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SeraphimKensai

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Everything posted by SeraphimKensai

  1. If your not taking rage, why take Super Strength at all? Street Justice works well and has a similar design albeit without being designed around rage.
  2. If running as a Fire tank I strongly recommend building to get your resistances as high as you can then maximize your slow resistance. After that pump recharge for more burn.
  3. For me it comes down to Destiny Incarnates, especially Barrier and Aegis, and even Rebirth is really strong.
  4. As someone who often plays as a Druid in D&D I'm all about shapeshifting combat. I wouldn't mind revisiting the whole idea of the Primalist.
  5. Windows 11 is basically the equivalent of today's Windows ME.
  6. Are you asking about the endurance gain while using electrical blasts? The power descriptions read that some of the drained endurance may even return to you. Usually that amount is less than the base endurance cost of the attack, but when paired with charge up or something that boosts special, that amount can exceed the end cost of the power and you'll start getting net gains.
  7. I don't think that's the best idea myself as it would likely hamper the ability of the base building community if they needed prestige to develop bases again. Someone like @Dacycould probably provide more input regarding the needs of the base building community. While I do think that players can create an astronomical sum of influence given your 100 million influence give away, I'd wager there's significantly more players that don't put the effort in to generating influence than those that do.
  8. I concur, with the added caveat of Leviathan as a patron set for Waterspout/Sharkskin, and Coralax. With enough recharge, which the OP would be chasing for permadom anyways, it's possible to get Coralax summon perma.
  9. It was changed as farmers would farm merits with multiple accounts and delete) remake secondary characters that had hit the max level of emp merit drops. They then converted them and sold on AH. The HC staff decided to remove that functionality as it produced more influence than they wanted citing farming, income inequity, and inflation. A lot of at the time thought it was overkill.
  10. ^ completely agree with this. That said, @Jepetoduf with you being a new character wanting something that can offer support and healing, while being magical.... I'm a big fan of mixing support sets so they work for you. I was an Empathy defender for years and it has only 3 out of 9 powers that effect you, all the other powers need another player or a pet. Due to that I typically recommend playing buff oriented characters on ATs that have pets, so the powers can be utilized while your solo as well. Some sets that buff/heal can also debuff mobs. Debuffs and CC in CoH can be a huge force multiplier as it can mitigate a lot of incoming damage.
  11. The way the game is designed, you can typically* get some kind of resistance or defense to an elemental offensive power. That's part of the reason why the original Devs created Ancillary Power Pools. During their creation there was a conversation about whether to tie the type of resistance to the type of damage players were doing due to a lot of characters such as the Human Torch or Ice Man, but then the devs decided to keep it open ended and make Ancillary Power Pools so that way players could have more flexibility in their own character concepts. Then expanded the idea to give character options to shore up some weaknesses or add more utility to their characters. So TLDR, your suggestion was already implemented but in a way that gave players more choice on character design.
  12. This is a cool idea. However I can't attend, hopefully you get a great turnout.
  13. Welcome back again. After last week's topic I figure this one is quite a bit tamer by comparison. We transition to discussing the merit of in-game currencies, their exchange rates if convertible, and their necessity. Influence, infamy, information - basic currency used to buy things from the AE or most vendors. Prestige - a retired currency once used to fund super base development and upkeep. Incarnate Shards - used for your incarnate Alpha slot. Incarnate Threads - used for all incarnate slots. Empyrean Merits - converting to threads, buying rare/very rare incarnate salvage, previously for converting to reward merits Reward Merits - used for buying converters, boosters, catalysts, ATOs, Winter IOs, IO recipes, etc. Prismatic Aether - converting to INF via AH, or buying permanent prestige costumes. How do you feel about the current state of in-game currencies? Did I miss any? What do you think about the number of different currencies players need to accumulate? Does this work to alienate players into the haves and then have nots? Or force you to play content you might not otherwise engage in? Personally I think incarnate shards and the salvage used for Alpha should just be removed and the drop rate of threads and that offshoot of incarnate salvage be increased to compensate. This reduce the complexity of the incarnate system and possibly make it more approachable. I also miss being able to convert emp merits to reward merits. I'm on the fence about prismatic aethers. I think the existing system is essentially a gate to extend a players time in unlocking these prestige costumes, which I think can alienate players especially newer players that might not be able to afford to drop 2 billion inf on prismatic aethers at the AE in, which slows them down especially from a role playing perspective if they have a character concept that requires a specific prestige costume. The drop rate in non incarnate/non hard mode content also could be perceived to penalize players who choose not to play at that difficultly. Personally though I think that based on an risk vs reward model, the game would be better served using a universal modifier that scales based on difficulty for inf, recipe, salvage, incarnate threads/salvage, reward merit, and prismatic aether drop rate. How do you all feel about the myriad of in-game currencies and means of obtaining them? As always thanks.
  14. Radiation Armor. Hands down. 100% slow resistance, capped resistances using a rotation of RoP, Meltdown, and Hybrid Melee, decent absorb, and procs loading up in rad therapy/ground zero.
  15. That's me in a nutshell. I feel that I've probably forgotten more about this game than your average player might ever learn, especially in regards to the changes made over the last 20 years and bits about the lore.
  16. They might not be aware of the true state of an ambush in the mission and going by memory via the Mandela Effect. As an aside, the first person I was aware that was renamed to Generic Hero ####### was the original Frostfire of the Guardian Server who predated the Hollows. The guy quit the game about a couple hours after logging in to realize that he had been name nerfed by the Devs.
  17. I've been thinking about how I would answer my own questions on this for a few days and it's tough to whittle it down to just one toon. I mean on CoH Beta and live my first toon was an Elec/elec blaster that I had no clue what the hell I was doing and the think essentially lived at the debt cap so it took forever and a day to level. I remember that first time hitting lvl 6 and trying to hover over the wall to Perez Park only to agro a group of lost inside and get immediately killed and have to run back from Atlas again. That toon didn't get remade on Homecoming. On live I was reasonably well known at least on my home server as an Empath. I probably have the more hours logged on that Empath than I have on my farmers and I used to farm for money on live. My emp was reimagined as a Mastermind for Homecoming, but it does. Anyone that knows me reasonably well knows that my favorite comic books are Spawn, Venom, and Green Lantern. Given that I was all about Kheldians from the day they came out. I might not of had the most playtime on them due to me being an avid PvPer on live, but when the game went dark Kheldians were the ATs I missed most. Between PBs and WSs, I've always been more of a Warshade fan which I chalk up to me being a Spawn/venom fan for something darker, but still traveling around space like a Green Lantern. Once Homecoming was opened up the first characters I made was a WS on each of the servers. I have approximately 200 lvl 50s on Homecoming at this point, but I think even though it it's not the meta at anything, of I had to delete all but one, I'd keep my Warshade on Everlasting even though it might not get the most playtime. As that's the AT I missed most when the game was shut down. Funny aside, I made my Warshade back in 2019, prior to Baldur's Gate 3 going into EA. Since that game has come out and many of you have probably played it, my Warshade shares a name with a companion in BG3.
  18. The one time we teamed up for a synapse a couple years ago on Everlasting I ran my rad/fire brute and shredded everything. But then again that's probably an limited sample size of the set being used to great affect outside of a fire farm.
  19. I don't know if I'd call that a balanced breakfast. The sheer amount of sugar is enough to give my dentist nightmares. Besides no breakfast is complete without bacon.
  20. You mean CDO. Compulsive Disorder - Obsessive.
  21. Honestly at this point I wouldn't be opposed to just removing timers from missions in general. As a father with a one year old I find myself soloing a lot when I do have time to play and often get interrupted by a dirty diaper or something. At this point since AE exists mission timers on things like wolves and such don't really make much sense to me.
  22. This right here. When you have it fully IOd you'll likely have your end issues solved, but recharge is the most important aspect of these powersets as you want perma PA, and in that process you'll get two tornados and 2-3 lightning storms. This combo does a ton of damage, especially if you slot a KB to KD io in tornado/water spout. Also great opportunity in a few powers for FF procs.
  23. Movement: maybe a 3/5 these days. back during my pvp days of live I'd say a 5/5, but I've lost an edge in my old age. I can barely super jump from light post to light post these days while drinking. Leading Taskforces/raids: probably a 3/5 as well. I used to do it all the time and still occasionally do for a TF/SF. Back on live I even occasionally led hami raids, some private, some public, and one solo. Builds: 5/5. At one point I had pretty much every set bonus for each set memorized to the point I didn't need mids to make builds, I could reasonably just do it in my head. I don't build new characters that often anymore and over the last year becoming a father and the demands at work I've probably slipped enough that I'd want to check my work in mids before I slapped a seal of approval on it these days. Badging: 1/5. To me the only badges that matter are ones that give you a stat boosting accolade, any other badge i get is merely a byproduct of playing the game and I don't go out of my way to get them. kudos to you if you're big into badges, as they never really lured me in. Keybinds: 4/5. I'd reserve 5/5 for people like @Shenanigunner I mean he actually wrote the book on binds/macros. I'd say though I'm an advanced bind/macro user and have custom binds unique to a lot of my characters, and then some ones I use all the time. Marketing: 2/5. Good enough to fund all my toons and then some, but I'm not a trillionaire where I have 500 alts at influence cap. Base Building: 1/5. This is one area of the game I wish I was good at that I'm not. I see some of the creativity that some people can do and I get blown away. If you haven't checked out some of the bases that get made, seriously check a few of them out and then go back to your own base that just has salvage racks, IO bins, and teleporters and just appreciate the days and weeks that some people spent building their bases. AE Story Arc Design: 1/5. Here's another area that I wish I was good at. There's a lot of talented individuals that make some awesome stories with the AE. Yes that's right it can be used for something besides farming (although I do my share of farming given the 200 or so lvl 50s I have at this point). Checkout some of the stuff by @Ankylosaur and @cranebump among others' work as well.
  24. I'm curious what star rating I've earned. Probably a Blue Dwarf rating. I'm indifferent to the request. I personally wouldn't likely use it, but I don't see how it negatively effects anyone other than someone who was an asshole and was given a bad rating from being able to hide on a new toon.
  25. Spiderman due to agility/spider sense. Batman and family due to extensive martial arts training. They get hurt if they get hit so they dodge a lot. Goku in Ultra Instinct. Any speedster. I mean Wally West perceives Attoseconds so a punch to him is like taking a whole year for it to reach it's destination.
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