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The_Warpact

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Everything posted by The_Warpact

  1. I constantly get jumped while I'm on my MMs in zone its fiteclubbers all the way, just trash talk and alot of running after they're killed a couple times. This isn't competitive zone by any stretch of the imagination its a second build just for my MM and if people do ignore me so much the better.
  2. I'd watch that.
  3. Awesome exactly what I was looking for just some insight into the build.
  4. I like it on a tank better than a broot, I had it on a /regen and it was a very aggressive toolbox kind of set.
  5. Thanks I read your two threads from 2019 and thought for simple zone excursions it would be perfect as MM are my AT of choice.
  6. I'll take a look tonight when I get home on your suggestions, thanks!
  7. Well thats a question of taste, I know some MMs that have none, some that are close, and some are capped on res and def. It all depends on what you're shooting for on your build. My GM killer demon/cold has no def just res, my necro/dark is soft capped, my Necro/Storm is just def. All are great builds and fun to play. Build it play it and if it needs changes make them.
  8. Late to the party as usual here is mine. This Villain build was built using Mids Reborn 3.0.5.6 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Evil Aye: Level 50 Magic Mastermind Primary Power Set: Necromancy Secondary Power Set: Dark Miasma Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Villain Profile: Level 1: Zombie Horde (A) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura (3) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (3) Superior Command of the Mastermind - Damage/Endurance/Recharge (5) Superior Command of the Mastermind - Accuracy/Damage (5) Superior Command of the Mastermind - Damage/Endurance (7) Edict of the Master - Defense Bonus Level 1: Twilight Grasp (A) Panacea - Heal/Recharge (7) Panacea - Heal/Endurance/Recharge (9) Panacea - Heal (9) Panacea - Heal/Endurance Level 2: Tar Patch (A) Pacing of the Turtle - Endurance/Recharge/Slow Level 4: Fly (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance (43) Winter's Gift - Slow Resistance (20%) Level 6: Enchant Undead (A) Endurance Reduction IO Level 8: Life Drain (A) Touch of the Nictus - Healing/Absorb (11) Touch of the Nictus - Accuracy/Endurance/Recharge (11) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb (43) Touch of the Nictus - Accuracy/Healing/Absorb Level 10: Howling Twilight (A) Recharge Reduction IO Level 12: Grave Knight (A) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (13) Superior Mark of Supremacy - Accuracy/Damage/Endurance (13) Superior Mark of Supremacy - Accuracy/Damage (15) Superior Mark of Supremacy - Damage/Endurance (15) Achilles' Heel - Chance for Res Debuff (21) Expedient Reinforcement - Resist Bonus Aura for Pets Level 14: Darkest Night (A) Dark Watcher's Despair - To Hit Debuff (25) Dark Watcher's Despair - To Hit Debuff/Endurance (34) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (34) Dark Watcher's Despair - Recharge/Endurance Level 16: Shadow Fall (A) Luck of the Gambler - Defense/Endurance (17) Luck of the Gambler - Defense/Endurance/Recharge (17) Luck of the Gambler - Defense (19) HamiO:Cytoskeleton Exposure (19) Steadfast Protection - Resistance/+Def 3% (21) Gladiator's Armor - TP Protection +3% Def (All) Level 18: Boxing (A) Empty Level 20: Fearsome Stare (A) Cloud Senses - ToHit Debuff (36) Cloud Senses - Accuracy/ToHitDebuff (36) Cloud Senses - ToHit Debuff/Endurance/Recharge (36) Cloud Senses - Accuracy/Endurance/Recharge (37) Glimpse of the Abyss - Fear/Range Level 22: Maneuvers (A) Luck of the Gambler - Defense/Endurance (23) Luck of the Gambler - Defense (23) Luck of the Gambler - Defense/Endurance/Recharge (25) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Karma - Knockback Protection Level 24: Assault (A) Endurance Reduction IO Level 26: Lich (A) Superior Mark of Supremacy - Damage (27) Superior Mark of Supremacy - Accuracy/Endurance (27) HamiO:Peroxisome Exposure (29) HamiO:Endoplasm Exposure (29) Call to Arms - Defense Bonus Aura for Pets (33) Sovereign Right - Resistance Bonus Level 28: Tough (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (33) Unbreakable Guard - Resistance/Endurance/RechargeTime (34) Unbreakable Guard - +Max HP Level 30: Weave (A) Luck of the Gambler - Defense/Endurance (31) Luck of the Gambler - Defense (31) Luck of the Gambler - Defense/Endurance/Recharge (31) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Dark Empowerment (A) Endurance Reduction IO Level 35: Soul Extraction (A) Soulbound Allegiance - Damage (37) Soulbound Allegiance - Damage/Recharge (37) Soulbound Allegiance - Accuracy/Damage/Recharge (40) Soulbound Allegiance - Accuracy/Recharge Level 38: Dark Servant (A) Cloud Senses - ToHit Debuff (39) Cloud Senses - Accuracy/Endurance/Recharge (39) Cloud Senses - Accuracy/ToHitDebuff (39) Cloud Senses - Chance for Negative Energy Damage (40) Ghost Widow's Embrace - Chance of Damage(Psionic) (40) Lockdown - Chance for +2 Mag Hold Level 41: Dark Embrace (A) Unbreakable Guard - Resistance (42) Unbreakable Guard - Resistance/Endurance (42) Unbreakable Guard - Resistance/Endurance/RechargeTime (42) Unbreakable Guard - Endurance/RechargeTime Level 44: Soul Tentacles (A) Superior Frozen Blast - Accuracy/Damage (45) Superior Frozen Blast - Damage/Endurance (45) Superior Frozen Blast - Accuracy/Damage/Endurance (45) Annihilation - Chance for Res Debuff Level 47: Soul Storm (A) Unbreakable Constraint - Endurance/Hold (48) Unbreakable Constraint - Accuracy/Hold/Recharge (48) Unbreakable Constraint - Hold/Recharge (48) Apocalypse - Chance of Damage(Negative) Level 49: Hover (A) Shield Wall - +Res (Teleportation), +5% Res (All) (50) Reactive Defenses - Scaling Resist Damage (50) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Supremacy Level 1: Brawl
  9. Yeah, yeah the unstoppable notion that you are a out of control freight train. I love my broots but man oh man being so very hard to kill is appealing. Let me know what you think of my latest pet project. This Villain build was built using Mids Reborn 3.0.5.6 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Perune: Level 50 Magic Tanker Primary Power Set: Electric Armor Secondary Power Set: Psionic Melee Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Villain Profile: Level 1: Charged Armor (A) Unbreakable Guard - Resistance (3) Unbreakable Guard - Resistance/Endurance (3) Unbreakable Guard - Resistance/Endurance/RechargeTime (5) Unbreakable Guard - RechargeTime/Resistance Level 1: Mental Strike (A) Mako's Bite - Damage/Endurance (7) Mako's Bite - Accuracy/Damage Level 2: Psi Blade (A) Superior Might of the Tanker - Accuracy/Damage (7) Superior Might of the Tanker - Damage/Recharge (9) Superior Might of the Tanker - Accuracy/Damage/Recharge (9) Superior Might of the Tanker - Damage/Endurance/Recharge (13) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge (43) Superior Might of the Tanker - Recharge/Chance for +Res(All) Level 4: Hasten (A) Recharge Reduction IO (5) Recharge Reduction IO Level 6: Telekinetic Blow (A) Hecatomb - Damage (15) Hecatomb - Damage/Recharge (15) Hecatomb - Accuracy/Damage/Recharge (17) Hecatomb - Accuracy/Recharge (17) Hecatomb - Damage/Endurance (48) Hecatomb - Chance of Damage(Negative) Level 8: Static Shield (A) Endurance Reduction IO Level 10: Conductive Shield (A) Unbreakable Guard - Resistance (11) Unbreakable Guard - Resistance/Endurance (11) Unbreakable Guard - RechargeTime/Resistance (13) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 12: Super Speed (A) Endurance Reduction IO Level 14: Energize (A) Numina's Convalesence - Heal/Endurance (42) Numina's Convalesence - Heal/Recharge (42) Numina's Convalesence - Heal/Endurance/Recharge (42) Numina's Convalesence - Heal Level 16: Psi Blade Sweep (A) Superior Avalanche - Accuracy/Damage (19) Superior Avalanche - Damage/Endurance (19) Superior Avalanche - Accuracy/Damage/Endurance (31) Superior Avalanche - Accuracy/Damage/Recharge (31) Superior Avalanche - Accuracy/Damage/Endurance/Recharge Level 18: Boxing (A) Empty Level 20: Tough (A) Unbreakable Guard - Resistance (21) Unbreakable Guard - Resistance/Endurance (21) Unbreakable Guard - RechargeTime/Resistance (23) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 22: Weave (A) Luck of the Gambler - Defense/Endurance (23) Luck of the Gambler - Defense/Endurance/Recharge (25) Luck of the Gambler - Defense (25) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Shield Wall - +Res (Teleportation), +5% Res (All) Level 24: Maneuvers (A) Luck of the Gambler - Defense/Endurance (27) Luck of the Gambler - Defense/Endurance/Recharge (29) Luck of the Gambler - Defense (29) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Reactive Defenses - Scaling Resist Damage Level 26: Power Sink (A) Efficacy Adaptor - EndMod (37) Efficacy Adaptor - EndMod/Recharge (40) Efficacy Adaptor - EndMod/Endurance (40) Efficacy Adaptor - EndMod/Accuracy/Recharge Level 28: Boggle (A) Coercive Persuasion - Confused (33) Coercive Persuasion - Confused/Recharge (34) Coercive Persuasion - Accuracy/Confused/Recharge (34) Coercive Persuasion - Accuracy/Recharge (34) Coercive Persuasion - Confused/Endurance (37) Coercive Persuasion - Contagious Confusion Level 30: Lightning Field (A) Endurance Reduction IO (43) Endurance Reduction IO Level 32: Grounded (A) Unbreakable Guard - +Max HP (33) Gladiator's Armor - TP Protection +3% Def (All) (33) Steadfast Protection - Resistance/+Def 3% Level 35: Greater Psi Blade (A) Superior Gauntleted Fist - Accuracy/Damage (36) Superior Gauntleted Fist - Damage/RechargeTime (36) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime (36) Superior Gauntleted Fist - Damage/Endurance/RechargeTime (37) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime (43) Superior Gauntleted Fist - RechargeTime/+Absorb Level 38: Mass Levitate (A) Armageddon - Damage (39) Armageddon - Damage/Recharge (39) Armageddon - Accuracy/Damage/Recharge (39) Armageddon - Accuracy/Recharge (40) Armageddon - Damage/Endurance (46) Armageddon - Chance for Fire Damage Level 41: Lightning Reflexes (A) Run Speed IO Level 44: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (45) Gaussian's Synchronized Fire-Control - Recharge/Endurance (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (46) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 47: Concentration (A) Gaussian's Synchronized Fire-Control - To Hit Buff (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge Level 49: Taunt (A) Perfect Zinger - Chance for Psi Damage (50) Perfect Zinger - Taunt/Range Level 1: Gauntlet Level 1: Brawl
  10. So I finally made the leap, always wanted to try a Defender and well now here I am. Any pointers and/or advice is greatly appreciated. This Villain build was built using Mids Reborn 3.0.5.6 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Open Season: Level 50 Natural Defender Primary Power Set: Trick Arrow Secondary Power Set: Archery Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Mace Mastery Villain Profile: Level 1: Flash Arrow (A) Dark Watcher's Despair - To Hit Debuff (11) Dark Watcher's Despair - To Hit Debuff/Recharge (43) Dark Watcher's Despair - To Hit Debuff/Endurance (43) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance Level 1: Snap Shot (A) Apocalypse - Damage/Endurance (40) Apocalypse - Accuracy/Damage/Recharge (40) Apocalypse - Chance of Damage(Negative) Level 2: Aimed Shot (A) Devastation - Accuracy/Damage (7) Devastation - Damage/Endurance (11) Devastation - Accuracy/Damage/Endurance/Recharge Level 4: Glue Arrow (A) Tempered Readiness - Accuracy/Slow (46) Tempered Readiness - Accuracy/Endurance Level 6: Hasten (A) Recharge Reduction IO (7) Recharge Reduction IO Level 8: Super Speed (A) Celerity - +Stealth (9) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance (9) Blessing of the Zephyr - Knockback Reduction (4 points) Level 10: Blazing Arrow (A) Apocalypse - Damage (17) Apocalypse - Damage/Recharge (21) Apocalypse - Accuracy/Recharge (21) Gladiator's Javelin - Chance of Damage(Toxic) Level 12: Acid Arrow (A) Overwhelming Force - Accuracy/Damage (13) Overwhelming Force - Endurance/Recharge (13) Overwhelming Force - Accuracy/Damage/Endurance (15) Overwhelming Force - Damage/Endurance/Recharge (15) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (17) Achilles' Heel - Chance for Res Debuff Level 14: Boxing (A) Empty Level 16: Poison Gas Arrow (A) Fortunata Hypnosis - Accuracy/Sleep/Recharge (45) Fortunata Hypnosis - Sleep/Endurance Level 18: Disruption Arrow (A) Preemptive Optimization - EndMod/Accuracy/Recharge (19) Preemptive Optimization - EndMod/Endurance/Recharge (19) Preemptive Optimization - EndMod/Accuracy/Endurance Level 20: Explosive Arrow (A) Sudden Acceleration - Knockback to Knockdown (43) Superior Vigilant Assault - Accuracy/Damage (45) Superior Vigilant Assault - Accuracy/Damage/Endurance (45) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime Level 22: Tough (A) Gladiator's Armor - End/Resist (23) Gladiator's Armor - Recharge/Resist (23) Gladiator's Armor - Recharge/Endurance (25) Gladiator's Armor - Resistance/Rech/End (25) Gladiator's Armor - Resistance (27) Gladiator's Armor - TP Protection +3% Def (All) Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Luck of the Gambler - Defense/Endurance (29) Luck of the Gambler - Defense (29) Luck of the Gambler - Defense/Endurance/Recharge (31) Shield Wall - +Res (Teleportation), +5% Res (All) (33) Reactive Defenses - Scaling Resist Damage Level 26: Oil Slick Arrow (A) Touch of Lady Grey - Defense Debuff (34) Touch of Lady Grey - Defense Debuff/Recharge/Endurance (34) Touch of Lady Grey - Defense Debuff/Endurance (37) Annihilation - Chance for Res Debuff Level 28: Ranged Shot (A) Sting of the Manticore - Damage/Endurance (31) Sting of the Manticore - Accuracy/Interrupt/Range (31) Sting of the Manticore - Damage/Endurance/Recharge (46) Superior Vigilant Assault - Damage/RechargeTime (46) Superior Vigilant Assault - Damage/Endurance/RechargeTime (48) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb Level 30: Assault (A) Endurance Reduction IO Level 32: EMP Arrow (A) Preemptive Optimization - EndMod/Accuracy/Endurance (33) Preemptive Optimization - EndMod/Accuracy/Recharge (33) Preemptive Optimization - EndMod/Endurance/Recharge (34) Lockdown - Chance for +2 Mag Hold Level 35: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (37) Gaussian's Synchronized Fire-Control - Chance for Build Up Level 38: Rain of Arrows (A) Superior Defender's Bastion - Accuracy/Damage (39) Superior Defender's Bastion - Damage/Recharge (39) Superior Defender's Bastion - Damage/Endurance/Recharge (39) Superior Defender's Bastion - Accuracy/Damage/Endurance (40) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge Level 41: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Luck of the Gambler - Defense/Endurance (42) Luck of the Gambler - Defense (42) Luck of the Gambler - Defense/Endurance/Recharge Level 44: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 47: Aim (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge Level 49: Stealth (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Luck of the Gambler - Defense/Endurance (50) Luck of the Gambler - Defense (50) Luck of the Gambler - Defense/Endurance/Recharge Level 1: Vigilance Level 1: Brawl
  11. Yeah I was talking about Atlas Park gets the whole holiday theme.
  12. @Doomguide2005 I'm the opposite end of the spectrum, I don't generally play "heal" sets pain/emp. I focus more on the buff/debuff heavy on the debuff. My wife on the other hand absolutely loves empathy but only plays melee so it must be pretty good to drag her off from punching something. That being said if you go the macro or keybind route the pets will run themselves and you can concentrate on doing the secondary stuff more efficiently. Especially on teams, put the pets on BG and just follow along doing your thing. @Clave Dark 5 thread absolutely got me interested in doing one and hence why I'm here, something that I would normally scoff at but, really invested in trying. Most people I have talked to have said go the /pain route it was built for MMs, I prefer the road less traveled and really I have not seen any /emp MMs around. Thanks for the info in your experience on Empathy.
  13. Well of course not, but, it never hurts to ask or wish. Its not like I'm asking for Halloween on goldside...
  14. This needs to happen. There are a few of us that spend more if not most of our time in the Isles. Some red love would be nice.
  15. I didn't read the whole thread so if it was discussed my bad. Remember though, the incarnate stuff isn't done yet. We still have other stuff to unlock such as Vitae and Omega, unless that has been dropped from HC agenda.
  16. You do realize that people who are color blind such as myself cannot see this.
  17. Just TP Foe them back..."SURPRISE" ...Foot Stomp...next mob.
  18. Gah! Its a creepy stalker!!! Halloween is here!!!!
  19. Yeah, the shuttering of Live was just...shit. To have it back and then some is fantastic to say the least.. I'm grateful.
  20. Dark/Dark/Soul Tank, "It Cannot Die" should be its name. I went crazy on the build, got alot of feedback from the tanker forums and really polished it. +4×8 pulled the Freedom Phalanx on the LRSF they couldn't kill me, of course I couldn't kill them but you know...tanker. They were so fixated on me that the team just wiped them out.
  21. Nice, filled some holes that I had questions on. By the way do you know how to view what stats pets have on Mids? Like see what their defense is if they are buffed for example?
  22. I saw the necro/psn on on a thread in the MM section and then M3z talks about builds in a guide from 2019, in it its mentioned about thug/psn as a viable build. I do believe last year I saw necro/psn on the Discord build section. It's not a biggie, I can figure out the build from what was talked about, just needed some insight since stuff has changed in 2 yrs. And I'm not really a PvPer by any means, I just don't like to get jumped in zone and be unprepared.
  23. @M3z still around? I read your guide on pvp mm options from 2019. You talk up thug/psn with Leviathan? Did you ever runs this build or have a Mids build? I saw your build for necro/psn figured conversation would be easy and your recommendations for Leviathan slotting. I ran my necro mm through Warburg recently and was slaying (which surprised the hell out of me) until it was a 5 vs me and well no fun by then. Anyways I have a thug/psn at 50 not slotted and unsure what to do with until I saw your thread. Any advice?
  24. @Clave Dark 5 heya I did the build as I made one too, I haven't played bots in awhile because of my deep seated love of /necro and have never tried /emp on any AT. So I took your post as a sign. I tried mostly for s/l for def/res and was chasing rech as you will see, its probably pricey I dunno I have most of the enhancements in my storage base. Would be great on teams and probably solo too. I didn't do Incarnate stuff as that would fill the holes on some things. This Villain build was built using Mids Reborn 3.0.5.6 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Technology Mastermind Primary Power Set: Robotics Secondary Power Set: Empathy Power Pool: Speed Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Villain Profile: Level 1: Battle Drones (A) Superior Mark of Supremacy - Damage (3) Superior Mark of Supremacy - Damage/Endurance (3) Superior Mark of Supremacy - Accuracy/Damage (5) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (5) Sovereign Right - Accuracy/Damage (7) Sovereign Right - Resistance Bonus Level 1: Healing Aura (A) Preventive Medicine - Heal (9) Preventive Medicine - Heal/Endurance (11) Preventive Medicine - Endurance/RechargeTime (11) Preventive Medicine - Heal/RechargeTime (17) Preventive Medicine - Heal/RechargeTime/Endurance (33) Preventive Medicine - Chance for +Absorb Level 2: Heal Other (A) Doctored Wounds - Heal/Endurance (34) Doctored Wounds - Endurance/Recharge (34) Doctored Wounds - Heal/Recharge (34) Doctored Wounds - Heal/Endurance/Recharge (37) Doctored Wounds - Recharge Level 4: Hasten (A) Recharge Reduction IO (7) Recharge Reduction IO Level 6: Equip Robot (A) Endurance Reduction IO Level 8: Pulse Rifle Burst (A) Apocalypse - Damage (9) Apocalypse - Damage/Recharge (46) Apocalypse - Accuracy/Damage/Recharge (48) Apocalypse - Accuracy/Recharge (50) Apocalypse - Damage/Endurance Level 10: Fly (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 12: Protector Bots (A) Superior Command of the Mastermind - Accuracy/Damage (13) Superior Command of the Mastermind - Damage/Endurance (13) Superior Command of the Mastermind - Accuracy/Damage/Recharge (15) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura (15) Edict of the Master - Defense Bonus (17) Defense Buff IO Level 14: Boxing (A) Empty Level 16: Clear Mind (A) Endurance Reduction IO Level 18: Tough (A) Unbreakable Guard - Resistance (19) Unbreakable Guard - Resistance/Endurance (19) Unbreakable Guard - Endurance/RechargeTime (21) Unbreakable Guard - RechargeTime/Resistance (21) Unbreakable Guard - Resistance/Endurance/RechargeTime (33) Unbreakable Guard - +Max HP Level 20: Fortitude (A) Luck of the Gambler - Defense/Endurance (37) Luck of the Gambler - Defense/Recharge (40) Luck of the Gambler - Defense/Endurance/Recharge (40) Luck of the Gambler - Endurance/Recharge (43) Luck of the Gambler - Defense (43) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 22: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (23) Reactive Defenses - Defense (23) Reactive Defenses - Defense/Endurance (31) Reactive Defenses - Defense/Endurance/RechargeTime Level 24: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Reactive Defenses - Defense (25) Reactive Defenses - Defense/Endurance (31) Reactive Defenses - Defense/Endurance/RechargeTime Level 26: Assault Bot (A) Superior Mark of Supremacy - Accuracy/Endurance (27) Superior Mark of Supremacy - Accuracy/Damage/Endurance (27) Sovereign Right - Accuracy/Damage (29) Sovereign Right - Damage/Endurance (29) Sovereign Right - Accuracy/Damage/Endurance (31) Sudden Acceleration - Knockback to Knockdown Level 28: Recovery Aura (A) Power Transfer - EndMod (43) Power Transfer - Damage/Recharge (45) Power Transfer - Damage/EndMod (45) Power Transfer - Damage/Accuracy/Endurance (45) Power Transfer - Damage/Accuracy/Recharge/Endurance (46) Power Transfer - Chance to Heal Self Level 30: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Reactive Defenses - Scaling Resist Damage (46) Shield Wall - +Res (Teleportation), +5% Res (All) Level 32: Upgrade Robot (A) Endurance Reduction IO Level 35: Regeneration Aura (A) Doctored Wounds - Heal/Endurance (36) Doctored Wounds - Endurance/Recharge (36) Doctored Wounds - Heal/Recharge (36) Doctored Wounds - Heal/Endurance/Recharge (37) Doctored Wounds - Recharge Level 38: Adrenalin Boost (A) Doctored Wounds - Heal/Endurance (39) Doctored Wounds - Endurance/Recharge (39) Doctored Wounds - Heal/Recharge (39) Doctored Wounds - Heal/Endurance/Recharge (40) Doctored Wounds - Recharge Level 41: Scorpion Shield (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Reactive Defenses - Defense (42) Reactive Defenses - Defense/Endurance (42) Reactive Defenses - Defense/Endurance/RechargeTime Level 44: Mace Beam Volley (A) Ragnarok - Damage (48) Ragnarok - Damage/Recharge (48) Ragnarok - Accuracy/Damage/Recharge (50) Ragnarok - Accuracy/Recharge (50) Ragnarok - Damage/Endurance Level 47: Group Fly (A) Endurance Reduction IO Level 49: Power Boost (A) Recharge Reduction IO Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 1: Supremacy Level 2: Rest
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