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Glacier Peak

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Everything posted by Glacier Peak

  1. Looks like I may have to update my lore post.... soonTM
  2. Agree again, the Fandom page is advertisement city. It makes me cringe every time I accidentally open a link to that site.
  3. Looks like Vile Terror has got you covered, though I would recommend this great resource for future question: https://hcwiki.cityofheroes.dev/wiki/Main_Page and https://cod.uberguy.net/
  4. Right! I am still working on my main badger, who I rolled in July of 2019
  5. Trust @srmalloy, I was corrected on my use of 'here here,' as 'hear, hear' a few months ago and I can now confidently walk around parties agreeing with people without a care 😁
  6. That's a fun game, I enjoyed it when servers reset, but I haven't played it lately. Updates look cool though. Good concept!
  7. Oh man I'm glad you linked that, I rolled a Widow after reading your thread the first time but I forgot all about it!
  8. @Veracor should know this one! I've seen over 1,000, dunno how far Incarnate Threads can stack after that.
  9. Yeah Stalker Electric Melee is in a nice place. I slot Power Transfer: Chance for Self Heal in as many of the primary attacks that I can.
  10. Yeah exactly, I like the balancing they've done with the other pool attacks so far, so I'm confident they'll get Flurry and Jump Kick in a good place too.
  11. Make the Flurry animation three times faster and do three times the damage, but last five seconds.
  12. And that is why I struggled with mainstream comic book protagonists. My favorite character is Batman, but I loathe reading anything to do with him when he is some how able to fight dimension altering beings with his "wit and prowess."
  13. They could do it the same way they do with the diceroll emote. Show those hand gestures above the player or something.
  14. But in game, the Lost are victims themselves, thus glorifying the perception applied from the real world to carry out misguided depictions of heroics and.... oh golly I'm not getting dragged in to this one.
  15. The real hardcore players turn XP off at level 1 and play the game with just the starting powers. And they like it!
  16. CGI doppelgangers will abound in future installments. Long live Emperor Mickey 😁
  17. I'm sure there is a bug as you described in the OP, but I've had to reply to another poster who seems to be misunderstanding the event purpose. This topic may be better suited in the Bug Report sub forum.
  18. The old Rikti Crash Site had a great guitar shred that I loved hearing back in the day.
  19. Oh huh good looking out
  20. Go find and defeat the escaped prisoner and the event will continue. That is literally all you need to do. If you are struggling with the event solo, try forming a team to help you. For the poster coming up with non-sense reasons that have nothing to do with the event mechanics, go to the suggestion sub forum.
  21. Look if you need it broken down to an easier level to understand level, the event purpose is to stop the prisoners from escaping. If that occurs, you basically fail the event. Or if you would rather finish the event, go find the prisoner that escaped and defeat them. It's not broken, there ya go.
  22. A very cool, didn't know that was a thing. Sounds... er looks good to me!
  23. I dunno about broken, I ran it on Indomitable once the timer reset just fine. What is likely occurring is an inmate escapes to a far away location in the zone and they need to be defeated before the next wave spawns.
  24. I... well I support inclusivity and I like this suggestion, but I gotta ask... can't people with hearing impairment just use the chat function?
  25. Common salvage, okay that's a little bit like my uncommon salvage strategy. Worth a shot, I'll report back in a year or so on this effort. Edit: Sorry, meant to add thank you! And thanks for the sell stack shortcut, I had no idea!
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