Long long ago om my university's server, there was an indy game pr4ogrammed by students that was a "roguelike" (https://en.wikipedia.org/wiki/Roguelike).
I forget the game's name now, but it had a bug -- every once in a while, a character would get a bug where at each log-in, their armor class would increase by 1. Once a character got it, it could never be fixed, so after a certain number of log-ins the value would roll over and the character would be permanently unplayable. We called this bug "the Armor Creep" bug, because the armor crept up 1 each time.
Years later, while running my own tabletop Champions campaign, I made a villain named The Armor Creep. He was heavily armored and desperately, inappropriately in love with one of the players, and stalked her everywhere, pining for her affections with bad rom-com tropes.