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Everything posted by Max Firepower
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I have been working on getting a 50 of each Tanker primary since coming back a few months ago, and hopefully without a bunch of secondary duplicates. Most likely: Elec/Elec Tanker (all others are 35+, half are 50’s) Savage/Energy Aura Stalker (never got a Stalker to 50) MM or PB... the other two ATs I never reached 50 with. Probably the MM. Loved my WS in the day, never wished I was a PB. We ran a trio, two WS, one PB, and 0-4 periodic guest stars / supporting cast. The two WS really pulled the load. Rolled Elec/Energy Melee Tanker - I had done Scrapper with EM and this will be a different path.
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You can’t use the search function to my knowledge, but... you can dig around if you know what section it was in. https://web.archive.org/web/20120904100458/http://boards.cityofheroes.com/forumdisplay.php?f=547
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What time are you hoping to start?
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Diversifying my roster with 10 alts, pt. 1
Max Firepower replied to Fingernailgun's topic in General Discussion
My FF/Dark has been a hoot. Intentionally built to add as much as I can on top of defense - Assault, Tactics, Rush (almost perma), used basic thunderstrike and artillery for attacks, Scorpion Shield is beyond soft cap, almost to hard cap and defenses are all SO/generic IOS. And I feel helpful on offense. Gloom and Moonbeam coming early really help. while on Dark.... Dark/Temporal blaster is shockingly good and soloable. At L36, I was soling +2 or +3, admittedly only at x2-3. Similar slotting to Globe Girl, and at or next to soft cap for ranged. Best solo blaster I have had, and one of hardest hitting. -
Best Primaries to go with either /Dark Armor or /Invuln
Max Firepower replied to StriderIV's topic in Tanker
Invuln/DM is beastly tough. Look for Heraclea build 2.0. Damage isn’t jaw dropping, but since I went to this build, I haven’t come close to face planting. -
Energy/Sonic blapper build - missing anything?
Max Firepower replied to tristanLV's topic in Blaster
I found Air Superiority was key for my Blappers to juggle bosses and keep blappin’ away. -
Great reply, Luminara. instead of getting stuck in the weeds of data, as I do at times, your reply is more cogent. Does it work the way I expect, does it help me do what I want, is it a good / fun / reasonable choice for how I play.
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Weekly Discussion 81: The Player-Market
Max Firepower replied to GM ColdSpark's topic in General Discussion
A longer list of previous sales? number sold in past 24 hrs avg selling price / high / low price in last 24 hrs number sold in past 7 days avg selling price / high price / lowest price in past 7 days -
Any way to get a group shot of my alts?
Max Firepower replied to CharBug's topic in General Discussion
Remove.bg is an easy site for people who haven’t done editing before. Once COVID shut down my classroom, I made ‘class photos’ using individual pictures, and overlaid onto photos from school. Same idea here. -
Wow! Great job, team!
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Share your Puns/amusing Character Names
Max Firepower replied to Venture's topic in General Discussion
I have a few I can think of at the moment, two have a similar naming convention. Mack Loud - BS/SD (should have done BS/Regen), but went with luridly mismatched Scottish clothing. You will HOPE there is only one. Just rolled a Plant/Poison controller tonight when I thought of the name, as was surprised and pleased when the name was available: Sue Mack. Frigid Aeir - Cold/Ice Valkyrie Max Moolah - Rad/Fire Broot who lives in a private suite in Pocket D D. Kaye - former NY model, lost her career after an accident during a photoshoot at Terra Volta, now she is 8’ tall and a Rad/Rad Tanker Arc Wielder - Electric Affinity / Beam Rifle Defender I think I mentioned my Blapper at some point - played live and the only reroll of original powerset combos I have done - Nrg/Nrg Blaster - Blameau -
Energy Armor/Entropy DE-buffs self with Enhancements
Max Firepower replied to Max Firepower's topic in Bug Reports
Confirm loss of 16% with one SO of Resist -
Rolled a shiny new Energy Melee / Energy Armor Scrapper. Once I had slotted some castoff DO enhancements as I leveled up, I was checking defenses and noted I was getting a recharge debuff from my own Entropy Shield. When I slotted in SO enhancements, the debuff became more pronounced. About 8% with DO, I think, currently about 16% at L26 with SO.
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A friend of mine is running a only Praetorian toon. No Paragon City or Rogue Isles.
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I am curious why Energy secondary isn’t a Blapping set? Power Thrust, Energy Punch, Bonesmasher, Build Up (all by level 6 or 8), Power Boost, Total Focus... even a Stun? I ran Blameau, Nrg/Nrg Blapper both live, and on HC, to 50 and laughed the whole time. I have tried Elec as a secondary for similar use and found Energy suited me better. It felt slower, I think I recall. Air Superiority is the Go to pool power for a Blapper. Juggle a boss if needed. Cross Punch may be a substitute, but the reliability of AS is great for survival.
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It is an underdog, but there was a time it was called “Master of Cones.” I had four AR 50’s back on Live. My namesake was also AR/Dev. Where some ATs walk into a cave or a tight hallway and realize their playstyle may be limited, a close environment is good for you. Dev has changed a lot, but it is a viable AT. If you enjoy it, then you are doing it right - playing a game and having fun in your own way. Lock and load, ladies.
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From the top down to Ice Armor are all sets I actively avoid choosing because I feel they are so out of touch, underpowered, or broken. I used to enjoy my Mind/FF troller from the day, but it is so underwhelming with the lack of DDR and largely pointless powers, I wouldn’t take it. I had at least 4 AR blasters/def/corrupters and cannot see doing it compared to current options.
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Using Savage Melee for the first time-thoughts/suggestions?
Max Firepower replied to JnEricsonx's topic in Brute
The level of an Enhancement is also relevant if you go to a lower level for OBO or TFs etc. -
Player both - Ice/Cold when CoV came out, and Ice/Cold when I found HC a few months ago. they BOTH are amazingly cool. 😉 The Corr version is mean, tough, and brings it. The Defender is keeping the team totally cool, and is very effective at debuffing the baddies. Nice combo no matter what side you choose.
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Slash, Spin, Follow Up, and Focus all drop 1 Damage and put in End Reduction. Follow Up drops the other Damage for a Recharge. Move the two empty slots to Siphon. If you need more, look at swapping a Damage for End Reduction in Eviscerate, or similar tactic in Tough or Manuevers. Consider making Inexhaustible two End Mods instead of one Heal one End Mod. Absorb is a MUST. It is your Dull Pain and your Regen benefits from more hp.
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War Mace / Energy Aura was strong 1-50, and was strong on both counts. Highly recommend it!
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Request: Proliferate the No Fade Option
Max Firepower replied to Derek Icelord's topic in Open Beta Testing
I would love a lot more minimal FX options as well. -
Max Firepower (and I have only been back a few months) Hyper Active (Nrg/EArmor) Krakatoa (Earth/Sonic)
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I rolled one on Everlasting, Hyper Active. Just getting to SO’s and will run some other stuff until changes drop.
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Cool, GC had always been my choice of starting point back in the day. I didn’t really want to see it go.