Jump to content

Menelruin

Members
  • Posts

    578
  • Joined

  • Last visited

Everything posted by Menelruin

  1. Just what the title says: Has anyone made any yet? I'm assuming they'd probably have either Leaping or Speed for travel, as Flight doesn't seem conducive. On a related note.....is there a sub-forum specifically for build requests where I should post things like this? I skimmed through and didn't see one......
  2. Hmm, horrible idea: What if the glyphs were pets that followed you and boosted your durability?
  3. I don't mean for ALL the powers in the set, just maybe have ONE toggle that does this.
  4. Can I suggest instead of a damage debuff, an inverted "power boost?" That way it's not a freebie for support or lockdown classes, not to mention MMs.
  5. Weird idea for a toggle, just brainstorming something odd from another game I played recently: When active, every time you take damage, automatically heal some tiny percent of your life. Yes, this means you're incredibly resistant to DoTs, but won't have as much protection from alpha strikes.....but I think that thematically fits for Regen? Alternatively, it could only proc when hit by a damaging attack (so the first tick of poison might trigger it, but not the rest? Not sure about Rain of Fire though).
  6. I THINK Energy Aura is meant to be this? I always figured Energy and Negative Energy opposed eachother the same way Fire and Cold do.
  7. WIND BLAST WIND BLAST WIND BLAST WIND BLAST! ❤️
  8. A lot of my characters are based on Mega Man bosses, and I've longed for Wind Control so I can properly make Air Man....
  9. I thought most teams hated it due to the chaos it caused? My bad.
  10. What React do I give here that's the equivalent to FB "Care"? P.S., someone is alive because of your suffering, and it will always be worth it. Thank you.
  11. Heh, my only other idea (that doesn't really connect with the OP at ALL), was looking at a comparison with, of all things, Energy Melee. The set initially does X, and folks want it to do Y, which is problematic for one reason or another.....so the dev team balanced it by letting you build stacks of a buff, to then do Y! I have NO IDEA what sort of effect you'd get from a stacking buff from FF (it's not as clear cut as Electfical Affinity was, with Static), but was just a brainstorming idea 🤷‍♂️
  12. Doesn't that mean all kinds of AoE damage effects with a duration, should ALSO trigger Fear? How about Meteor in Seismic Blast? Do you feel Storm Summoning is on par with other support sets overall? Or are you just opposed to any positive change to sets, due to the game being "easy enough" already?
  13. Man, now I'm suddenly thinking of a bunch of other options for improving FF, but don't wanna hijack this thread, and I'd feel like a dick if I made another so soon after yours..... EDIT: Actually, you know what? Two of my ideas might mesh really well with yours.... I haven't studied all the Buff sets in depth, but I know that some boost defense, some boost resistance....but are there any that notable provide resistance to DEBUFFS against those things? What if the two other modes for FF were to provide either resistance/protection/whatever to either Defense Debuffs, or Resistance Debuffs? That could still mesh well with both the original purpose, while still giving it a niche that (to the best of my knowledge) isn't currently filled? DOUBLE EDIT! To be clear, I am NOT suggesting FF actually give any resistance ITSELF, just protection from resistance DEBUFFS.
  14. Someone made a Dark/Regen build for me a while ago, and I could dig it up, but it's kinda hyper-specialized: It exists SOLELY for tanking Hami, without any need for outside Supports. So it's probably not what you're looking for....
  15. I don't think you can use them as "true" flight powers, you can't actually attack while using them (unless that's been changed).
  16. Two powerset reskins I've wanted for ages: 1: Take "Archery" but replace all the animations with throwing knives/shuriken. 2: Take "Trick Arrows" but replace all the animations with specialized thrown grenades.....
  17. I still want Beam Rifle and Assault Rifle to have options for shoulder cannons! And a "mage staff" skin for Beam Rifle!
  18. This is super low-priority, and just wishful thinking, but IMO it'd be awesome if the whole set had animation options where the attacks fall onto the target from above, so you could potentially RP the whole set as "SUMMON THE METEORS!"
  19. IIRC once it enters Earth's atmosphere, it becomes a meteorite.
  20. I remember seeing a big thread for consolidating all the suggestions for new ATs, but couldn't find it, so here's the basic rundown. New AT called Skirmisher which, no surprise, has Assault sets as the primary, and the Scrapper version of Armor Sets as the secondary. As for the Inherent, I think I thought of something that could work for encouraging switching range: Break Rythm, or something similarly named (Combo Breaker sounds like something specific to Street Fighting). The idea being that suddenly switching up your range throws the target off balance, leaving them vulnerable. Attacking with only melee attacks builds stacks of Off-Guard, maxing at 3. At 3 stacks, your next ranged attack takes the target by surprise, temporarily lowering their defense. For going from Ranged to Melee, you're able to nail them in a vulnerable spot with crushing force, temporarily lowering their Resistance. Thoughts?
  21. Awesome post overall. One thought on the T9, maybe make it so that in addition to increased damage, the secondary effects have increased magnitude the more fields it collapses?
  22. I think the first game I ever played where it mattered was Super Mario 64, and it used "inverted" the same as a flight sim. Ever since then, it's always felt natural to me that stick/mouse go forward = "down," stick/mouse go backwards = "up."
  23. I was more just thinking your different toggles sounded like they could be individual powers to debuff. Alternatively....maybe just a flat reskin of Trick Arrow?
×
×
  • Create New...