PartyKake Posted Thursday at 07:28 PM Posted Thursday at 07:28 PM I wanna know for... reasons. I've done a few really funny things before. Some of my AE missions have introduced things like stealth dominators, for example. That one usually gets a chuckle out of people. My current favorite is the map that I made because I thought it would be hilariously hard on the server (but nope, runs smooth as butter). It's a map where every single enemy has access to gang war, and they use it right at the start of combat to hilarious results. There's also a terminal in the map you can activate to trigger an ambush, which hilariously results in them camping the door if you get sent to the hospital. I thought about maybe doing a map where it looks like a traditional fire farm, but there's one rare enemy that does like ice or psychic damage or something. 1
Luminara Posted Thursday at 10:19 PM Posted Thursday at 10:19 PM @Snarky leg-humping people for inf*. 1 Get busy living... or get busy dying. That's goddamn right.
Snarky Posted Thursday at 10:24 PM Posted Thursday at 10:24 PM 4 minutes ago, Luminara said: @Snarky leg-humping people for inf*. i just need a little sumpin sumpin 1
WanderingAries Posted Thursday at 11:24 PM Posted Thursday at 11:24 PM Robotic Lusca (and her Bot minions) running a Rikti Raid inside a cave? OG Server: Pinnacle <||> Current Primary Server: Torchbearer || Also found on the others if desired <||> Generally Inactive Installing CoX: Windows || MacOS || MacOS for M1 <||> Migrating Data from an Older Installation Clubs: Mid's Hero Designer || PC Builders || HC Wiki || Jerk Hackers Old Forums <||> Titan Network <||> Heroica! (by @Shenanigunner)
Clave Dark 5 Posted yesterday at 02:39 AM Posted yesterday at 02:39 AM One single glowie or similar looking NPC to go meet on big big maps. 1 1 Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
JKCarrier Posted yesterday at 02:45 AM Posted yesterday at 02:45 AM Oops! All Sappers! 1 --- 64453 - This Was Your Life? - An AE arc that lets you relive your hero's greatest triumphs! (Er, there may still be some bugs in the system...)
Darmian Posted yesterday at 02:50 AM Posted yesterday at 02:50 AM Well, lots of things. The thing that most annoys me is SFMAs that use Fire Farm NPCs. Your average non Fire Farmer isn't built to take that much fire damage so it's a PITA when you run into mobs and mobs of them. On a more comedic note, when I was writing my first AE arc (Dark Deeds in Galaxy City: Part One), I had given one mob of enemies Beam Rifle and Force Field. A beautiful combo you'd think. Ah, not so fast! Myself and my two test mates ran it and we were bounced around the room with Repulsion, could barely land a hit on anything and eventually PINNED TO THE CEILING AND BEAM RIFLED TO DEATH. So. Force Field was swapped out for Time Manipulation. Yeah, layered Distortion Fields can SLOW things down, but it was better than the test version! Be thankful none of you ever saw it. 1 AE SFMA Arcs: The Meteors (Arc id 42079) | Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) | Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) | Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X | The Eve of War (Arc id 41583) X | Spirals: Part One. (Arc id 55109) | Spirals: Part Two. (Arc id 55358) | Spirals: Part Three. (Arc id 57197) I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013) (Pre War Praetorian Loyalist. Pre War Praetorian Resistance. Pre ITF Cimerora. Post ITF Cimerora. X = Dev Choice/Hall of Fame )
PartyKake Posted yesterday at 04:54 AM Author Posted yesterday at 04:54 AM 2 hours ago, Darmian said: Well, lots of things. The thing that most annoys me is SFMAs that use Fire Farm NPCs. Your average non Fire Farmer isn't built to take that much fire damage so it's a PITA when you run into mobs and mobs of them. On a more comedic note, when I was writing my first AE arc (Dark Deeds in Galaxy City: Part One), I had given one mob of enemies Beam Rifle and Force Field. A beautiful combo you'd think. Ah, not so fast! Myself and my two test mates ran it and we were bounced around the room with Repulsion, could barely land a hit on anything and eventually PINNED TO THE CEILING AND BEAM RIFLED TO DEATH. So. Force Field was swapped out for Time Manipulation. Yeah, layered Distortion Fields can SLOW things down, but it was better than the test version! Be thankful none of you ever saw it. Oh man I've had some real "fun" dealing with knockbacks when I wasn't prepared for it. I had someone recommend a farm, and tried it on my new regen tanker and spent three straight runs back from the hospital laughing the whole time because my character was literally on her ass for the entirety of the fight. 1
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