Nferno Posted April 26, 2020 Share Posted April 26, 2020 (edited) Well the subject says it. lol Just would love the minimal FX to be even more minimal on Frozen Armor. Like invisible. 🙂 have tried adjusting colors but then just looks fuzzy.  Edited April 26, 2020 by Nferno 2 Link to comment Share on other sites More sharing options...
SuperPlyx Posted April 26, 2020 Share Posted April 26, 2020 And Rock Armor to while you're at it 3 Link to comment Share on other sites More sharing options...
Sovera Posted April 26, 2020 Share Posted April 26, 2020 And Bio Armor. 3 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
Nferno Posted April 26, 2020 Author Share Posted April 26, 2020 I really feel like all armors should have a no FX option. If that’s not possible, maybe a null color choice, making the armor simply transparent. I can see having power up colorations but there’s reasons we often spend hours in the costume creator. 😂 And let’s face it, when teaming we could all use a few less auras. lol 1 Link to comment Share on other sites More sharing options...
Shred Monkey Posted April 26, 2020 Share Posted April 26, 2020 Let's just say every persistant power needs an option to just turn off all effects.  And every power (including attacks) should have way to turn on/off it's "dark effects."  Speaking of which, the Costume Auras are really lacking in "Dark Effects" that match the power sets.  Oh, and please start with BIO Offensive aura. I hate that thing. I tried really hard to create a costume and concept to match it and nothing has met my satisfaction. Active on Excelsior: Prismatic Monkey - Seismic / Martial Blaster, Shadow Dragon Monkey - Staff / Dark Brute, Murder Robot Monkey - Arachnos Night Widow  Link to comment Share on other sites More sharing options...
Vulpoid Posted April 26, 2020 Share Posted April 26, 2020 (edited) Try this: /SuppressCloseFx 1 Then: /SuppressCloseFxDist 35 The number afterwards can be increased and decreased to your prefered scroll out. This will remove the armor entirely when you are at a certain distance. Edited April 26, 2020 by Vulpoid Link to comment Share on other sites More sharing options...
Peacemoon Posted April 26, 2020 Share Posted April 26, 2020 Some of the armour sets are quite obnoxious at covering your costume. I would be lying if I said I didn’t factor this in when choosing power sets. Certainly puts me off ice and Earth APPs...! 1 Retired, October 2022. Fallout Engineer Rad/AR Defender || Peacemoon Empathy/Psi Defender || Svarteir Dark/Dark Controller Everlasting || UK Timezone Link to comment Share on other sites More sharing options...
Vanden Posted April 26, 2020 Share Posted April 26, 2020 Call me old-fashioned, but I feel like if you take powers that are supposed to cover you in ice they should look like they cover you in ice. 2 A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool Link to comment Share on other sites More sharing options...
Blastit Posted April 26, 2020 Share Posted April 26, 2020 3 minutes ago, Vanden said: Call me old-fashioned, but I feel like if you take powers that are supposed to cover you in ice they should look like they cover you in ice. It is, after all, the thing that defends you from harm. If you don't want ice powers then don't take ice powers. Â Â Not playing a particular power set because of how it looks has been a staple since the game launched. Anyone who partakes in it is part of a proud tradition. 3 Link to comment Share on other sites More sharing options...
Force Redux Posted April 26, 2020 Share Posted April 26, 2020 Stone armor looks terrible and outdated, and needs an update with some more visually appealing options.  And yes, I remember the old Poo Man look! 1 @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds Link to comment Share on other sites More sharing options...
Peacemoon Posted April 26, 2020 Share Posted April 26, 2020 1 hour ago, Vanden said: Call me old-fashioned, but I feel like if you take powers that are supposed to cover you in ice they should look like they cover you in ice. Don’t have a problem with that of course but some of the graphics are pretty obnoxious! Something more subtle would be nice. 1 Retired, October 2022. Fallout Engineer Rad/AR Defender || Peacemoon Empathy/Psi Defender || Svarteir Dark/Dark Controller Everlasting || UK Timezone Link to comment Share on other sites More sharing options...
Brutal Justice Posted April 27, 2020 Share Posted April 27, 2020 I’ve said it once before and I’ll say it again.  Bio needs to be nerfed by removing the  minfx option.  4 Guardian survivor Link to comment Share on other sites More sharing options...
Sura Posted April 27, 2020 Share Posted April 27, 2020 19 hours ago, Vanden said: Call me old-fashioned, but I feel like if you take powers that are supposed to cover you in ice they should look like they cover you in ice. Nothing ever says how much ice.  If I define my character as armored in a eighth inch thick super hard magical armor of ice, that still fits your description but doesn't fit the clunky graphics at all. But honestly, if someone wants to take ice armor and define the armor as an invisible super cooled aura that slows attacks to the point where they don't do damage, or a subcutaneous layer of glacial protection, they should be able to do it and have the visual options to back that up. Regardless of "supposed to cover you in ice".  1 Link to comment Share on other sites More sharing options...
Vulpoid Posted April 27, 2020 Share Posted April 27, 2020 I posted this 8 posts above, but ... You can remove the effects of armors you don't like just by using the /SuppressCloseFx 1 command and setting a distance not to see them. I have it set so outside panned out I see them, in buildings IÂ do not. Try it! 1 Link to comment Share on other sites More sharing options...
Sura Posted April 27, 2020 Share Posted April 27, 2020 5 minutes ago, Vulpoid said: I posted this 8 posts above, but ... You can remove the effects of armors you don't like just by using the /SuppressCloseFx 1 command and setting a distance not to see them. I have it set so outside panned out I see them, in buildings I do not. Try it! This is great advice, it works well, if only on your client. I've been using it forever on my Ice Tanker. You can also switch the SuppressCloseFX on and off in Options - Video. You'd still need to set the Distance though the first time you try it. 1 Link to comment Share on other sites More sharing options...
Lines Posted April 27, 2020 Share Posted April 27, 2020 Yeah, the ice effects are intense. Â They need to chill out. 1 Â Â Link to comment Share on other sites More sharing options...
ZacKing Posted April 27, 2020 Share Posted April 27, 2020 Yes to all of these please. Link to comment Share on other sites More sharing options...
Hexquisite Posted April 27, 2020 Share Posted April 27, 2020 On 4/26/2020 at 10:01 AM, Sovera said: And Bio Armor. This one! Bio armor is so ugly. I like that I can turn most of it off, but there are still a few powers where that ugly carapace won't go away. Link to comment Share on other sites More sharing options...
Carnifax Posted April 27, 2020 Share Posted April 27, 2020 1 hour ago, Hexquisite said: This one! Bio armor is so ugly. I like that I can turn most of it off, but there are still a few powers where that ugly carapace won't go away. I embraced it. My crime fighting sea urchin looks wrong without his Bio armour switched on and trundling around with Beast Run.  Havent even bothered with a travel power because none really fit (I did cheat and buy a longbow small jetpack when he hit 50 over the weekend though). Just to make him Shadow Shard compatible.  But my Blaster really wants her Ice Armour to look less crap, even in MinFx mode. 1 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster]  [Carni's Online CombatLog Parser Alpha]  Link to comment Share on other sites More sharing options...
Primantis Posted April 28, 2020 Share Posted April 28, 2020 (edited) *Ice Mastery APP gets mentioned* Â Cries in Defender Edited April 28, 2020 by Primantis 1 Link to comment Share on other sites More sharing options...
GastlyGibus Posted April 28, 2020 Share Posted April 28, 2020 I'm gonna go against the grain here and say that I don't think some armor powers should have a Min-FX option. I will say that some powers are definitely in need of a graphical tune-up, but thematically, if you pick Stone armor, and your character just looks like a regular spandex-wearing hero with no added effects, it just wouldn't make any sense, would it? "Why are you moving so slow, Rad Rockster?" "Oh, I have Granite Armor toggled on, you can't see it though." I know I'm the odd one out here, and I know the rebuttal is "but it's OPTIONAL, GastlyGibus! You don't HAVE to turn it off if you don't want to!" I get that, but even still, I just feel like if you're going to roll a set like Stone Armor, and your costume idea somehow doesn't include your character being covered in actual rocky formations, well, why are you rolling Stone armor then? Likewise, if I'm rolling Fiery Aura, and my concept doesn't involve me being engulfed in flames, what's the point? Â I'm not trying to be mean here, just throwing in my two cents. I get that it's silly to expect realism in a game with super-powered flying people in spandex, among other things, but having a Stone Armor character, or an Ice Armor character, or Fiery Aura, or any kind of powerset with active effects, and then taking away those special effects, seems kind of strange and immersion breaking to me. 1 1 Global Handle: @Gibs A guy with unpopular opinions. Link to comment Share on other sites More sharing options...
Parabola Posted April 28, 2020 Share Posted April 28, 2020 29 minutes ago, GastlyGibus said: I'm gonna go against the grain here and say that I don't think some armor powers should have a Min-FX option. I will say that some powers are definitely in need of a graphical tune-up, but thematically, if you pick Stone armor, and your character just looks like a regular spandex-wearing hero with no added effects, it just wouldn't make any sense, would it? "Why are you moving so slow, Rad Rockster?" "Oh, I have Granite Armor toggled on, you can't see it though." I know I'm the odd one out here, and I know the rebuttal is "but it's OPTIONAL, GastlyGibus! You don't HAVE to turn it off if you don't want to!" I get that, but even still, I just feel like if you're going to roll a set like Stone Armor, and your costume idea somehow doesn't include your character being covered in actual rocky formations, well, why are you rolling Stone armor then? Likewise, if I'm rolling Fiery Aura, and my concept doesn't involve me being engulfed in flames, what's the point? Â I'm not trying to be mean here, just throwing in my two cents. I get that it's silly to expect realism in a game with super-powered flying people in spandex, among other things, but having a Stone Armor character, or an Ice Armor character, or Fiery Aura, or any kind of powerset with active effects, and then taking away those special effects, seems kind of strange and immersion breaking to me. I agree with a lot of this. I think I'd prefer to have a greater range of fx options than to have no fx at all for non natural armor sets. Â Another idea I mentioned in another thread would be to have a saturation slider alongside the existing colour options. It would be great to be able to tone down certain fx without removing them completely. Link to comment Share on other sites More sharing options...
Blastit Posted April 28, 2020 Share Posted April 28, 2020 They did make a minimal FX option for ice armour, after all, so at least someone was sufficiently on board with having different styles of armour. I'm pretty sure it isn't a HC special, anyway. Â Â Â You don't need to take stone armour in order to have a tough, stone-themed character anyway. You can just pick invulnerability or willpower and use the costume creature to add some stone flair to, well, your costume. You can take shield defence and super strength without being less stony for it, just pick the stone shield option. Use the stone skin for both the armoured top and a pair of hefty gloves, and you've got yourself a character that makes a stone suit for defence. 1 Link to comment Share on other sites More sharing options...
SuperPlyx Posted April 28, 2020 Share Posted April 28, 2020 We seem to be drifting off course here.....this is not about primary or secondary power choices for various ATs. This about Epic and Patron Pool powers.  This is about a controller(for example) having Ice or Rock Armour because it is the best fit for there build. And having the option to minimalFX these powers. Link to comment Share on other sites More sharing options...
Blastit Posted April 28, 2020 Share Posted April 28, 2020 The OP wants a fully minimal fx for the ice APP, they say "invisible", when there already is a minimal FX option for Frozen Armour. So that's why that discussion occurs. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now