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Everything posted by golstat2003
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Can we convert threads into Empyrean merits? Please?
golstat2003 replied to TheLeprechaun89's topic in Suggestions & Feedback
Things are fine as is. It would make me LESS likely to do incarnate trials. Simply because I could just load up a non-AE farm map (you do realize that there are plenty of NON-AE farms right? RIGHT?) and go to town. If this were implemented there would literally be no reason for me to ever run an trial ever again. And I think the farmers would very quickly figure this out as well. If you're now going to say "well lets not have threads drop from regular content either" I'll say you're nuts. lol -
Is farming an imbalanced method of earning ingame rewards?
golstat2003 replied to macskull's topic in General Discussion
No. Since Marketers can make inf way faster than any farmer, as has been proven multiple times in multiple threads. -
Everything seems to cost too much influence
golstat2003 replied to Diantane's topic in General Discussion
Interestingly enough I do the TFs, Hami raids, and Mothership raids so that I can earn Merits, which I then use to buy converters so that I can marketeer. The great thing about this game is that there are multiple ways to make inf. -
Changes to Fly, Hover, Afterburner, etc.
golstat2003 replied to Sonarr's topic in Suggestions & Feedback
The irony . . . it burrrrrnnssss -
This is what the OP originally posted: He was not talking about making it being free: Leveling is great, the 2xp is fantastic help, but why not just make an instant max level token that cost 100mil INF, or whatever number really! I think this would help my ALT-itis heavily, and also kill some off some of the AE Farm obsession, just a tad. Eat up some influence, max out characters quicker, and since its a token nobody is forced to do it if they wanna play naturally? Love to hear some cons about this idea!
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Pretty much my point. Even if the token is free folks would STILL be looking for a farm. Just not for leveling. And at the point I'd say what's the point. the hardest part of leveling isn't the actual leveling. Not anymore. The hardest part for those who don't want to play the market is affording IOs for hose newly minted level 50s.
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They would still jump on farms for cash.
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People would still farm to get inf to make enhancements. So no, it wouldn't cut out farming.
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I like the thoughtful approach to this game that HC continues to take. Thanks team! 🙂
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What are you guys doing to revive PvP? A suggestion.
golstat2003 replied to Illy's topic in Suggestions & Feedback
When I pvp'd heavily on live it was in the zones. I avoided arena after trying it a few times, as there were too many rules. (Ban's, what can be run, show up for practice at a set time). I just didn't have the time for that and did not enjoy many powers I enjoyed in pve, being a "no no" in pvp. So I stuck to zone. -
Redside DFBs and low level Redside support. (Not much)
golstat2003 replied to Snarky's topic in General Discussion
I don't find redside fun. That's why I don't play it. -
Once again you and I are going to have to agree to disagree. Saying a game is simple or can be played mindlessly is not a chastisement or insult. There are many million dollar games on the market that are just that. I'd argue the Devs (based on comments at the time and after the game shut down) DID intend of CoH to be simple, compared to what else was out there at the time. It wasn't till the IO system that real complexity got added to the game. FFXIV has many more complex encounters than this game. That's not a bad thing or indictment of COH. Sometimes you want simple gameplay, or games you can come back to that you don't need to spend a lot of time relearning if you haven't played them in years. COH is simple and uncomplex enough (aka what I'd consider it fun for) that when HC went live I didn't need to spend months re-learning it. I can't say the same about FFXIV when I take long breaks and haven't played some of the raid-level encounters in weeks. YMMV.
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I didn't even realize there were this many procs in the game! (the fact that there are means the IO system is much more interesting than I even first thought) WOW 😮
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I play both this game and FFXIV. When I want to have fun just mindless running through mobs and living out the superhero power fantasy (especially after a long day of IT QA, where you most assuredly CANNOT do things mindlessly), I come here. When I want a more modern mmo approach (where I have to move in certain ways to avoid certain bad actions --pre-moving or moving just in time or pattern versus the "yellow" markings on the floor that indicate a big bosses major attack is about to land; or do a series of actions to end an encounter faster--for instance BLM rotation to get max dps) I play FFXIV. Sometimes you want the fun of complexity (FFXIV / WoW encounters). Sometimes you want the fun of simplicity. (COH / Genshin Impact) EDIT: For those who don't know BLM, is Black Mage in FFXIV (arguably the job with the highest potential dps in the game), and there are certain rotations you have to get down (with appropriate level of spell speed) to maximize the dps that BLM can do. Thankfully there are no dps meters unlike WoW, so you have much room to learn without folks yelling at you when you get it wrong :p)
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I'd be careful in trying to boil things that deal with actual human emotion down to a metric. I don't think that was the point of the thread.
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What are you guys doing to revive PvP? A suggestion.
golstat2003 replied to Illy's topic in Suggestions & Feedback
To make tweaks and additions based on feedback from pvpers, sure. I think the objection is to an open world server, which I think we all agree would be waste of time. -
What about a Redside week... month... whatever?
golstat2003 replied to Shenanigunner's topic in General Discussion
No thanks. I'm having fun on blueside. 🙂 But you guys have fun over there. -
Hmmm, Ion does a chain. Wouldn't that delay that chain even further? Also keep in mind, not every Judgement is throw, there are some that are point blank (unless my memory is off). I like that not all of them are ones that are thrown. How would your idea affect those types? (or that type, I forget if there is only one). Personally a power described like that with patches wouldn't really interest me as a power pick, especially with how much movement there is in gameplay currently. But others might like that /shrug If I were redesigning it, I would have made all the judgements ONE. One that you can customize with various effects that are currently spread across all the multiple judgements, at a cost of damage, recharge, range. (Similar to the idea discussed a few days ago in one of the suggestion threads). For example I would not mind a judgment that has a long non-stacking hold effect on an AV or GM, at the expense of damage. Aka a guaranteed insta hold on an AV for a set amount of time. (The amount of time would NEED to be significant if the power had no damage).
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Up the recharge and make it hit harder when it's up. I think that (besides making judgement customizable at the expense of it's power, aka I can add effects to it in exchange for it's recharge) is the only nerf I could get behind.
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I didn't. In the past I would not have ever touched a Tanker. I found them stupendously boring to play. Now I do have a few. When I want to act as a traditional tank role I play a tank. When I want to beat things down I play a Brute. Do I think they were overbuffed? Maybe, maybe not. I just find I play Tanks more now than before. I think that's a good thing.
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Poll: How do you feel about knockback?
golstat2003 replied to ironjoe's topic in Suggestions & Feedback
They can do it with better IOs for KB--> KD. KB is a part of the game. EDIT: See this great suggestion. -
Meh, we have merits and AE tickets. If yellow and whites stopped dropping today, the devs could just put them as low cost rewards in those stores.
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And then you have folks like me who don't sell any salvage on the market unless it's orange. I don't have time to waste on posting yellow and white items on the AH, especially with it's terrible interface. I consider yellow and white salvage vendor trash and treat it as such. MAAAAAYBE if the AH's interface were less painful to use I would contribute to the yellow and white salvage market, but with how little inf you can get for them . . . I doubt it.
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Meh, market pvp is a bit weak when you have converters, merits and what the AE gives you. You really can completely avoid the market for some things. Or just bid patiently and wait. I think the OP exaggerates the issue.