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Sailboat

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Everything posted by Sailboat

  1. Also, if absolutely everyone was immune to mezz effects, they might as well be removed from the game entirely. If, on the other hand, at least some ATs should be vulnerable to mezz, certainly the highest-damage, mass-killing, long-ranged AT should be. The ATs who do less damage or less AoE and have to get into melee to fight at all do get some mezz protection -- at the cost of not being the big hitters or having all the powerful controls, buffs and debuffs.
  2. Further confusing this issue is that sets that enhance defense often provide resistance bonuses, and sets that enhance resistance provide defense bonuses. This becomes dramatically apparent if one is trying to slow the two unique IOs that provide defense (Steadfast Protection and Gladiator's Armor) into a Sup[er Reflexes powerset -- both those IOs go into resistance powers, but the SR powerset lacks any resistance powers to slot them into (you have to go outside the set, usually to Tough in the Fighting pool.). Hitting the Wiki, there's particular language you can use to search: "Category: Sets that Improve x" will list sets that give bonuses. Replacing x with "Smashing Defense" will show all the sets with smashing defense bonuses, like Obliteration, which is a Melee AoE Damage set, but carries a Smashing Defense bonus. "Category: Sets for Improving x" will list sets that improve/go into that type of power. Replacing x with "Defense" will give all the sets you can put into Defense powers.
  3. Generally I find it's easy to take all your primary powers, slot them, and still have room for attacks and secondaries. In fact, often, avoiding secondary powers would mean taking even weaker pool powers you wouldn't normally need -- it would be some kind of stunt, not smart building. As far as playing goes, back in the day I often observed "dedicated" players who refused to add any value outside of what they perceived to be their role. "Healers" who wouldn't contribute to damage, they'd just wait for their heal to recharge...and so on. That made them less effective on a team than a well-rounded character. So, back in the day, I would have disagreed with your thesis. Nowadays, however, your point is even less valid for reasons cited by others in this thread (especially IO sets). SO I double-dog-disagree, I guess. I don't like to tell anyone how to play, so you do you. But if you're really seeing teams collapse, it might not be for the reasons you suspect -- player inexperience might be a much bigger factor, or people falsely believing everything must be run on +4 x8, or what have you. I submit that broader and deeper experience with the game might change your mind about this topic.
  4. I haven't noticed any difference on the Cimeroran Wall, but that's the only interaction with Romans I've had recently.
  5. Big fan of Baron's Badger back in the day. Besides being crazy, Badger addressed some concerns every movie fan has had while watching Hollywood movies: Badger (while going around breaking arms and legs of unconscious thugs): "I like to bust a wing or a leg on these gus so they don't get back up and put the hurt on someone." Badger (in a crossover with Jon Sable, who has just arrived in a rental car to plead for Badger's assistance): "Your name is Sable and you drive a Sable? I don't like it."
  6. Late? Defenders get Hurricane at 12. You can immediately go hunting red bosses in Steel Canyon; Hurricane renders them comically helpless.
  7. Good thing you can't add DDR to every character. The defense-based powersets need something to cling to, poor things.
  8. Question about buffs to Trip Mines: if I plant a mine while the Aim buff is up, does that mine have buffed damage when it explodes later, if the Aim buff has expired? Or does it only get the buff if Aim is active when it explodes? If I place several mines, then activate Aim just before they are triggered, do they all get the buff? Do Inspirations work the same way?
  9. The first few weeks I was playing, deliriously happy, I was unwilling to turn down the game sounds. I kept repeating something I had told friends over voice chat, "I'm sorry, I can't hear you over the sound of my punching!" I loved it. But it didn't catch on.
  10. Meanwhile, you can make a contribution to the community just by participating. Come play with us!
  11. The Legendary Minoan Minotaur Everybody's heard Theseus killed me. Well, it's like this -- Theseus was actually a pretty good guy, he would never have hurt a drinking buddy. . . but the Attic Greeks were great liars. He'd actually only beaten me at arm wrestling. Speaking of tale-tellers, that Ulysses could talk my horns off! Drank like Dionysus, too. Take my advice, DO NOT accept a ride home from him. And the whole "children sacrificed to the bloodthirsty Minotaur" meme? Field trips. I used to show students around the maze for a few drachmas. How did it get all blown out of proportion? Well, the Greeks weren't the first nor the last parents to worry about their kids hanging around with a single guy who lives in his parents' basement. The axe? The Labrys, the symbol of Minoan kingship. Double-bitted and made from an alloy -- LITERALLY cutting-edge Bronze Age technology!
  12. Roger this. Kudos to the all-volunteer crew who keep this place running 99.9% of the time.
  13. Hey guys. Sorry you have to work harder than usual so we can play.
  14. Permit me to throw @Warboss into this particular ring. He's organized the Tanker Tuesday madness for years and years, both Homecoming and live. He has plenty of helpers -- so many I hesitate to try and name them for fear of leaving someone out -- but he carries the main load of publicizing the event and organizing the crazy herd of cats that show up every Tuesday into something resembling teams. Tanker Tuesday is inclusive to as fault, making sure every newcomer and regular, no matter the level, has a team and an adventure for the evening. Both lighthearted and reliable, this event has been a mainstay of the social calendar in COH since I-don't-know-when, and @Warboss is its heart and soul.
  15. Oh no, the memory burns! An unnamed government agency I worked for once sent out a touching obituary for one of its senior leaders who had died suddenly. Normally I proofread everything they released because I'm a cranky old grammarian. But THIS ONE TIME, two senior people who were usually reliable had already proofed it, and there was a publication deadline.... And so it came to pass that we solemnly appreciated his many years of pubic service. I 'bout died, myself.
  16. Instanced radio mission in Skyway, Defeat all Outcasts in Bank. Flavor text when entering mission door is "The Outcasts cannot be allowed to flaunt the law!" It should be flout, not flaunt. "Flaunt is to show off, but flout is to ignore the rules. Rebels do both — they flaunt their new pink motorcycles by popping a wheelie, and flout the law by running a red light. The problem is that people use flout to mean flaunt." https://www.vocabulary.com/articles/chooseyourwords/flaunt-flout/
  17. Fixed today, apparently. It's working. Edit: weirdly, it also procs occasionally when I use an inspiration.
  18. For the record, Arcane Power is working today. Looks like a fix.
  19. Yeah, I am not seeing any indication arcane power works at all currently. It worked last night.
  20. My old Ice/Storm Controler on live always opened with Ice Slick. Her battle cry was "Down goes the temperature -- and you!"
  21. The little tan-and-white dog who slept faithfully on my feet when I played back then.
  22. This has probably been suggested before, but I can't figure out how to search just this forum only. I'd like the ability to add a name to each costume slot, such that when looking at my slots, one could sat "Teen Bob," one could say "Civvies," others "Dark Bob," "Future Bob," "Party Bob," and so on. With a large number of alts it can be a chore to try and remember what each costume represented six months ago when you made them. Might require interface design skills, so might be more prohibitive than just adding text strings, I don't know. But it would be a nice quality-of-life buff if possible.
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