honoroit Posted February 27, 2021 Posted February 27, 2021 (edited) if you were choosing a judgement for a stalker, anything worth but ionic? (it has to be ludicrous!) vorpal is quick to activate, doesn't need a target. cryonic is neat, but works best on a controllery type void is like might one never tried might one (big knockup i hear) ionic is ionic Edited February 27, 2021 by honoroit explosions!
Mr. Vee Posted February 27, 2021 Posted February 27, 2021 Pyronic is fast and strong pbaoe. The only reason I don't take it more often is its range. I miss being able to take out all the healers around an itf general at once. 1
Bopper Posted February 27, 2021 Posted February 27, 2021 Typically, I take Void Radial. I'm usually sofrcapped on defense, so having that -damage debuff is nice for layered mitigation. Vorpal is good if you're not already softcapped. It has a decent defense buff. Pyronic is nice with its cast time. You can fit it into your rotation without it feeling like you're interrupting your chain. 1 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn
honoroit Posted February 27, 2021 Author Posted February 27, 2021 (edited) But isn't mighty more... ludicrous? I run pyronic on my farmer and wish every time I use it that it was ionic the dmg so much lower. 😭 Edited February 27, 2021 by honoroit 😭
nihilii Posted February 27, 2021 Posted February 27, 2021 Ludicrous is in the eye of the beholder, but I quite enjoy using Vorpal from a fair distance and watch an entire spread of enemies fall down on the floor at once. Being an extremely long cone, it gets ridiculously wide at maximum range. In my quest to maximize this effect, I sometimes overestimate range and kick nothing but air. That feels pretty ludicrous too, in a dumb way. 1
honoroit Posted February 27, 2021 Author Posted February 27, 2021 9 minutes ago, nihilii said: Ludicrous is in the eye of the beholder, but I quite enjoy using Vorpal from a fair distance and watch an entire spread of enemies fall down on the floor at once. Being an extremely long cone, it gets ridiculously wide at maximum range... In my quest to maximize this effect, I sometimes overestimate range and kick nothing but air. That feels pretty ludicrous too, in a dumb fantastic way. Yes! 1
Sovera Posted February 28, 2021 Posted February 28, 2021 I usually stick to Pyronic partly due to theme. Haven't tried the others TBH, but it kills minions and leaves lieuts hurting. That's about all I ask. 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
BrandX Posted February 28, 2021 Posted February 28, 2021 I always pick the one that fits the concept best. However, I feel Cryonic is the worst one ever 😛 and don't feel ludicrous for using it, except in a sad way. Mighty probably gives the more ludicrous feel, with it's animation. Pyro is fast. Vorpal may be a bit to melee, but it also feels speedy/teleporty. 1
Call Me Awesome Posted March 3, 2021 Posted March 3, 2021 Ionic has a larger AOE than anything else and doesn't need them to be all clumped in a small area. For that reason it's always been my go-to choice on all characters. 1 Guardian Survivor, occasional tanker and player of most AT's. Guides: Invulnerability Tankers, The first 20 levels. Invulnerability Tankers Soft Cap defense Spoiler
honoroit Posted March 3, 2021 Author Posted March 3, 2021 2 hours ago, Call Me Awesome said: Ionic has a larger AOE than anything else and doesn't need them to be all clumped in a small area. For that reason it's always been my go-to choice on all characters. No! (I know but I just can't)
twozerofoxtrot Posted March 3, 2021 Posted March 3, 2021 (edited) I used Mighty Radial on my Tanker for exactly this reason. It's ludicrous. It's also very solid soft control, because of how high it launches enemies. They're locked out of attacks for a solid 3-4 seconds as they recover. Useful for helping to keep lowbies alive on 54/8s. Also, the knock-up effect on lower level enemies is hilarious. They go orbital. Edited March 3, 2021 by twozerofoxtrot 1
Shred Monkey Posted March 3, 2021 Posted March 3, 2021 Ionic can misfire if your target dies during that long animation... Vorpal and Mighty can potentially miss if you're not in the right spot. Pyronic I'm never worried about misfires. it's just a really quick WWWHAM!!!, and I keep going without missing a beat. I'm not 100% of how this works, but I'm pretty sure what you see in Mid's and in Game as a description of Ionic is not it's actual damage to each target. I think it's summing up it's (3?) jumps to get a total damage. But not every target gets hit 3 times. Active on Excelsior: Prismatic Monkey - Seismic / Martial Blaster, Shadow Dragon Monkey - Staff / Dark Brute, Murder Robot Monkey - Arachnos Night Widow
Darkir Posted March 4, 2021 Posted March 4, 2021 I almost always pick pyrronic because the cast time/dps is so much better. I only play SM on a stalker so I can just leap to the high threat mobs as needed.
BrandX Posted March 4, 2021 Posted March 4, 2021 Just went Mighty on my Elec/Bio/Mu Stalker for that super strength feeling 🙂 1
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