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Everything posted by GM Impervium
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Focused Feedback: Robotics Revamp
GM Impervium replied to The Curator's topic in [Open Beta] Focused Feedback
As with all Beta feedback threads, we prefer qualified feedback from testing, rather than "armchair patchnote reading". And while everyone is entitled to an opinion, refusing to take 30 seconds to set up a beta account to take a look at things for oneself means the devs will likewise refuse to take your feedback seriously, which is no way to get things done. If you want a change reverted, you're going to have to do the work and prove why it's a bad thing. And, as with all Beta feedback threads, any posts that are not substantive feedback may be removed at moderator discretion. Consider this a friendly forum-wide reminder/warning. Thank you. -
Hid some posts. Tone down the hostility a bit, folks.
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Good catch, done 😃
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Thread belongs in "Archetypes" 😃
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Belongs in the Mids section, but, for some reason, I can't move threads into a "club" subforum, so, the tools and utilities forum will have to do!
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Things you enjoy that other people seem to not enjoy
GM Impervium replied to Yomo Kimyata's topic in General Discussion
Nemesis Automation, perhaps? o_o -
Hey all While I appreciate the need to vent (as well as not naming names), issues that one feels requires GM attention or intervention should be submitted via the Support link at the top of the forum (or in the little do-dad in the upper right corner if you're on mobile). If any members of the mentioned group, or their friends, see this thread (or one like it), things will probably go downhill quickly, so I'll be closing this up. EDIT: I MEANT to close this thread, but, guess i forgot to hit the button. Oops =/ Still, since everyone is being mature and polite -for the most part- I'll keep it open a bit longer.
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The War Needs To Stop! Enough is Enough.
GM Impervium replied to Xcillion's topic in General Discussion
Something about jerk hackers and going to the Americans, I'm sure. But in any case, while I agree that people shouldn't be mistreated based on how they prefer to play, this entire thread is just more drama bait, so, I'm shutting it down now.- 29 replies
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According to the link you posted, that series came out just LAST YEAR. Near as I can tell, the SG PRE-DATES that. And again, none of the toons there are copies of Marvel characters. And that's the title of the book, not the name of a team. There's a lot of grey here, and isn't as clear-cut a violation as someone trying to be "The Avongers". If anyone feels like we're making mistakes, we're all for listening and making improvements... but if you're arguing in bad faith just to try and make us look bad, because you have an axe to grind, or, more likely, you're simply trolling, then we're not as likely to take your criticisms seriously. Also, I would advise you to grind your axe and/or take your trolling elsewhere.
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Near as I can tell, "The Marvels" as an SG pre-dates any known copyright filing of "The Marvels" as a movie. Also, none of those characters look like copies of Marvel properties (Captain Marvel, Ms. Marvel, Marvel Girl, Marvelous Melvin... wait, was that last one a thing?). However, this is something that the GM team will have to discuss once the film is released. Otherwise, we are not omniscient. If you see any other examples of this, please let us know. EDIT: Where are my manners? Regarding the OP: If you make a base look like a generic sitcom house, fine. But if you literally name your SG "The Bewitched House" or "1164 Morning Glory Circle", that would be problematic (and uh, yeah, I totally had to google that. Totally).
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So, Dacy was already linked to this, but, I was given the OK to put this here in case anyone else ever had the same question: https://docs.google.com/forms/d/e/1FAIpQLSeivNrvsnOccHKJha6CjvQbbJMZsxGjuKRqGa0N07YgDBckUg/viewform Fill out that form, and as long as we have someone willing and able, we should be able to work something out! And while it says so on the form, I'm going to reiterate that we're all VOLUNTEERS, and won't be able to attend every possible event.
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Hmm... Make sure you're typing the name EXACTLY when confirming the delete. Like, if you have, I dunno, Illusion man, make sure that it's actually an i and two Ls and not like, a lowercase L, an uppercase i, and a one, or any other tricky font choices you may have made to get the name if it had already been taken.
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Prismatic Aether and locked costume items
GM Impervium replied to Zhym's topic in General Discussion
Just hid some nonsense arguing. Stay on topic, and make your points clearly, folks. -
Sins of the Devs are visited upon the players
GM Impervium replied to The_Warpact's topic in General Discussion
I mean, you CAN do that now, but, it involves editing the critter in notepad, and they won't be worth any XP. A bit past the halfway point. ...of all the preview images, why did it select a 30x30 icon and blow it up? *sigh* -
Hey there I recall another user had an issue like this, though not as bad... in his case, Having "Ambient Occlusion" set to "No Blur" was causing stippling. Try playing with those settings in conjunction with the cel shader options. Though I'm not sure why it would start doing this all of a sudden =/
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Yeah, submit a ticket. Make sure to include the name and shard of the SG. It's probably too late for me to say so, but, don't touch anything until a dev has had a chance to look into this. EDIT: I just want to point out for the record that posting something like this here IS the proper course of action; however, with a ticket, we can get additional info and track the issue easier.
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Okay folks, simmer down.
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Okay I think we're done here.
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The Banished Batgirl Mystery
GM Impervium replied to ThaOGDreamWeaver's topic in Comic, Hero & Villain Culture
So, I just hid that whole conversation about wokeness and incels and all that. Let's leave that stuff off the forums, and find ways to discuss fiction without demonizing people or ideologies. Thanks. -
Well, this is what I'm trying to figure out. The Midnighter badge from Night Ward should do the trick just fine. But, if someone somehow got into Cim without it? Well, I don't know why some of the contacts would have a conditional flag if you can't even get into the zone without it, buuuuut I wouldn't be surprised, either. EDIT: So, I just tested this myself. Took my nearly badgeless GM toon into Cim, spoke to Valeria, did her first mission... and she offered to introduce me to a new contact. I had the option to decline this introduction and carry on. But yeah, doesn't seem tied to the Midnighter badge, then. Maybe the intro needs to be made mandatory so it can't be missed? Though doing the arc in Ouro would cause complications. OR, there's something else at play here.
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For characters not getting intro'd to her: How many of these characters did the full Midnighter arc, vs Just grabbed the badge from Night ward, vs Cheesed their way into Cimmerora somehow?
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Hey there @v Calibre Do you know if your laptop uses a hard-disk drive, or a solid-state drive? If it's the former, try defragging your hard drive. Once that's done (or you don't want to do it, or you have an SSD which doesn't need to be defragged), in HC Launcher, click the three little dots (...) under the play button, and then select "Verify". You can also click Settings (The little gear icon in the upper right), select "Homecoming", and check "Reset graphics on next run", then start the game. Make sure you un-check this option if you end up changing anything, or else it'll get reverted next time you load it up. Also, generic advice, make sure you have the latest drivers for your video card and that you're working on a fresh restart. Let us know if you're still having issues!
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I actually asked the devs if it would be possible to put construction workers and engineers and freedom corps guys around the Atlas AE building prior to the update, but, they said they didn't have time for that (I think it's something they'd already thought about doing before I brought it up, but it got vetoed) =( Also, if you hang out near Dr. Aeon in Cap Au Daible, you'll hear one of his assistants praising him for taking out fire insurance policies on the AE buildings! =O