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Everything posted by Snarky
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Killing is my business, and business is up 2.5% from last week
Snarky replied to Nayland1971's topic in General Discussion
I have a tax guy that can help you with that. It is all in what you call them and how you deduct. Also eliminating the peskier auditors helps -
Most Redside maps are enclosed. There are a precious few that are wide open. In Port Oakes you steal something in one mission and then plant it in a big city map. 4 crates and one hero. Lot of LB. In GV there is one from TV. Also late game is a ruined city two island. Most of these you have seem on farm maps. On the virgil tarikoss SF there is a big map, which is also in a Cap mission somewhere Oh Dmitri Krylov in Cap has kidnap citizens for live vivisection by Vahz. Big map. Cheers
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I tend to not be super helpful. Sorry not sorry 😢 Magisterium is the final Incarnate Trial. It has some interesting mechanics. If you want a tour on Excelsior the Cosmic Council SG does a Really Hard Way badge run of the Magisterium every Saturday at 9eastern 6Pacific. Discord required for listening. If you are a good player who can follow instructions from voice chat it is real easy. Cadd and the leadership carefully explain each step patiently and completely each week. Tier 4d Incarnates with full build required. But if you are a devent player who can follow instructions it should be fine. I brought a Dark/Dark Brute my first run. Word of experience….melee is tough in the final fight die to mechanics. We need to keep a crapton of DPS up and Tyrant keeps dropping lightning fields. I have a Beam Rifle Blaster built up and dedicated to the Trial. O Ya. The Magisterium is not run often by PUGs. It is a complicated trial made mysterious by lack of anyone doing it. I bet you would have better luck running it with an organized group on a serious run than a PUG without Discord trying to figure out WTF os happening in this new phase
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Magisterium Incarnate Trial
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Why does every TF have to be a +0 snooze fest?
Snarky replied to FungalGrowth's topic in General Discussion
And this “not reading/following instructions” thing is why a lot of people who PUG just want to run +0. Just get it done, badge/merits -
Why does every TF have to be a +0 snooze fest?
Snarky replied to FungalGrowth's topic in General Discussion
Most TFs are done for merits/badges. Half of PUG teams are under powered, under enhanced, or people trying new things (not optimal) There are plenty of ads for +4 or you could start your own -
It is still (from my experience) a hit or miss PUG event and a fairly quick SG event with Discord
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I usually try for a real quick origin story and a touch of character attitude my main, Snarky the vampire’s bio is basically a couple sentences griping at people for assuming he might be related to the council non vampire abominations or even worse want to go to high school and date a teenager. Then he gives one last snark about “why are you still here?”
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If you could make a new Enhancement type, what would it be?
Snarky replied to Draeth Darkstar's topic in General Discussion
i'll give you that. i thought of cones after i posted. but cones are more target capped in general i believe? i think a lot (and this is by memory of blaster aoe and cones so may be wrong) of the circle AoE tend to have more generous target caps making an increase of footprint more functionally powerful -
If you could make a new Enhancement type, what would it be?
Snarky replied to Draeth Darkstar's topic in General Discussion
A quick note. Increasing AoE Radius is not equal to increasing range on a ST attack. Increasing ST range is a linear bonus. AoE radius increase would by definition be a geometric increase, and therefore way more powerful. -
Do you enjoy the Relentless Difficulty for ASF?
Snarky replied to blue4333's topic in General Discussion
you can run it at really low difficulty as well. Do this with a SG team to learn a bit more. or run it a dozen times "speed" pug and slowly get the gist of it. good rewards -
Do you enjoy the Relentless Difficulty for ASF?
Snarky replied to blue4333's topic in General Discussion
no -
I do this as the core of some builds. Some builds/archetypes it favors. Others it is counterproductive. I never ignore build goals to do it. Dominators favor this due to chasing global recharge, but the last half to third of the build they dive into other sets, chasing global recharge A Ss/Inv Brute built for me by Hyperstrike is nearly all PvP, ATO, Purple and Winters. It still dallies with “lesser sets” to achieve build goals though
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The Really Hard Way is….okay yeah deep end. I started with Cosmic on a Dark/Dark Brute. It was not pretty. Long animation melee class in that battle is just horrid. I play a Beam Rifle Blaster for that trial now. The rest of the Saturday night content is surprisingly easy if you are good at following instructions on Discord. And the instructions are very precise. Badges, fun, save the world, cause mayhem
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Cosmic has a Discord that is used to join. It is in my posts on Excelsior board. (On a phone right now so not easy for me to grab). Basically read the rules and then post that you agree in the discord chat it says to do that in. Officers monitor that and will get you fitted in pretty quick
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The current crafting system is pointless.
Snarky replied to Galactiman's topic in General Discussion
Any game someone does not like can be boiled down to this statement Crafting of some type in every game is enjoyed by a small community of OCD types and immersive players. Things exist for a reason You do not enjoy it. Get some Inf and buy what you want. Snarky solves another problem. -
Last night at Cosmic Council social gathering (over a billion handed out in trivia prizes and mult winter/super packs as door gifts!) we had three new people say they had just recently found out about CoH I know most of us think everyone knows CoH is available. It is not well known
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If you like cones Dark/Mental is a firehose
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It still is a pain even with taunt because you have to actively get everyone’s attention (except Rikti drones, Rularuu eyes,etc). It is just plain more work, and has to be done every room. Where a regular Tank or Brute just meeds to waltz in before the team and is immediately the life of the party
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Dark Armor has more problems than KB on a tank. I have a 50d Dark Dark Tank i never run. My main is a Dark Dark Brute…with no taunt. No room. Dark has the issue of a non suppressed stealth. Which works GREAT for the Brute. No defense? Not as much of an issue when you can kill everyone in your general area while everyone outside that circle ignores you. Not great for Tanking
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Yes the P2W endurance discount temp is an often overlooked lifesaver I slot 4pts of KB prot on my Dark Brute. That is sufficient 95% of time. 8 pts is good 97%, and 12pts is good 99.5%. I am a min maxer, 4 does the bulk of the work
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My most survivable Blaster ever. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Blanker: Level 50 Magic Blaster Primary Power Set: Electrical Blast Secondary Power Set: Temporal Manipulation Power Pool: Concealment Power Pool: Flight Power Pool: Fighting Power Pool: Speed Ancillary Pool: Force Mastery Hero Profile: Level 1: Lightning Bolt -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Time Wall -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(7), TraoftheH-Acc/EndRdx(9), TraoftheH-Acc/Immob/Rchg(9), TraoftheH-Dam%(11), TraoftheH-Immob/Acc(11) Level 2: Ball Lightning -- Artl-Acc/Dam(A), Artl-Dam/End(13), Artl-Dam/Rech(15), Artl-Acc/Dam/Rech(15), Artl-Acc/Rech/Rng(17), Artl-End/Rech/Rng(17) Level 4: Stealth -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(19), ShlWal-ResDam/Re TP(19) Level 6: Charged Bolts -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(21), SprDfnBrr-Acc/Dmg/Rchg(21), SprDfnBrr-Acc/Dmg/EndRdx(23), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(23), SprDfnBrr-Rchg/+Status Protect(25) Level 8: Charge Up -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(25), GssSynFr--ToHit/Rchg/EndRdx(27), GssSynFr--Rchg/EndRdx(27), GssSynFr--ToHit/EndRdx(29), GssSynFr--Build%(29) Level 10: Chronos -- RechRdx-I(A), RechRdx-I(31) Level 12: Zapp -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(31), ExcCnt-Dmg/ActRdx(31), ExcCnt-Dmg/Rng(33), ExcCnt-Dmg/Rchg(33), ExcCnt-Stun%(33) Level 14: Fly -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel(34) Level 16: Grant Invisibility -- Rct-ResDam%(A) Level 18: Phase Shift -- RechRdx-I(A) Level 20: Temporal Healing -- Prv-Absorb%(A), Prv-Heal(34), PrfShf-End%(34), PrfShf-EndMod(36), EndMod-I(36) Level 22: Time Stop -- Lck-Acc/Hold(A), Lck-Acc/Rchg(36), Lck-Rchg/Hold(37), Lck-EndRdx/Rchg/Hold(37), Lck-Acc/EndRdx/Rchg/Hold(37), Lck-%Hold(39) Level 24: Kick -- FrcFdb-Rechg%(A) Level 26: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(39), RctArm-ResDam(40) Level 28: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(40), LucoftheG-Def/Rchg(40), LucoftheG-Def/EndRdx/Rchg(42), LucoftheG-Def(42), Ksm-ToHit+(42) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(43) Level 32: Thunderous Blast -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/Rchg(43), SprBlsWrt-Acc/Dmg/EndRdx(45), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(45), SprBlsWrt-Rchg/Dmg%(45) Level 35: Personal Force Field -- LucoftheG-Def/Rchg+(A) Level 38: Time Lord -- StdPrt-ResDam/Def+(A) Level 41: Repulsion Bomb -- Bmbdmt-Dam(A), Bmbdmt-Dam/Rech(46), Bmbdmt-Acc/Dam/Rech(46), Bmbdmt-Acc/Dam/Rech/End(48), Bmbdmt-+FireDmg(48), SuddAcc--KB/+KD(48) Level 44: Temp Invulnerability -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(50), RctArm-ResDam(50) Level 47: Time Shift -- ImpSwf-Acc/Slow(A), ImpSwf-Dam%(50) Level 49: Force of Nature -- GldArm-3defTpProc(A) Level 1: Defiance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Flight-I(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(39) Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(46) Level 49: Quick Form Level 14: Afterburner Level 6: Shocked ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1430;675;1350;HEX;| |78DA65935B4F135110C7CF5E4A81B64029D022944BB194525928263EAB402322091| |1E32BA965A91BD7B629C5C807F00BF8200A0262143506BF84D7CF607CF3C517D4C4| |784DC83ADDFF1C8A7193F677CECC9939337366666F4EFA979632A7851298B0B3CBC| |B0B67E9BF62963DB3D9BC9513F4794952B86696BDB4EE65EDC2C56C216F2E1A53B6| |99AB94AD5CD6865D5CEAE7574AA562B9625C32AF13493D9B2D58A5153B5BB18A051| |19C2B166D63BA70C35AB6AE58B65559F5B9928C6DE5AF56025857975621DFE8EEE6| |4BA6B9D83A55B27246A658CE99E4AF7ACF6A84828AD16F541C7E8E476C12D2BA50B| |798DBA0FE80B903D63D04CF248F1ADF51A05C03EBEF32D7C1C60DE63D708CAC1469| |AC681E57E8D7C1260FB30E6CF132EBC100155583B5A36AEDF0D8DAC69CD15C1AA4F| |5F021F2A7BBC23685A9821D1A5307231E70BCFA82323CEF2315CAC7E0B15DE613B0| |FB29F319384985696063A521856AF5304F127C322CDF4B56BE62BE06FBDE30DF32D| |F813E8A29203D073EE0BAFEF76013299B59299ABF695C3A21825218E41832146088| |63D043FB38D9FF89B9067703B7997D309A20A3761978FB7756FE008FFF64FE62FE0| |607FF802A8511666311BE05A146C24EF98C9D3DB48A92452F31A18B440CD4E95097| |BCB68BDF3AD1C20C82C910937B2079205C6731328ECA7A4539FB61E6A9EA644ACFB| |DEBC87E7883791F3CB1C9DC626E83CF354C909B508CC39AA612C56596F13012DAA3| |071B92AD347480FE1A7198021D3DAA3055E647E8F7E89A942C51AA0725497389D25| |CA27374ADC187146307D7A677C117E4614C063A36CE6FAC1F8E9FE374EBB539AEEE| |1D475CF85F34A7D7065628AE68BFB1E645880154F5F33F42F7DC97232255F42304F| |F65D46CF03C92F87AE49022B80747B80767866B4938A2A336044E24E54EF9A2BBF9| |0B765FCFCD| |-------------------------------------------------------------------|
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very situationally useful. probably a rare. you will find if you play one character for months you find interesting edge case uses for any power. i like Blasters with two holds. those can nail a paragon protector or victoria robot in place long enough to kill them. this is not going to be that useful unfortunately. the set has mez prot, acc, +hp, and a great ranged defense. i chase set bonuses like a hound dog. also, if for any reason your damage bonus gets floored....it does have a damage proc in it
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your build looks real similar to ones i make indeed. I made a couple mods for you to think about. i would definitely drop a psi res out of resist and puit in the kismet if nothing else. This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Turmoil: Level 50 Mutation Blaster Primary Power Set: Seismic Blast Secondary Power Set: Devices Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Medicine Ancillary Pool: Mace Mastery Hero Profile: Level 1: Encase -- DfnBrr-Acc/Dmg(A), DfnBrr-Dmg/Rchg(3), DfnBrr-Acc/Dmg/Rchg(3), DfnBrr-Acc/Dmg/EndRdx(5), DfnBrr-Acc/Dmg/EndRdx/Rchg(5), DfnBrr-Rchg/+Status Protect(7) Level 1: Toxic Web Grenade -- TraoftheH-Acc/Rchg(A), TraoftheH-EndRdx/Immob(42), TraoftheH-Acc/EndRdx(48), TraoftheH-Immob/Acc(48), TraoftheH-Acc/Immob/Rchg(48), TraoftheH-Dam%(50) Level 2: Shatter -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(7), Thn-Dmg/Rchg(9), Thn-Acc/Dmg/Rchg(9), Thn-Acc/Dmg/EndRdx(11), Thn-Dmg/EndRdx/Rchg(11) Level 4: Rock Shards -- BlsWrt-Acc/Dmg(A), BlsWrt-Dmg/Rchg(13), BlsWrt-Acc/Dmg/Rchg(13), BlsWrt-Acc/Dmg/EndRdx(15), BlsWrt-Acc/Dmg/EndRdx/Rchg(15), BlsWrt-Rchg/Dam%(17) Level 6: Entomb -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(17), Thn-Dmg/Rchg(19), Thn-Acc/Dmg/Rchg(19), Thn-Acc/Dmg/EndRdx(21), Thn-Dmg/EndRdx/Rchg(21) Level 8: Seismic Force -- RechRdx-I(A) Level 10: Targeting Drone -- GssSynFr--Build%(A), AdjTrg-ToHit/EndRdx(23), AdjTrg-ToHit/EndRdx/Rchg(23) Level 12: Upthrust -- Artl-Acc/Dam(A), Artl-Dam/End(25), Artl-Dam/Rech(25), Artl-Acc/Dam/Rech(27), Artl-Acc/Rech/Rng(27), Artl-End/Rech/Rng(29) Level 14: Super Speed -- BlsoftheZ-ResKB(A) Level 16: Kick -- Empty(A) Level 18: Tombstone -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(33), Thn-Dmg/Rchg(33), Thn-Acc/Dmg/Rchg(34), Thn-Acc/Dmg/EndRdx(34), Thn-Dmg/EndRdx/Rchg(34) Level 20: Field Operative -- Heal-I(A), Heal-I(42), EndMod-I(43), EndMod-I(45) Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(43), ImpSki-Status(46), UnbGrd-Max HP%(46) Level 24: Weave -- LucoftheG-Def/Rchg+(A) Level 26: Stalagmite -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(29), Thn-Dmg/Rchg(31), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(31), Thn-Dmg/EndRdx/Rchg(33) Level 28: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(46) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(36) Level 32: Meteor -- Artl-Acc/Dam(A), Artl-Dam/End(36), Artl-Dam/Rech(36), Artl-Acc/Dam/Rech(37), Artl-Acc/Rech/Rng(37), Artl-End/Rech/Rng(37) Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(40), Rct-ResDam%(42), ShlWal-Def/EndRdx(43), ShlWal-Def/EndRdx/Rchg(45), ShlWal-Def(45) Level 38: Gun Drone -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(39), ExpRnf-Dmg/EndRdx(39), ExpRnf-Acc/Dmg/Rchg(39), ExpRnf-EndRdx/Dmg/Rchg(40), ExpRnf-+Res(Pets)(40) Level 41: Smoke Grenade -- DmpSpr-ToHitDeb/Rchg(A) Level 44: Injection -- Acc-I(A) Level 47: Aid Self -- Heal-I(A) Level 49: Field Medic -- RechRdx-I(A) Level 1: Defiance Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Empty(A) Level 1: Hurdle -- Empty(A) Level 1: Health -- Prv-Absorb%(A), Pnc-Heal/+End(50) Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(50) Level 1: Seismic Shockwaves Level 14: Speed Phase Level 49: Quick Form ------------ | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1416;660;1320;HEX;| |78DA65944B4F135114C7EF74A6144A2BE5514AA1EF16A18556EA27303E6A149A108| |ABA244D3BD449A06DDA92E8CA444DDC1A17E2232AB273E96770EDFBB1F22B20286E| |14713C9DF3BF690D93747E73CFBDE7FCCFB9E7DEE6AF9D75ADAEE64E09C57D66ADD| |86CAE9CA6774B6FF4E6375AC59651AB0A7A1CCB1B8DF59AB1E6A0EF0016AC2C15AB| |15BD9C29E84673DD28B19F4F4E1636EAF55AA395395F2C57F4565338176BB5B54CA| |1AEEB65B7F599332A575B46B5E2B2460B7AB14E039ECAEB65A3645475FFB9BA51CA| |C888F96249A757FBFBFA18E511A3DFEB14BD947686C2B48BDFAA10594DD80EC03F4| |CED10FCCBEC31993744B7F37DC532263799271E800FC147CCEC63E69B94F42567E5| |89E0C84F99BDCFC02DA6F339B8CD7C4BCEAA545697381D57015C661EBB045E667AA| |E30DF91B35D2ADBA1EC81F2109487A03C02E51128BF2767079C8563868D37097D48| |C7D6F7C2661947B7C12DE607F2EC97B2FDAADD328E69A09D39DE033A98815E669C3| |4DD52D6FD9523DAC838208D03263DE223890C4A9141D416416D11D416456D51D416| |456DB709C328431D4EB03109A622CC595025712F9454AF8FDC82B4E8246F713AC8E| |3F42F9C1C5AEC4364E1F3F209F844B9FA65AE7EE41A40AE21E41A42AE21E41A41AE| |A3147102119509444C1F0A4B3646934139194493E2E067920D4BD930FA10471FE2E| |843027D48A00F09F4E1C043F7461EBC1864A7E6B9CAE43E339563CE5E002F32EF90| |D7A4549EDCE5261EDF03BF833F9853FBE04FE62DF29A965B38FD928D212A74469E8| |099712E304CC68C3466D0BEBB243C278D73D88AA8D6B9C0664013F231DB633A4D0B| |474D8B5AE7DA0AC532ED383B51B0EADB51D36E9749113BBC23D92873EFBFC97B5C5| |C7693F9A5EB3FCA7C95EA5C04733ED529CAFC07E332DDDF| |-------------------------------------------------------------------|
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after re reading the last page i begin to suspect 1 of 2 things are happening 1) i am trying to dialogue with the bottom 50% of the population in terms of understanding things 2) i am being trolled in an effort to get a response since the last time i was rebuked by a GM i took a 6 month break from CoH I am going to stop posting on all the boards for a while. some rejoice, some mourn, most go on wondering wtf anyways, i am a busy old vampire with little energy to educate and/or be vexed. good night