Story Archer Posted October 15, 2023 Posted October 15, 2023 (edited) General question and then again with what you think is the ideal slotting. Not worried about getting into the 'OP' debate, just curious what popular choices are. For my money I feel like it's got to be Seeds of Confusion. Basic slotting for Accuracy, Recharge and Range it's pretty ridiculous but at 50 with Contagious Confusion it just gets ratcheted up to a whole new level of domination/control. Gotta figure Carrion Creepers gets an honorable mention here too. EDIT: Okay a couple of qualifiers - it's got to be a powerset power, not something generic that almost every build takes like Hasten. I'd also say shy away from the traditional tier 9 nukes unless they do something distinctive that sets them apart from other Tier 9 powers. Edited October 15, 2023 by Story Archer 2
Snarky Posted October 15, 2023 Posted October 15, 2023 So many variables. Are we taking into account recharge and other minutae? Because as fired off Blaster Fire Nuke or Earth Nuke are two room clearers
FFFF Posted October 15, 2023 Posted October 15, 2023 It's Hasten. Even post-ED. It's probably the most common ability among just about every power build created. By itself it's pedestrian, but being able to attack faster, use abilities faster and speed up getting your T9s, etc. Even if it was the last power in the speed pool, just about every power build player would probably get it. Is it mandatory for a power build? Absolutely not. Do I think it makes every build better? Yes. 3 4 1
Story Archer Posted October 15, 2023 Author Posted October 15, 2023 52 minutes ago, Snarky said: So many variables. Are we taking into account recharge and other minutae? Because as fired off Blaster Fire Nuke or Earth Nuke are two room clearers 42 minutes ago, FFFF said: It's Hasten. Even post-ED. It's probably the most common ability among just about every power build created. By itself it's pedestrian, but being able to attack faster, use abilities faster and speed up getting your T9s, etc. Even if it was the last power in the speed pool, just about every power build player would probably get it. Is it mandatory for a power build? Absolutely not. Do I think it makes every build better? Yes. I suppose I should have been more detailed - edited the OP to clarify that. I meant powers from actual power sets, not generic power pool abilities that any/every build might take. Generic T9 nukes seem like they miss the point as well. 1
Snarky Posted October 15, 2023 Posted October 15, 2023 29 minutes ago, Story Archer said: I suppose I should have been more detailed - edited the OP to clarify that. I meant powers from actual power sets, not generic power pool abilities that any/every build might take. Generic T9 nukes seem like they miss the point as well. Well, ruling out nukes is interesting. Fulcrum Shift, in the right hands, is a ballbuster 3 1 1
nihilii Posted October 15, 2023 Posted October 15, 2023 Rage. It's not just having the permanent damage boost. It's the permanent tohit boost, too. It truly is "permanent Build Up". 10 seconds of downtime for 110 seconds of perma BU truly is an excellent trade on its own. With Rage you can more or less forgo damage slotting *and* accuracy slotting while on SOs. The power gives you so much impact on what are arguably the most important attributes of the game. This supercharges pool attacks, epic attacks. The already excellent Gloom becomes a monster. Once you have the room for slots anyway, it buffs your output beyond that of any standard character. Especially for tohit. A 2xRage endgame character will melt through the kind of enemy +defense and -tohit that makes most other heroes cry. 3 1
Clave Dark 5 Posted October 15, 2023 Posted October 15, 2023 Bile Spray, because it's so funny. 1 2 Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
MoonSheep Posted October 15, 2023 Posted October 15, 2023 i’d imagine fulcrum shift would be in the top 3. being able to give an entire team +300% damage instantly is quite noticeable i agree with seeds of confusion, definitely in the top 3 also not sure what i’d have as my final power in the top 3 - domination perhaps i disagree with the above post about hasten as it only impacts 1 player, speed boost is arguably much more powerful as it can be used quickly on an entire team a single player being buffed is far less significant than an entire team being buffed and largely unnoticeable, therefore not ‘powerful’ in my view 3 If you're not dying you're not living
Skyhawke Posted October 15, 2023 Posted October 15, 2023 Brawl. When you're tapped out and can do nothing, Brawl is there. Brawl is with you start to finish. It asks nothing and gives everything. Brawl is life. It knows you'll get your nukes and one shotters and snipes. It knows you'll eventually become an Incarnate. Yet through it all, Brawl is there. It waits for that moment when all else fails and you have only your two fists to depend on. So keep Brawl on your tray, hell, slot that sucker with IOs because it will never let you down. That, friends, is true power. Fire nuke is also nice. 2 3 Sky-Hawke: Rad/WP Brute Alts galore. So...soooo many alts. Originally Pinnacle Server, then Indomitable and now Excelsior
Scarlet Shocker Posted October 15, 2023 Posted October 15, 2023 Brawl, but only if you six slot it! 1 There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Saiyajinzoningen Posted October 15, 2023 Posted October 15, 2023 Judgement Incarnates. You get a full team with them and the game basically becomes a cakewalk. everything melts in a heartbeat strategy becomes inessential positioning becomes meaningless rotations become superfluous crowd control is rendered redundant powersets become pointless archetypes are unnecessary 1 2 Its easy to criticize a suggestion but can you suggest an alternative?
Andreah Posted October 15, 2023 Posted October 15, 2023 Fulcrum shift at the right place and time is huge. Definitely top-tier. 2
Andreah Posted October 15, 2023 Posted October 15, 2023 8 hours ago, lemming said: Regen. It needs to be nerfed. Carthago delenda est.
JasperStone Posted October 15, 2023 Posted October 15, 2023 Forum rage ... *checks notes ... OH!, In-game gotcha Tar Patch or Darkest Night, great debuffs might be another question. 3 Forums - a place, meeting, or medium where ideas and views on a particular issue can be exchanged. "it will be a forum for consumers to exchange their views on medical research" Spam Response- Spam, in the context of cybersecurity, refers to any unsolicited and often irrelevant or inappropriate messages sent over the internet.
Andreah Posted October 15, 2023 Posted October 15, 2023 For the category of "Strongest Temp Power", I nominate [Envenomed Dagger] 1 1 5
pawstruck Posted October 15, 2023 Posted October 15, 2023 Just here to echo Seeds and Judgement incarn. They're strong enough to trivialize so much. Really would like to see a nerf on both for the health of the game. 1 1 1
Without_Pause Posted October 15, 2023 Posted October 15, 2023 (edited) Fulcrum Shift. Damage caps a team. Speed Boost. +Recharge and the End to go non-stop. One of the only powers actively talked about while a player with said power is on the team. Seeds of Confusion. While not good against single hard targets, it makes mobs irrelevant and is up often enough to where Plant needs little else. Phantom Army. Makes alpha strike irrelevant and more so when made perma. Edited October 15, 2023 by Without_Pause 3 Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
TheOtherTed Posted October 15, 2023 Posted October 15, 2023 Fearsome Stare. The best remedy for cowardly tanks. 1
Coyotedancer Posted October 15, 2023 Posted October 15, 2023 Add me to the Fulcrum Shift chorus. Used well, that can be a scary, scary thing. Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice
Warlawk Posted October 15, 2023 Posted October 15, 2023 I don't know about the most powerful, but (power boosted) Farsight is at least in the running in my mind. 2 Numpad binds for Masterminds - A collection of Farming focused builds - MM /Time guide for all primaries @Zen Warlawk on Indomitable, @Warlawk#1697 in discord. Currently struggling with mostly recovered from health problems. Gaming time nonexistent inconsistent.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now