The absorb shield in nature is really nice. It is a good health buffer. I run a beast nature but I haven’t really invested any build research into it recently. I am thinking that it would work wonders with demons natural resist shields.
I use this macro...
/macro AssHattery “targetcustnext doorway$$petcom_all goto$$petsay_all LOLOLOLOLOL$$petsay_all Trollin, Trollin, Trollin down the river”
PS. It’s not a real macro.
PPS. M. O. O. N. That spells blockin the doorways
PPPS. Baby, Can you dig your man?
Yes and if you run the "check for updates" then the protector bots bubbles show up as affecting the MM. Additionally, part of the demons resist shields do also, but the demons is only partial and sometimes it won't activate correctly.
I love that you have some knockback protection in there. Nothing is quite as frustrating as being knocked down over and over and over. It is one of my pet peeves I have a question for you. Does the knockback from the bots mess up groups that much in your opinion?
Nice thanks. I was playing my dark/regen today and then was thinking about doing a dark/dark. Figured I'd make one just for theme, and because Umbral Torrent is just cool
There is nothing inherently wrong with BR or Bio. It depends on what you want your toon to do, regarding theme, concept, min/max. If br/bio fits your concept and your having fun with it, then keep on, keeping on.
Yes, I'm starting to feel that sentinel Dark Blast + Regen might be able to achieve some nice things. I'm still leveling mine, but I'm starting to see some potential.
Just some thoughts. I’ve never played one past level 30. Not really tiered but I think /Fire and /Rad have the only secondary damage offerings. So that would be a general plus.
Dark Primary has a nice spammy cone that can be turned to a knockdown. So solid CC. Dark And it can take procs
Cool thanks. I’ve been doing some work on my thugs/poison MM trying to turn poison into not quite a lackluster secondary. I’ve done this by putting procs in. My goal is, wherever possible, to put procs in abilities that just debuff; and in turn make them damage abilities. I’m not a math guru so I am not that confident in what I’m doing. I just know that regular non global recharge redux negatively impacts proc performance. I have a build that I just finished kitting out yesterday. I plan on doing some experiments with it.
Yes I’ve found the same technique to be useful. Especially on any holds or debuffs that take procs. Proc them up if you can. It turns a debuff into an attack that does damage. I haven’t looked at beam/temp specifically. But if there is a temporal single target power that can take multiple procs and if you have build room then do it. I’ve found on two of my masterminds /poison and /Trick Arrow that it actually turns an utter crap power into one of my best.
So I’m waiting for the Chris Isaak concert to begin and started to think about what archetype a singer like him would be. Obvious choice would be Sonic. Maybe a Thermal/ Sonic Offender? Jus tossing ideas while I wait
I really find that I dislike them. Aim, Build Up and buffs like that. I just find them annoying. I think that is why I never leveled a blaster very high. On my brute I have it macrod in my razer controller to cast before I hit burn patch.
It’s probably silly. But I can’t help it.