Retired Developer Piecemeal Posted September 20, 2020 Retired Developer Posted September 20, 2020 Hello everyone! Ā I am so incredibly pleased to be here in an āofficialā capacity, to introduce myself to you fine, devoted gaming specimens. I am Piecemeal, and since nobody asked and I didnāt bother to mention it to my colleagues, I am installing myself as the official Villain liaison. Doing so, impulsively and without consultation or consideration, perfectly justifies this official title, and plays perfectly to the spirit of villainy. So, with that out of the way, letās talk about who I am and what I do. Ā Iāve been a devoted fan of this game since 2005, when I showed up halfway through Issue 3 with a feather in my cap, bounce in my step, and a wide-eyed wonderment of the world in front of me. I knew nothing of the Rularuu invasions that would fly-by murder people in Steel Canyon months prior, or that the Fifth Column even existed. Truly, it was an innocent and ignorant time. I endured the Enhancement Diversification, which destroyed my playstyle, since I was raised under the mantra of āInvuln is all you needā. It was a tough transition, but one I grew to love. I really didnāt need 5Dmg/1Acc in all my claws attacks with 6 slots in Stamina. It was fun, but I understood the logic of the new system. I adopted, adapted, and improved, like an arbiter with a bad haircut. Ā When this game came back, I didnāt know what to do with myself. I had made peace with the 6-years-old hole in my heart, and then suddenly it was back again. I decided that if I was going to invest again, I had to contribute, somehow. Ā I snuck in with a bunch of other well-intentioned folk when an open call went out early, and saw a call for people who wanted to take on a story arc task: āWho wants to write a story that connects the Freakshow and Vahzilok?ā I practically leaped down someoneās throat for the opportunity, only to find that Mekkanos had scooped me and gotten the reins. Undeterred, we formed a small co-op to begin making sense of what we were trying to do. What would we need? What should it entail? Can these things even be done? Eventually Mekk came up with his narrative document, and my first task was to develop the descriptions of the enemies featured in our first new enemy group, the Freaklok - an unholy marriage of man, machine, and groaning meat. Ā As part of his story, Mekkanos centered the idea around there being a lab of Dr. Vahzilok that falls into Freakshow hands. As I began developing Freakified Vahz and Eidolified Freaks in my design document for the enemies, I also began to assist in molding the story documents for lore and logic. Pretty soon we realized that the Freaks werenāt organized enough to accomplish the story as written, and went to the lore bible to read up on the Vahz. It was there that we realized that most of the Vahzilok were partly cybernetic, so we proposed that the Freaks would engage in a hostile takeover of the Vahz, bridging the level gap from when the Vahz disappear and the Freaks begin showing up in content. They were after the tech that was miniaturized, hidden, and keeping the zombies together. And anarchy could still prevail. Ā What we needed next was the catalyst, and decided Cortex was more-or-less the ālost assetā of the Vahzilok, having shown up as a big-bad in the original Posi TF, and then fading into obscurity as a side fight in Posi Part 2. We wanted this to run redside, so we needed a reason for him to be thereā¦ Ā ...Heās dying. But why? Because Posi 2 put the Doctor in jail FOR REALSIES, and nobody can maintain the army like Doc V could. We had our hook. Your actions heroside had consequences, and created a proactive adventure for a villain. Instead of the opposite, which tickled me pink. Off we went. Your character finds out about the lab, and pursues it in hopes of building their own army. Of course, it never quite plays out the way you think. Ā Ā Ā Note: They are falling apart super fast. Ā Along the way, we decided we needed another NPC to drive the research, and I pitched Dr. Pierce, dooming her to her fate. I now could say I had left my mark on the work, and I was happy. The story got worked on, and I went down the rabbit hole of spaghetti code learning to make costumes from NPC parts like a deranged Mr. Potato Head surgeon. Ā Thatās where things got crazy. We were a small team, and I didnāt really know anyone, and everyone was always SUPER busy. We got me set up, and started with some basic costumes and tools to get textures ready. Ā And then, as volunteer operations do, those who felt their part were done, were done. The person concepting costumes was finished, and I was making them; the writer was done with his narrative; the map editor was communicative but busy, and couldnāt give the time. Suddenly, it was just me. And a villain was born! Ā Ā Spoiler 20812-26.webm Ā I absconded with the project and started to learn. I mean really, really, really learn. It was part detective work, part deductive reasoning, and all the mental hell I could enjoy for months. Ā I didnāt want to bother anyone, so I kept referencing things that already worked and determining how they did what they did. Sometimes I got it, sometimes I hilariously missed the mark. Ā Ā Getting a leg up on my knowledge, or: Individual bone scales donāt mind not having limits. Sorry not sorry to Operative Renault,Ā my personal surgery dummy. Ā Donāt use a chest as a head. Or maybe you should. Donāt look to me as your moral compass. And in the span of a few months, somewhat quietly, my knowledge tree had grown from just costumes to include costumes, textures, villain groups, individual villains, new power assignments for mobs, spawndefs, map editing, FX, tricks, GEOs, story arc writing, branching dialog, conditionally triggered events, scripting, captions, powers, PFX, andā¦ really, I donāt know how my life has held together with all that in my head alone. I had grown from a knucklehead into a semi-competent if not devious reverse engineer and detective. It was a game within a game. I was in it to win it. Ā Ā Left: A Freaklok Ripper smiles in appreciation of her tormented existence. Right: A Freakbomination tests out its cyber-sight. Not shown: A small donation has been made to surviving members of Operative Renaultās family, out of pity. Ā When you play these arcs, please do not ride the hype-apotamus to the stratosphere. These arcs, while I consider them to meet my standard for quality, are also my first foray into anything like this. At all. Iāve never coded in my life. And the quality steadily increases in these arcs as I set more and more goals for myself. So youāll see that redside mission 1ā¦ is fairly standard. Redside mission 2, a little bit more involved, with a few more tricks. Mission 3, full ham on mobs, scripting, dialog. I went nuts. Lost maybe 6 weeks troubleshooting that mission until I got it working right.Ā Ā We're coming to a chophouse near you! Ā Missions 4.1, 4.2, 4.3 - just learning compound tasks, with some surprises. And then mission 5. Mission 5 took a WHILE to make. I hope you find it worth it. Especially since I coded in an easter egg. If your character has all the badges and souvenirs needed, an additional fight will spawn for another badge. Youāll know it when someone says āFor reals tho', let's gank this crybaby.ā Ā My favorite happy accident was that I wrote out the redside arc first, and then wrote the companion arc, blueside from Agent Watkins, that chronologically precedes it next. Do you have any idea how rewarding it is to write dialog that foreshadows events when you do it that way? I didnāt know, until I began dropping hints via dialog in blueside mission 3, and I chuckled. I had arrived. Ā Ā These arcs are a love letter to the game, and a moment captured in the timeline of my life where I can say I truly created something that other people could experience and enjoy. Itās all Iāve ever wanted and all I ever hoped it could be so far. The creativity, the struggle, the frustration, the enjoyment of overcoming the obstacles. The HEAPS of pop culture references. Itās a dream come true. Ā I want to give you all the best experience possible in telling stories in this world. Iām really shooting for the moon with this opportunity. I will patiently read your feedback on how the story sits with you. Some of it canāt change, but the things that can, I will consider. And I promise the next thing I work on wonāt stay locked in a vault for this long. This arc has been a long time in development, but soon, I hope to deliver quality content faster, with a battalion of trainees underfoot. Of course, I will make them seek knowledge out before just giving it to them. I might make them walk my path to understand how to figure it out. Ā Because Iām a villain, and thatās what villains do. Ā 43 17 2 "Science.Ā Science,Ā myĀ friend,Ā requiresĀ radicalĀ gamblesĀ andĀ adventuresĀ inĀ malpracticeĀ sometimes.Ā TakeĀ solaceĀ inĀ theĀ factĀ thatĀ IĀ testedĀ theĀ majorityĀ ofĀ theseĀ thingsĀ onĀ theĀ dead,Ā theĀ re-dead,Ā andĀ theĀ nearlyĀ departedĀ beforeĀ IĀ wentĀ toĀ liveĀ trials. Ā Honestly,Ā mostĀ ofĀ myĀ "specimens"Ā wereĀ severalĀ iterationsĀ pastĀ beingĀ consideredĀ aĀ humanĀ beingĀ withĀ theirĀ originalĀ fingerprints,Ā teeth,Ā orĀ IDs.Ā SoĀ itĀ wasĀ ratherĀ aĀ lotĀ likeĀ experimentingĀ onĀ moaningĀ clayĀ putty." Ā Got time to spare? Want to see Homecoming thrive? ConsiderĀ volunteering as a Game Master! For science and community!
Lines Posted September 20, 2020 Posted September 20, 2020 ā¤ļøā¤ļøā¤ļøThey're so beautiful!ā¤ļøā¤ļøā¤ļø 4 Ā Ā
RobotWaifu Posted September 20, 2020 Posted September 20, 2020 ...Ā This may have been dramatic enough of a read to get me to actually play my redsider... 5
starro Posted September 20, 2020 Posted September 20, 2020 I LOVE DOC BUZZSAW!!!Ā I thought the combination of Vaz and Freakshow was an aweome idea.Ā Ā Ā Ā what are you going to do with all those body parts just laying around? Ā Ā Ā 1 Pineapple š Pizza š is my thumbs up.Ā
Giovanni Valia Posted September 20, 2020 Posted September 20, 2020 It's all so beautiful! š Very excited to see more villains and CoV content. š·ļø 2 Ā Excelsior Server: Giovanni Valia, Operative Velez, Fortunata Valeri, LongFang Mercer SG: Shades of Arachnos; 315-6811
Drakwatch Posted September 20, 2020 Posted September 20, 2020 Glad you're keeping up the tradition of giving redside WAY more interesting content (in my opinion). These Freaks are beautifully revolting. 1 "All thoughts of retreat are discarded as counterproductive, there is no other course of action but to press on. You've been caught in an unseen orbit, around a power you cannot possibly fathom." Everlasting - Gradivus, Amarillo Starlight, Hullbreak, Hyperblink, Matchlite Previously on Guardian, Triumph, Liberty, and Freedom
Ry Posted September 20, 2020 Posted September 20, 2020 *Salutes this entire thread while a happy tear falls down his face* 2
FoulVileTerror Posted September 20, 2020 Posted September 20, 2020 Sooooo . . . Neuron's Ghoul programme doesn't even enter in to it? Well! Ā Next step, I suppose. Ā After all, transhumanism is an on-going effort. Ā (I do like the looks of merging the Vahzilok and the Freakshow, given both of them have similar beliefs. Ā I wonder how the Orb-Weavers view these upstarts, though.) 1 1
Due Regard Posted September 20, 2020 Posted September 20, 2020 A villain DEV!?!?!?!?!? Ā HELLS YEAH!!!!!!!!! 3 Death is the best debuff.
skoryy Posted September 20, 2020 Posted September 20, 2020 Grats on living the dream. š 1 Ā Everlasting'sĀ ActionetteĀ andĀ Street Ninja AlsoĀ Wolfhound, Starwave,Ā Blue Gale,Ā Relativity Rabbit,Ā and many more!
SuperPlyx Posted September 21, 2020 Posted September 21, 2020 While this looks and sounds fun,it also looks and sounds like a level 10- 20 mission arc. Can you confirm level range? 1
Retired Developer Piecemeal Posted September 21, 2020 Author Retired Developer Posted September 21, 2020 20 to 30 blue, 30 to 40 red.Ā 2 "Science.Ā Science,Ā myĀ friend,Ā requiresĀ radicalĀ gamblesĀ andĀ adventuresĀ inĀ malpracticeĀ sometimes.Ā TakeĀ solaceĀ inĀ theĀ factĀ thatĀ IĀ testedĀ theĀ majorityĀ ofĀ theseĀ thingsĀ onĀ theĀ dead,Ā theĀ re-dead,Ā andĀ theĀ nearlyĀ departedĀ beforeĀ IĀ wentĀ toĀ liveĀ trials. Ā Honestly,Ā mostĀ ofĀ myĀ "specimens"Ā wereĀ severalĀ iterationsĀ pastĀ beingĀ consideredĀ aĀ humanĀ beingĀ withĀ theirĀ originalĀ fingerprints,Ā teeth,Ā orĀ IDs.Ā SoĀ itĀ wasĀ ratherĀ aĀ lotĀ likeĀ experimentingĀ onĀ moaningĀ clayĀ putty." Ā Got time to spare? Want to see Homecoming thrive? ConsiderĀ volunteering as a Game Master! For science and community!
FoulVileTerror Posted September 21, 2020 Posted September 21, 2020 Will any of the content that unlocks the special Badge require the use of Ouroboros, or is it all pre-30 content? 1
LQT Posted September 21, 2020 Posted September 21, 2020 10 hours ago, Piecemeal said: This is the ideal male body. You may not like it, but this is what peak performance looks like. Ā 10 hours ago, Piecemeal said: Oh shi-, is that an X-COM Floater :O Also please tell me we can somehow get those Nightstar/IVy blade arms as weapons D: 3 1 If you set a man a flame, you keep him warm for a day. If you set a man aflame, you keep him warm for the rest of his life.
Retired Developer Piecemeal Posted September 21, 2020 Author Retired Developer Posted September 21, 2020 8 minutes ago, FoulVileTerror said: Will any of the content that unlocks the special Badge require the use of Ouroboros, or is it all pre-30 content? Ā I believe the forumites have already found out all the information necessary to answer that question š "Science.Ā Science,Ā myĀ friend,Ā requiresĀ radicalĀ gamblesĀ andĀ adventuresĀ inĀ malpracticeĀ sometimes.Ā TakeĀ solaceĀ inĀ theĀ factĀ thatĀ IĀ testedĀ theĀ majorityĀ ofĀ theseĀ thingsĀ onĀ theĀ dead,Ā theĀ re-dead,Ā andĀ theĀ nearlyĀ departedĀ beforeĀ IĀ wentĀ toĀ liveĀ trials. Ā Honestly,Ā mostĀ ofĀ myĀ "specimens"Ā wereĀ severalĀ iterationsĀ pastĀ beingĀ consideredĀ aĀ humanĀ beingĀ withĀ theirĀ originalĀ fingerprints,Ā teeth,Ā orĀ IDs.Ā SoĀ itĀ wasĀ ratherĀ aĀ lotĀ likeĀ experimentingĀ onĀ moaningĀ clayĀ putty." Ā Got time to spare? Want to see Homecoming thrive? ConsiderĀ volunteering as a Game Master! For science and community!
Retired Developer Piecemeal Posted September 21, 2020 Author Retired Developer Posted September 21, 2020 19 minutes ago, LQT said: Oh shi-, is that an X-COM Floater š® Ā That, my dear friend, is my favorite new creation. It is the top half of an abomination strapped to a manhole cover and floating on top of a reclaimed force field generator. Ā He is of course called the discĀ jockey. 7 10 1 "Science.Ā Science,Ā myĀ friend,Ā requiresĀ radicalĀ gamblesĀ andĀ adventuresĀ inĀ malpracticeĀ sometimes.Ā TakeĀ solaceĀ inĀ theĀ factĀ thatĀ IĀ testedĀ theĀ majorityĀ ofĀ theseĀ thingsĀ onĀ theĀ dead,Ā theĀ re-dead,Ā andĀ theĀ nearlyĀ departedĀ beforeĀ IĀ wentĀ toĀ liveĀ trials. Ā Honestly,Ā mostĀ ofĀ myĀ "specimens"Ā wereĀ severalĀ iterationsĀ pastĀ beingĀ consideredĀ aĀ humanĀ beingĀ withĀ theirĀ originalĀ fingerprints,Ā teeth,Ā orĀ IDs.Ā SoĀ itĀ wasĀ ratherĀ aĀ lotĀ likeĀ experimentingĀ onĀ moaningĀ clayĀ putty." Ā Got time to spare? Want to see Homecoming thrive? ConsiderĀ volunteering as a Game Master! For science and community!
LQT Posted September 21, 2020 Posted September 21, 2020 37 minutes ago, Piecemeal said: the forumites Oh god that term takes me back. Ā 17 minutes ago, Piecemeal said: He is of course called the discĀ jockey Boooooo. Ā ... Ā I love it >.> If you set a man a flame, you keep him warm for a day. If you set a man aflame, you keep him warm for the rest of his life.
DoctorProteus Posted September 21, 2020 Posted September 21, 2020 I have been saying for a while now that Red Side needs some love and a major overhaul, and I mean visually as well. The Rogue Isles is too bleak and covered in trash and rubble at the moment to be somewhere people would want to hang out like they do at Atlas Park. Make The Rogue Isles somewhere people would want to hang out. I hope that this is the start of such an initiative.
Glacier Peak Posted September 21, 2020 Posted September 21, 2020 (edited) 11 hours ago, Piecemeal said: Ā I believe the forumites have already found out all the information necessary to answer that question š What a fun search indeed! Link to the search (Page 11 we have the reveal): Ā Spoiler Ā TLDR: the Defeats/Badges needed for the Easter EggĀ are below for convenience. Ā These five are found in the Admiral Sutter Task Force(Badge: Land, Sea, & Air / The Sky is Falling): 1.Ā Ā Ā Primal Col. DurayĀ (thanks @Grouchybeast)Ā as āPirateā 2.Ā Ā Ā Praetorian Col. DurayĀ (thanks @Grouchybeast) as āCommanderā 3.Ā Ā Ā HarbingerĀ (thanks @PiecemealĀ for the final clue/answer)Ā as āMuteā 4.Ā Ā Ā Jane TemblorĀ (thanks @Grouchybeast) as āLovebird 1āĀ 5.Ā Ā Ā FusionĀ (thanks @Grouchybeast) as āLovebird 2ā The next three are found in Striga Island 6.Ā Ā Ā Ā Archon BurkholderĀ from Ernesto Hess Task Force as āthe bane of calderaā (Badge: Burkholder's Bane) 7.Ā Ā Ā Ā HeraclesĀ (thanks to @Grouchybeast)Ā fromĀ Stephanie Peebles story arc "Ring of Peebles" as āhumble the son of Alcmeneā 8.Ā Ā Ā Ā ArakhnĀ from Moonfire TF as āthe cyst-makerā (Badge: Honorary Peacebringer) Steel Canyon Story Arc 9.Ā Ā Ā Sun XiongĀ (@Lines)Ā from Graham Easton's story arc "Last Rites"Ā as āart thiefā Faultline Story ArcĀ from Jim Temblor "Rumblings of the Past" introduced via Doc Delilah contact: 10.Ā Ā Ā Night Widow NocturneĀ (thanks @Ironblade)Ā as āthe widow whose sub is a gonerā 11.Ā Ā Ā KurseĀ (thanksĀ @LQT)Ā asĀ āderanged little psychicā Kings Row Story Arc from Eagle Eye "Lords of Death" 12.Ā Ā Ā Ā ChernobogĀ PetrovicĀ (thanks toĀ @Grouchybeast) as āLord of Death 1āĀ 13.Ā Ā Ā VelesĀ PetrovicĀ (thanks toĀ @Grouchybeast) as āLord of Death 2ā Hollows Story Arc from Talshak the MysticĀ "Heart of the Hollows" 14.Ā Ā Ā Atta (@Lines) as āmet on your trek to the gateā Synapse Task Force (Badge: Synapse Cohort/Betrayer) 15.Ā Ā Ā Clockwork KingĀ from Synapse TF as āwent to court and toppled the monarchyā Positron Task Force Part Two (Badge: Dam Hero, with prerequisiteĀ of Rule of Three Badge)16.Ā Ā Ā Dr. VahzilokĀ as āde-tenured Ph.D.ā Story Arc from Marvin Weintraub (Talos Island) or Collin Larson (IP) "Freaklympics" 17.Ā Ā Ā Freaklympics Gold Medal SouvenirĀ (@FoulVileTerrorĀ great guess!) as the "honor of gold medal fame" Ā Ā Mod edit: moved stuff into a spoiler block Ā Edited September 21, 2020 by Jimmy 1 I lead weekly Indom Badge RunsĀ /Ā A newer giant monster guide by Glacier PeakĀ /Ā A tour of Pocket D easter eggs!Ā /Ā Arena All-Star Accolade Guide! Best Post Ever....Ā
FoulVileTerror Posted September 21, 2020 Posted September 21, 2020 I may not count as "people," @DoctorProteus, but I'll say it a million times more: Ā I -do- prefer to hang out Redside, because the zones are alive with vital character! Ā The trash isn't always random. Ā Sometimes it tells a story, and I absolutely adore that about Redside. But, hey. Ā Maybe some new Redside zones can get built by the amazing talent we have in the Base Building community, and some of those could have less garbage lying around. Ā Add more content, rather than remove existing content, and all that jazz. Ā As for . . .Ā Admiral Sutter Task Force - Levels 20 to 40 Moonfire Task Force - Levels 23 to 28 (wut?) Graham Easton - Levels 15 to 24 Doc Delilah - Levels 20 to 24 Eagle Eye - Levels 7 to 20 Talshak the Mystic - 12 to 14 Synapse Task Force - 15 to 20 Positron Task Force Part Two - 11 to 16 (I thought this was 12 to 18?) Marvin Weintraub (Talos Island) or Collin Larson (Independence Port) "Freaklympics" - 25 to 29 Ā Making the overall minimum, assuming these are correct, to be level 25. Acceptable to my greedy personal threshold, but I'll remain adamant about busting down level gates for all content for everyone else's benefit.
Arli Posted September 21, 2020 Posted September 21, 2020 24 minutes ago, DoctorProteus said: I have been saying for a while now that Red Side needs some love and a major overhaul, and I mean visually as well. The Rogue Isles is too bleak and covered in trash and rubble at the moment to be somewhere people would want to hang out like they do at Atlas Park. Make The Rogue Isles somewhere people would want to hang out. I hope that this is the start of such an initiative. The Rogue Isles are meant to be unclean and filled with rubble; resources are prioritized for Grandville and building the Web. There are a ton of great spots to hang out at in St. Martial, plus there are open, large areas in Mercy with contacts for leveling/P2W/et cetera. I doubt a visual overhaul would help address the problem. I love hanging out redside because of how the zones look - I don't think they need any changes to the aesthetic. I'd argue that making the content more desirable would be a good step in promoting redside population. As it is, Praetoria has more breadth in overall content for 1-30. Blueside has more task forces available (redside needs more lower-level taskforce content). Redside just feels... underwhelming. More contacts, more zones, more... everything would help. From 1-50, for PVE zones with contacts, there are only seven zones (in contrast, blueside has double that, when considering hazard zones). Only four GMs (if you really want to count the flier, which is rarely done because it's easier to do in LRSF), seven strike forces (and at least two of those need to be unlocked). I'm looking forward to what Piecemeal will bring to redside. š 4 2
Myrmidon Posted September 21, 2020 Posted September 21, 2020 A blue/red continuationĀ story arc? Yes please. Playing CoX is itās own reward
Subber Posted September 21, 2020 Posted September 21, 2020 Okay, whom do I need to murder to getĀ DiscĀ Jockey's stupid floaty platform?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now