at the Cold Domination side of your build, so take my comments with that in mind. Infridigate is a wonderful power! I've teetered on how I want to use it over the years as it's utility shines in a lot of different situations; it's able to slot up to 7 different procs, 6 of which have a 93% chance of firing (assuming no recharge is slotted in the power!). It's either a great additional attack in the rotation with added +dmg and -def and -res (when slotting the Achilles Heel proc) or it's two-slotted wonder with a 50+5 Acc IO and the Achilles Heel proc if you're short on slots. The power is a great opener in any boss fight because it sets the pace (with -speed!) for follow on attacks by enabling higher likelihood of the next attack landing thanks to it's -25% def debuff (base %, but yours is nearly -40% for 20 seconds!). It's also great against fire-typed enemies, as it drops a whopping -30% fire dmg on the target as well. It looks like you went the middle ground by getting in the cold proc and adding some great HOs to get the most out of the power before ED. You'll enjoy this power! I'll touch on Ice Shield and Glacial Shield together. These are either LoTG +7.5% rech mules or you can do two-slots if you have the capacity for slots. I'd suggest going with the Gladiator Armor +Def global and/or the Shield Wall +Res in either of the two in addition to the LoTG if you are chasing easy boosts to your resiliency. While the shield's both grant mediocre +def (both positional and typed) and can be enhanced to around 20% +def, I would caution in over investing in that unless you plan to focus on either a support build or using a pet to tank/taunt incoming damage. Otherwise, it looks like what I've got on mine (those are LoTG +7.5%, but I went and +5'd them for the added defense)! Snow Storm... I've been back and forth on this power. It's a fun power to abuse if the target it susceptible to -immob (which is nearly every enemy critter in the game!). Throwing Snow Storm on flying targets is also helpful against Sky Raiders and other flying targets. At the same time, the endurance cost is pretty high (but that is off set easily by Heat Loss) and it's debuffs are already captured by using Infridigate, Benumb, and Heat Loss. If you decide to take it, I would tell you I've had limited success in using it in teams, mostly because targets drop so fast these days because of damage cascading. If you use it on an AV and have a pocket -immobilize power, your Tank friends will thank you! Otherwise if I had to pick a power to drop to find something else, it would be Snow Storm. Frostwork is slotted exactly how I have mine. The +Absorb proc is a global proc, so it will fire while it's in Frostwork regardless of if you cast the power on an ally. Looks good! Arctic Fog in your build is normal in my opinion. The +Def boosts are minor, even when heavily slotted. I tend to slot the whole LoTG set in here for the endurance reduction and minor bump in Def, but you could use those slots elsewhere if you're in a pinch. The two Resistance IOs are interesting - it looks like you're using Arctic Fog defensively, so that +23% res to Fire, Cold, and Energy will stack nicely with Tough's Smashing and Lethal to give you decent cross typed damage resistance coverage. The cool thing about Arctic Fog is that when you attack an enemy, you still retain the 35.5ft of Stealth! This disappears completely when you click a mission objective though. Benumb & Heat Loss are key powers in the set, along with Sleet. You've slotted Benumb and Heat Loss the same as I have on my Ice/Cold Corruptor build. I consider these exactly how you should do so. Benumb is such a heavy hitter with it's -regen and -dmg. Sleet I think you might be overslotting this one in the build you shared. The +dmg procs are a nice addition, but Sleet is not built as a damage dealing power (unless you make it one with dmg procs!). The benefits you get from the -def and -res (though I should note the Achilles Heel -res proc doesn't stack, it replaces it's debuff on a target already affected by it (think Infridigate if you keep the slotting the same)) will be where you feel the biggest impact. I would offer you an alternative slotting where you could focus more on getting the recharge down so it's ready after each mob is defeated (approx. 15 seconds or so) and stick with the two d-syncs and the Achilles Heel proc. Have fun, Cold Domination is super versatile and comes in clutch in many circumstances.
  20. I got to Romulus, but he kept running and I ran out of patience lol
  21. @Sovera, I and I'm sure others, grasp what devil's advocate means. I assume you read the article where a spokesperson from NC responded to the license announcement. That's more than has ever been said by NC publicly in over a decade about City of Heroes. I think it's beyond a reasonable doubt at this point, so devil's advocate should read the devil's in the details, if not. "NCSoft, too, had its reservations. "We were initially skeptical about their proposal," a spokesperson told PC Gamer. "To our knowledge, a AAA publisher/developer like NC West had never undertaken a non-commercial license of a sunset game. Ostensibly, such an undertaking would be too resource-intensive and risky to justify without benefiting a meaningful number of a game’s fans." Yet NCSoft wasn’t blind to the unusual fervour of City of Heroes veterans in the wake of the game’s shutdown. "This support created unique conditions in which evaluating Homecoming’s proposal about working together as a serious venture was not dismissed."" "NCSoft appreciated the Homecoming leadership’s familiarity with City of Heroes’ lore and game operation; its dedicated staff, sophistication, and vision of where to take the server next. "From there we needed to subject Homecoming to meaningful guardrails in its operation of City of Heroes," NCSoft says. "And take steps to confirm that, as a practical matter, Homecoming was likely to abide by all guardrails we imposed." "Many back-and-forth conversations, "tire-kicking sessions" and contract drafts followed. Whatever guardrails the Homecoming team agreed to, they’re not telling—perhaps as a result of that professionalism that has gotten them this far. In the end, NCSoft was convinced. "Only once we believed they would be capable stewards of the City of Heroes IP did we begin exploring a license agreement," the publisher says."
  22. I've got two builds on my Widow. If I had another fortune to spend, I would have three builds. Each build has a uniquely tailored purpose that it is exceeding good at. The closest thing to a shortcoming or weakness is on my Night Widow, dealing with runners. I have to take an EPP immob to deal with AVs running when I solo them.
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