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Gobbledygook

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Everything posted by Gobbledygook

  1. I freely admit to not playing the set more than a handful of times since it was murdered by the original Devs. I did attempt a few times, even getting into the mid 30's once. It became to much of a chore for me to play. It did give me an opportunity to play the other secondary sets though. I fell in love with /SR, /WP, and of course /INV. One of the issues I have with current regen is the fact that it needs Shadow Meld and MoG (which while the buffs were nice, they weren't in tune with what regen as a set is supposed to do, which is regenerate) to bring it up to par to other secondaries just killed it for me. Who knows, maybe I'll roll one up on the beta server and see how it does at 50.
  2. Thanks for the clarification. I know I've said it before, but I'm just not really a numbers guy. The formulas in Nursing school was the hardest part for me. DAMNED NUMBERS!!!!
  3. It once was capable of absorbing an alpha... But now it's not.
  4. Thanks for the rundown on the numbers @Galaxy Brain, that's exactly what I was thinking. Not sure if it was what the OP was looking for though. Question, in your running of the numbers, did you completely remove a +Dmg +ToHit power? I may have just missed it in the explanation.
  5. I think it comes down to personal preference. Honestly, I've never been a fan of the monstrous feet/legs, they just look wierd to me. I prefer my anthropomophized cat people like the Thundercats and TMNT.
  6. Honestly did not think of that. I admit my perspective is skewed by only playing Brutes and Scrappers. Like, exclusively. Haven't played a tank since EM was nerfed, I think. Of course my only other one was the FM tank, so I don't actually remember what, if anything, the set needed.
  7. I've only tried Regen out thrice since I4. It's unplayable to me. I still cry about it in my sleep.
  8. Have you guys seen this? It was just posted in the Beta portion of the forums. Not sure how this woukd effect any of the testing done so far. AE Damage Fix Fixed several issues that caused custom critters in Architect Entertainment to deal damage that's inconsistent with their non-custom counterparts Generally all enemies were dealing less damage than they should apart from ranged minions, this has now been corrected See the tables below for the impact of enemies at level 20, 50, and 54 Level 20 Melee Damage Change Ranged Damage Change Minion +12% -4% Lieutenant +12% +1% Boss -10% -32% Elite Boss No Change No Change AV No Change No Change Level 50 Melee Damage Change Ranged Damage Change Minion +12% -4% Lieutenant +12% +1% Boss +44% +8% Elite Boss +29% +8% AV +82% +47% Level 54 Melee Damage Change Ranged Damage Change Minion +12% -4% Lieutenant +12% +1% Boss +51% +13% Elite Boss +29% +8% AV +95% +58%
  9. Solar: Lol, love the visual. I was hoping Rad would be a mix of DM and ELM, since one is mostly ST and the other is AoE. I have a 50 of each. Your thoughts? Haijinx: Never really been into the non melee AT's, though I have heard that they have a new mechanic for blasters now? Sustain? Could you edumicate me on that? Or at least point me in the right direction? I appreciate the suggestion.
  10. What if we took both suggestions and combined them? Take the attacks from SS, increase the base damage to keep it in line with other sets. The attacks would apply some -res (not a numbers person, someone else figure it out). As far as Rage/Build Up (Moment Of Anger), make it half of what Rage is, no crash. Have alternate animations for the attacks, choosing from SS and SJ.
  11. Why not replace Fire Breath with Combustion. I've never taken it on any of my 3 Fm toons, and even on teams where I have seen it on builds, I rarely see it used. But good lord, do I love me some Combustion. Just not as big of a fan of Tanks as I am of the other melee ATs. That's all I have to add. I'm not really a numbers guy.
  12. So, in the mean time, what should I play on a scrapper instead to get a similar feel? I've been craving for it!! I already have a Fm/ a Dm/ and a Claws. I've been thinking Rad. Am I right?
  13. Nevermind, I found it! Sorry, like I said, I'm dense. Back to your regularly scheduled, um, stuff. It may be because I'm tired, or it may be that I'm dense (I am), but I can't figure out how to do this. Would you mind pointing me in the right direction?
  14. Indeed! Methicillin Resistant Staphylococcus Aureus!!!
  15. Love it! Captain Marvel is one of my favorites. I have a very similar costume from Genis-Vell, I used the star fiel pattern (can't think of actual name). Gives him that look from the comics.
  16. Welcome! While all of your costumes were cool, I think these are absolutely amazing!
  17. First, I'd like to thank everyone who has contributed to this project. It has been very informative, especially the SO only testing. The fact you started from the perspective of how the game should be balanced for the average player vs those who push their builds, myself included. Special shout out to BillZ though. It was your antics on the original that got me to roll two of my favorite toons, a claws/sr scrap and a ss/sr brute. I don't want to derail the thread, but I do have some questions. If asked, I'll happily remove them and start a new thread in the scrapper forums. This has actually made me want to get on Beta myself, though I am having some trouble at the moment. I was curious if you guys were having any issues either, or if I just don't kmow what the hell I'm doing. I was also curious if anyone had any experience regarding fire melee vs rad melee vs energy melee (yes, I'm aware scrappers do not have energy melee)? I have a Fm/Inv brute that I luvs, but I have a concept that dictates energy, so I was thinking substitating rad for energy? I know rad has better aoe vs em, but how does the st hold up? And how does it compare vs fm? One last thing, with all of this wonderful data is anyone planning on making any guides, like back in ye olden days? You know, with power description, breakdowns, detailed info and the like.
  18. I realize I'm late to the party, but I wann join! My first toon was inspired by my favorite character. That's a lie, I totally ripped him off from Marvel. Can you guess who? Give you a clue, he was a Claws/Reg scrapper. I knew better than to mimic the name or costume though. It is my current screen name though. He was my favorite, until the great Regen nerf. My second second favorite toon I ever made, and one I am about to re-roll, oce I decide on a suitable alternative for energy melee, I drew inspiration from different areas. Having always been a fan of Superboy (Kon-El), I altered his origin a bit to make him the clone of Statesman. Of course, just like with Superboy, they couldn't completely replicate his D.N.A. as it had been effected by the well. They used the remaining genetic material from what they thought was a Portal Corp. lab, but actually turned out to be from a Paragon Protector.
  19. No, cause you still look like you're leaking Staph with every step you take. As a medical professional, I can't use this powerset, at all.
  20. You may have already seen this in the Scrapper forums, if not, here you go. It's all very informative. You may need to read the whole thread. Again, apologies if yo have read it. Further apologies if you are one of the contributors to the testing, and I just don't remember.
  21. Thanks for this Sovera, while I'm not a new player, I have been gone from HC for close to six months, and been even longer since I rolled a new toon, so I'll be using this in the next week or so.
  22. I'd be interested. I know I used to read one about beings that crashed on earth and were worshipped as gods, but I forgot what it was called.
  23. I have your site pulled up, I'll check it out tomorrow.
  24. Those were good for a quick laugh, thanks.
  25. Been away from HC for a few months, where are the proposed changes posted again? I was thinking of coming back an rolling a DM toon. So I'd like to see these changes. Thanks for the help.
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