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Everything posted by Glacier Peak
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Great stuff First Player! You have yet to fail to impress me with your creativity.
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Extreme Social Distancing - 1v1 Ranged Tourney 6/19
Glacier Peak replied to CR Mochi's topic in The Arena (PvP)
I gotta say, that may be the best event title name I've ever seen. Nice job! -
Concealment Pool Update: Stealth or Invisibility?
Glacier Peak replied to Jimmy's topic in Developer's Corner
Infiltration is a travel power, which is why its the third choice. And these changes have already been live for weeks now and the majority of folks who have voted indicated their preference for as is. -
Native Praetorian Doing All Gold Side Content
Glacier Peak replied to Apparition's topic in General Discussion
Since this is your third (or fourth?) time going through all gold side, do you perhaps have a well-laid strategy for ensuring all content has been played? A roadmap even? I have only done the gold side complete all run once, and I missed so much content from not making the right connections at the right time that I gave up at Level 6 😁- 36 replies
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Well said! At the end of the day, a costume contest might take up an hour or so of your time (dependent on number of participants vs. judges). Contrast this to staring at your character every time you play it, days, weeks, months even. Way more important to me how I like it, than how other folks like it.
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crashed when exiting pocket d to atlas
Glacier Peak replied to Wavicle's topic in [Open Beta] Bug Report Archive
What alignment were you? Were you in a team, solo, or in an AE or Ouro mission or TF? Did you have this happen once or is it repeatable? If so, what were the exact conditions so that other players, like myself, can replicate the bug and help troubleshoot the problem. -
Able to TP lvl 54 EBs with Fd Space in a ITF
Glacier Peak replied to Dahkness's topic in Bug Reports
To be clear, you're saying that a power is able to change the security level of an enemy, specifically the EBs in the ITF? Is that the bug you're describing? -
crashed when exiting pocket d to atlas
Glacier Peak replied to Wavicle's topic in [Open Beta] Bug Report Archive
Could you provide a bit more context? -
New exits in Pocket D aren't aligned with map
Glacier Peak replied to Wavicle's topic in [Open Beta] Bug Report Archive
They look right to me -
issue 27 [Beta] Patch Notes for May 25th, 2021
Glacier Peak replied to Jimmy's topic in [Open Beta] Patch Notes
That is a dope logo. Thank you for digging it out of the files and sharing. -
Any stream overlay artists? (Paying!)
Glacier Peak replied to CrankyOldMage's topic in Art & Multimedia
Hopefully you find someone interested. Overlays are cool, I think they add a touch of professionalism to the stream/content/video if they aren't too gaudy. -
There are actually a ton that you can use... (see spoiler)
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Yeah my original post at the top of this thread has thumbs up and down, looks cool!
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I gotta say like everyone else, it is subjective. Is that fair? Hmmm... It is in the eye of the beholder. For example, the most recent costume contest event on my primary server was a ton of fun. When it came to the four runner-ups, their costumes were fantastic! Completely original designs with great color compliments. But the winner? Holy cow, it looked like they hit the random button. Two primary colors selected for the palette. The costume made no sense to me, it was literally a costume that shows up when you hit random in the costume creator. I was more surprised that the costume winner beat out the other four awesome costumes than my own that didn't place. Heck the winning costumed character was created on the day of the event, Level 1, no badges. Meanwhile I spent months tweaking my costume on my character for this event after previously participating in other contests. So yeah, its subjective. But that is okay!
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issue 27 [Beta] Patch Notes for May 25th, 2021
Glacier Peak replied to Jimmy's topic in [Open Beta] Patch Notes
Great to see this memorial character added in to Pocket D. (Added in Issue 27). -
issue 27 [Beta] Patch Notes for May 25th, 2021
Glacier Peak replied to Jimmy's topic in [Open Beta] Patch Notes
I dig it -
I was expanding on @TemporalVileTerror points. There's a bit of history behind the gestures, thumb extended facing up or down that is. It is said to harken back to Roman times, though it's probably more relatable in Western culture to mean approval or disapproval. I also added a touch of levity.
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What about cultural misunderstandings! Does it mean Longbows are poised and ready? Shall verso or converso pollice be decided? What approbation shall abound?!
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What do you think?
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issue 27 [Beta] Patch Notes for May 24th, 2021
Glacier Peak replied to Jimmy's topic in [Open Beta] Patch Notes
For more context, on beta right now.... -
issue 27 [Beta] Patch Notes for May 24th, 2021
Glacier Peak replied to Jimmy's topic in [Open Beta] Patch Notes
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issue 27 [Beta] Patch Notes for May 24th, 2021
Glacier Peak replied to Jimmy's topic in [Open Beta] Patch Notes
I would support this. Edit: Furthermore, there are still the original Paragon Dance Party entrances which could be used as a nexus to Pocket D. -
issue 27 [Beta] Patch Notes for May 24th, 2021
Glacier Peak replied to Jimmy's topic in [Open Beta] Patch Notes
The entrance to Pocket D in Atlas is to the East of City Hall, in the parking lot across from the Auction House and near the Architect Entertainment building. After reviewing Atlas Park as the replacement for Founder's Falls, I believe it is appropriate given the zones connection to high level zones (Recluse's Victory, Rikti War Zone) and transportation hubs (Paragon City Monorail, TUNNEL connection, base portal, Fort Trident). If I wanted to connect to Founder's Falls I could use one of the many options available to a player to do so. -
issue 27 [Beta] Patch Notes for May 24th, 2021
Glacier Peak replied to Jimmy's topic in [Open Beta] Patch Notes
Without going too far off topic, reacting with demands for the developers to explain their decision on a particular change isn't substantive feedback. -
issue 27 [Beta] Patch Notes for May 24th, 2021
Glacier Peak replied to Jimmy's topic in [Open Beta] Patch Notes
Folks, this is a beta build - these decisions aren't final. It should go without saying, (but must be said every time a new patch note hits...) that the devs are seeking our input in testing and providing substantive feedback.