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Everything posted by biostem
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No doubt. I think part of the problem is that absorb has been kind of strewn about all different powersets. Perhaps a simpler solution would be to have almost all regen powers grant extra hp, (temporary or as long as the toggle is active), in addition to having certain click powers trigger automatically at like half or quarter-health...
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I'm not necessarily against your idea(s), but I think one way to significantly improve regen's performance isn't to change the powers themselves, but to add a bit of a "reaction time" variable to enemies, so that they can't all hit you with their attacks simultaneously - adding an extra quarter-second or such before each enemy attack(s) would do wonders for surviving alpha strikes. Another option might be to have some of regen's click powers auto-trigger at certain points - like at 50% health, etc...
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This is why melee ATs need an AR, pistol, and beam rifle APP! Great design to boot!
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I'm not sure what you took from what you quoted, there, but updating/improving/adding to the existing game and its engine are not the same as trying to remake it using some new(er)/completely different engine... One need look no further than Champions Online to see what a similar dev team does with a newer and more robust game engine, and why many of us prefer CoH over it, (bugs, quirks, and all).
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Other issues aside, what I could get behind would be to take some of the earliest textures and cleaning them up a bit - you can clearly see a difference between the oldest face textures and some of the newer ones, for instance.
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The short answer is that yes, you can slot both sets and get the bonuses from them. The catch is that you must slot them into the same power to get the bonuses. Keep in mind that you can split them up between 2 or more powers, if you prefer the 2, 3, or 4-slotted bonuses over the 5 or 6 ones. Also keep in mind that you can only ever slot 1 of each unique ATO, (archetype-origin enhancement). Also note that, AFAIK, you can have both the regular and superior version, (but might want to double-check me on that before buying or attempting to slot them).
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I could be wrong, but I don't think it selects the actual door location until after you've selected a mission - all the game knows is the enemy group and the objective(s), with the location being set after you make your selection. I would rather a "rescan" option to select a fresh set of radio missions if you don't like what's presented...
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Reducing the respec power allocation in power tray less painful
biostem replied to DrRocket's topic in Suggestions & Feedback
It is indeed cumbersome to have to re-arrange everything after a respec. I usually use the clear tray command to at least give myself a clean slate to work with. That being said, some sort of "remember power trays" and "load saved power trays" option would be great! -
There's also those times you get sent to one of the doors way north off in one of the small islands, in PI... But in general, anything over a mile makes me go "Ugh! Alright, let's go..."
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No. This is the circa-2004 CoH we all know and love. Let's not remake it, (read: destroy it), for the "modern audience".
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...on the test server.
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New Changes suck for blasters, corruptors, defenders and dominators.
biostem replied to Elvsrad's topic in General Discussion
Looked over this thread a few times - what are the actual nerfs or changes that the OP is upset about? -
A non-police Trainer NPC in King's Row
biostem replied to mechahamham's topic in Suggestions & Feedback
Just go to another trainer if it's that big of a deal for you or your character's backstory - Kings Row is kind of the hard-edged/gritty 80s/90s zone... TBH, Ms. Liberty and her Longbow's illegal invasion of a sovereign nation is more concerning, IMHO, and given that our characters can initiate violence against NPCs that are just sitting around, the police and any opinions you may have about them, are the least of my worries... -
I knew should have included the winky face emoji in that one...
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[Dupe post]
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Ooh! And have the wolves' howl and pack mentality buffs affect other warriors!
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Sure, I could see a member of the warriors having a wolf or trained lion. Heck, give 'em the hawk, too!
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Scrappers can get Shadow Meld in Soul Mastery, which comes earlier than HOB in my proposed set, so a self +DEF is not without precedent. Yes, this would also deal damage as well, but all the various damage/buff/recharge values could easily be adjusted as needed.
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Like similar powers when ported to APPs/PPPs, the recharge time and other such damage/buff values would be adjusted when compared to the base version.
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Very few of my friends played CoH back in the day, so whenever we were looking for a setting to play TTRPGs in, it was either some other IP or a generic setting. Especially if you aren't going to really explore the entire breadth of the CoH setting, and early-on in the campaign, you'll basically be up against the likes of the Hellions or Skulls, which are pretty generic low-level gangs with a magical flair. Trying to delve into things like Superadine or Excelsior for the Trolls or Freakshow, or even larger-scope lore topics like the Well of the Furies may just bog down the already slower pace of a TTRPG. Don't get me wrong - I love CoH and its setting - I just don't think it'd translate well to a PnP RPG that only meets like once or a few times a week for a couple hours...
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Trickshooter's Symphonic Inspiration Powerset Suggestion!
biostem replied to Trickshooter's topic in Suggestions & Feedback
Is your character literally singing, though, or are they simply causing the various musical effects to occur? If you wanted to get more specific, a tech-origin character could have devices produce the songs, a magical one could call upon spirits to produce the effects, a mutant one could possess multiple mouths, a science origin could have some kind of specialized serum that allows them to generate multiple soundwaves at once, and a natural-origin character could simply be a 1-man band... This is a much more valid critique, IMHO - Either the toggles could be adjusted to account for this, or one simply needs to prioritize which toggles to run and when... -
Trickshooter's Symphonic Inspiration Powerset Suggestion!
biostem replied to Trickshooter's topic in Suggestions & Feedback
Could you elaborate upon what the specific bonuses would be from this 'charm' buff/effect? Would it be per-power or is it a general buff of some kind? EDIT: I re-read the OP and it seems it would be per-power. Cheers! -
APPs can be ranged for melee ATs.
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Trickshooter's Symphonic Inspiration Powerset Suggestion!
biostem replied to Trickshooter's topic in Suggestions & Feedback
This set gave me Castlevania flashbacks, lol! -
Making *conceptual* sense of Kheldian characters.
biostem replied to Zombra's topic in General Discussion
But the wiki says "Peacebringers are formed from the fusion of an alien energy being called a Kheldian and a willing host."