DougGraves Posted October 18, 2019 Posted October 18, 2019 Gravity seems to be made for soloing. You get more damage but less control. I team almost exclusively. Is gravity just not right for me, or is there a power coming up that turns the set around?
biostem Posted October 18, 2019 Posted October 18, 2019 I, personally love gravity control. It is probably the most "blastery" of the control sets. Yes, it excels at soloing, but it is also excellent against single targets. In a team setting, it really shines once you get wormhole and if you have a secondary where you can setup a "killing field", (such as traps); Teleport a group of enemies onto your caltrop-laden mine field and let your team mop up the stragglers!
Mercurias Posted October 19, 2019 Posted October 19, 2019 I’ve clocked a lot of hours on my Grav/Time Controller, and I haven’t really noticed a *lack* of control or support in the character. Lift and Propel on their own are ST attacks, yes, but I frequently use them to juggle bosses while on teams. In terms of AoE Control, Wormhole is up and good to go every other mob when teaming. Good secondaries to pair with Gravity are /Time and /Dark.
oedipus_tex Posted October 19, 2019 Posted October 19, 2019 Gravity leans heavily on Wormhole, and IMO is heavily helped by Wormhole slotted with KB to KD IO. That means it doesn't really take off as a control set until around level 30 when you can get that slotted suitably.
DougGraves Posted October 19, 2019 Author Posted October 19, 2019 Okay, so basically it gets something really good at level 26. I may not care to wait that long. Thanks
oedipus_tex Posted October 19, 2019 Posted October 19, 2019 1 hour ago, DougGraves said: Okay, so basically it gets something really good at level 26. I may not care to wait that long. Thanks Yes. Wormhole is an AoE stun and teleport power that is totally unique to Gravity, no other set gets a power like it. It was changed for these servers to a non-notify power, which makes it even stronger. Gravity still doesn't have the control abilities of other sets and Wormhole has it annoyances (you can't teleport Bosses who are a certain level above you, which frankly feels like an oversight). But it's ttally unique and very fun.
Mercurias Posted October 19, 2019 Posted October 19, 2019 I don’t really feel like Gravity lacks control, but that may just be me. It doesn’t have a sleep or confuse, and it takes a little longer to get it’s truly good stuff, but once you have it then Gravity is a strong all-rounder controller these days. 1
Dark Current Posted October 19, 2019 Posted October 19, 2019 GRAVITY CONTROL!!! Bend space to your will! Tear holes in the fabric of reality! Crush your enemies! See them Wormholed before you! Hear the lamentations of your teammates after your Dimension Shift! 5 6
ninja surprise Posted October 19, 2019 Posted October 19, 2019 23 hours ago, DougGraves said: Gravity seems to be made for soloing. You get more damage but less control. I team almost exclusively. Is gravity just not right for me, or is there a power coming up that turns the set around? What's your secondary and what level are you?
DougGraves Posted October 19, 2019 Author Posted October 19, 2019 My secondary is Time. I'm level 16. I really don't care about levels above 32. I find the game boring at that point. I basically play up to 32 and start over.
VV Posted October 20, 2019 Posted October 20, 2019 I mean, if you don't want to rule the world and rofflestomp your opponents, then definitely do not take Gravity. 2
roleki Posted October 20, 2019 Posted October 20, 2019 On 10/19/2019 at 1:45 AM, Mercurias said: I don’t really feel like Gravity lacks control, but that may just be me. It doesn’t have a sleep or confuse, and it takes a little longer to get it’s truly good stuff, but once you have it then Gravity is a strong all-rounder controller these days. In my opinion Gravity/ kind of sneaks up on you, being rather vanilla prior to Wormhole, then you get Singularity and it all comes together. Whatever holes Grav has in its control chain are addressed by that crazy hateball. 1 CEOs come and go, and one just went/The ingredients you got bake the cake you get
Carnifax Posted October 20, 2019 Posted October 20, 2019 (edited) On 10/19/2019 at 11:15 PM, DougGraves said: My secondary is Time. I'm level 16. I really don't care about levels above 32. I find the game boring at that point. I basically play up to 32 and start over. The problem you have here is that Grav/ Time both get a series of 5 excellent powers from 26 onwards (26, 28, 32, 35 and 38). Probably their 5 best powers stretch over that section. In addition Dimension Shift is such an oddball power: its not the typical aoe mezz other sets get around level 12 which you can drop whenever you feel like it (unlike say Seeds, Elecs sleep patch, Fearsome stare or the Aoe stuns) Edited October 21, 2019 by Carnifax My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
theDarkeOne Posted October 22, 2019 Posted October 22, 2019 Seriously, roll a grav/dark and live through anything. . . so much fun. . . I will admit one drawback: very click heavy but if you like to engage with a character roll a Grav/Dark 1
oedipus_tex Posted October 23, 2019 Posted October 23, 2019 Wormhole should be a level 12 power and not a level 26 one but if you can overlook that the set is very good with the changes introduced to it. 1
Luigrein Posted October 23, 2019 Posted October 23, 2019 From my experience back on live, (grav/ff for the record) which I know isn’t the same, possible rose colored glasses kicking in and all. I don’t remember ever feeling like I wasn’t brining enough control. I may not have had a dolid tertiary control option, but having one is rarely needed and I could lean on my secondary some if it was. Wormhole was great fun even with aggro on it, I often pulled the next spawn with it, dropping them onto what was left of the current spawn. Also, singularity is best pet, just saying. As a test once I made it solo a toxic tarantula by itself, not even bubbled by me. Singularity won. Toxic tarantula was chosen because of a discussion at the time more than any balance metric admittedly.
Frosticus Posted October 23, 2019 Posted October 23, 2019 propel is also an aoe knockdown so in addition to dealing good damage it also bounces everything around it. I dunno sure you don't have seeds or fearsome stare, but the aoe stuns in other sets suck until you get SO level enhances anyway. at which point you are soon acquiring wormhole. wormhole is that good of a power. I cant think of any other power in the game that is as satisfying as wormhole. It really makes you feel super powered. Earth/Psi Dom - AV killer Arsenal/Sav Dom - AV Killer Poison - a guide to the most deadly poisons
Martyrize Posted October 23, 2019 Posted October 23, 2019 (edited) Grav/kin here. personally speaking I felt this was an awesome combo. travel powers like the inertia reduction and siphen speed. and then the endurance siphen.. oh the fun with the buffs. As probably most of us here I have been around COH since the Start back in 2000's but. and the Nerfing that took place. the higher level Grav/kin is more attractive than the low level. (super squishy) The Pet singularity "B.o.b." is excellent companion. Spam holds...Annoying for anyone else lol. The one draw back I seen, is dimension shift (DS) and wormhole (WH) switched roles . WH use to be single target. and DS was AOE. now they switched them... its eh. DS was good crowd control.. Super hold that would not agro the other group. side mention though its cool to WH a group of low level baddies into the sky and watch them fall, in perez park. lol. I use to WH the Bomb in the Nuclear reactor mission, and drop it over the heads of the baddies, and then have the sniper take it out...good times. I will mention stay away from PVP... you can get owned lol Edited October 23, 2019 by Martyrize
DougGraves Posted October 25, 2019 Author Posted October 25, 2019 On 10/21/2019 at 6:21 PM, theDarkeOne said: Seriously, roll a grav/dark and live through anything. . . so much fun. . . sure, but that's true of anything paired with /dark
oedipus_tex Posted October 26, 2019 Posted October 26, 2019 I've been meaning to ask if the AoE knockdown in Propel procs damage and other procs. The power is tagged as a single target blast despite its AoE component which would seem to make it more useful as a proc delivery tool, but I am unsure how it technically works.
Sir Myshkin Posted October 26, 2019 Posted October 26, 2019 2 hours ago, oedipus_tex said: The power is tagged as a single target blast despite its AoE component which would seem to make it more useful as a proc delivery tool, but I am unsure how it technically works. I never saw it trigger additional procs when testing it for them, but it took a bit of extra attention before anyone realized that Contaminate was causing additional proc effects (as in procs on the proc-effect) off Radiation Melee, which triggers a similar pseudo-pet call. Given that a few other abilities have seen some random and unmentioned updates in their impact with procs (whether intentional or bug/bug-fix) it might be worth double-checking at some point. But, to my knowledge it doesn't, that I recall, proc on the splash effect. Pylon Test Run Submission Proc Monsters (Controller Edition) Proc Monsters (Defender Edition) Pylon Test Run Results Proc Monsters (Tanker Edition) "Mad King Special" "Ceterum autem censeo Iram esse delendam" Mad King Special - Force Edition (NEW!)
Rapunzel Posted October 26, 2019 Posted October 26, 2019 On 10/19/2019 at 6:15 PM, DougGraves said: My secondary is Time. I'm level 16. I really don't care about levels above 32. I find the game boring at that point. I basically play up to 32 and start over. Grav may not be for you. The wormhole-into-killzone trick is awesome and I think Propel is the most fun power in the game. But as pointed out, both of the sets you've chosen here are late game bloomers. And if you don't like the later levels, this may not be the set for you. I think Grav/time sounds like a good time, but I've had to stop making time characters because I have too many. My personal doldrums are levels 20-35. Below that is a fast chaotic romp where everyone sucks. Above that, you can do the ITF and Lady Grey and characters have settled into their powers and roles. That middle area? Blech. So I'm okay with late blooming sets, I like the game at 50. You know where you like to play, this might be a bad match for you. Smack some baddies with Propel and retire it.
Mercurias Posted October 26, 2019 Posted October 26, 2019 9 hours ago, Sir Myshkin said: I never saw it trigger additional procs when testing it for them, but it took a bit of extra attention before anyone realized that Contaminate was causing additional proc effects (as in procs on the proc-effect) off Radiation Melee, which triggers a similar pseudo-pet call. Given that a few other abilities have seen some random and unmentioned updates in their impact with procs (whether intentional or bug/bug-fix) it might be worth double-checking at some point. But, to my knowledge it doesn't, that I recall, proc on the splash effect. Interesting. Makes me wonder if there is any kind of proc madness to exploit in Dominator Secondaries.
Doc Ranger Posted October 27, 2019 Posted October 27, 2019 On 10/19/2019 at 3:57 PM, Dark Current said: GRAVITY CONTROL!!! Bend space to your will! Tear holes in the fabric of reality! Crush your enemies! See them Wormholed before you! Hear the lamentations of your teammates after your Dimension Shift! I just wanted to say I got the Conan reference. I use it often but without the ad lib 🙂 2 A bunch of toons. Global DocRanger All on Excelsior.
Dark Current Posted October 27, 2019 Posted October 27, 2019 (edited) 16 hours ago, Ice_Warden said: I just wanted to say I got the Conan reference. I use it often but without the ad lib 🙂 Ding ding ding! You win the prize... The answer to the riddle of Gravity Control: Gravity control isn't strong, boy. The player is stronger. (Wormholes an unreachable enemy to their doom). That is strength, boy. That is power. The strength and power of the player. What is Gravity Control compared to the player that wields it? OP: Look at the strength within your tactics. The desire in your heart. CoH gave this to you. But here you are, doubting yourself. Such a waste. Contemplate this at the character creation screen. Edited October 27, 2019 by Dark Current 2
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