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Glacier Peak

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Everything posted by Glacier Peak

  1. I make sure the build is the way I want it after planning it in mids by putting it through content on the beta server.
  2. Yeah the trenchcoat one was a work in progress, the neon pink stands out really well, but it's hard to pull together a good look with the other costume parts. I'd say I'm halfway on that one. As for the armored, they can't all be winners 😁
  3. Some more alternate costumes for one of my favorites... Psychochronokinesis [IMAGE REMOVED BY POSTER DUE TO FILE SIZE]
  4. Archaean (Stone/TW Tank) [IMAGE REMOVED BY POSTER DUE TO FILE SIZE]
  5. Some alternate costumes for one of my favorites... Fire Guard
  6. Also this: https://hcwiki.cityofheroes.dev/wiki/Judgement_Slot_Abilities
  7. What server is this farmer on? My Perfidy is on Indomitable 😁
  8. Well for starters there are other geometry holes in the Tiki Lounge. You can also teleport through the tiniest of slivers between the ceiling and the archways between the main lobby where DJ Zero is at. I reported all the holes in Pocket D over in the Geometry Errors thread, and I included /loc and screenshots - I can't remember what page it's on though. Edit: I thought it would be worth mentioning that I role play a space explorer called Euclidian Pilgrim who goes across zones to find ways out of the map. I've amassed numerous locations found, some patched after I reported, others not yet so.
  9. Between CJ and Infiltration, whichever has the highest defense bonus is the one you'll be seeing active. They don't stack (to my knowledge, but I'm not on beta to provide evidence to support this) when you enter combat and lose Infiltration's bonus, CJ def bonus will become active until re-entering non combat status. If you're planning on using Infiltration as a travel power alone I'd recommend 3 slots (see my yellow highlighted slotting in the above post). If you're going to use it as a travel power and boost its out of combat defense or run IO bonuses, I'd say 5, with 3 as mentioned before and add a LoTG or two.
  10. There's always other ways 😁
  11. The same way that you created your first account, but with a different email tied to it. If you used, say Raya for your first account name, you could pick Raya2 as your second (or any account name available for that matter). This link will take you to the Getting Started sub forum where you can create another account: https://forums.homecomingservers.com/forum/53-getting-started/
  12. I picked up the T4 Cryonic Judgement on my Ice/Cold Corruptor main for theme and thought it's chance for hold would pair well. It's a cone attack with great range, but it doesn't do much in the damage category. And the hold rarely added much unless I was soloing AVs. I decided to switch to T4 Pyronic Judgement and haven't looked back since. T4 Ion Judgment is great on my farmer for adding a little bit of damage to a lot of enemies, like over the target cap I normally hit of 16 enemies. Haven't tried any others and I don't have much insight to the math either 😕
  13. Yeah part of my interest in attempting solo Master of runs is the stakes. But that's what makes it exciting. I've faired pretty well with my Ice/cold Corruptor against AVs, but I still have to follow the game mechanics like everyone else (i.e., get away from Romulus after you kill him)
  14. Right! I've been debating just trying to solo the non incarnate master of TFs just to keep it interesting.
  15. Exactly. I just went to full PvE stealth cap in my post on order to demonstrate it actually worked.
  16. Great part selection! That's a monster size case.
  17. It's truly a wonder that modern technology is still interoperable with the past.
  18. Now that is some serious desktop real estate!
  19. PvP fakkolades don't work outside of PvP zones or Arena. Likewise, regular accolades don't work in PvP zones or Arena.
  20. This cannot be stated enough. Totally agree.
  21. This is a great resource for any community members interested in testing!
  22. I just tested this on beta and I can't replicate your results. It doesn't share a cooldown for me.
  23. Speed Phase works going through the Giant Monsters in the Hive. You may not have had high enough stealth to allow for the effect to work - meaning the Giant Monsters saw you, which caused you to enter combat and nullify the ability of Speed Phase. Edit: Proof And Evasive Maneuver's defensive bonus is suppressed after entering combat. Please see below:
  24. Wasn't sure where to put this. The fix to Siren's Call's geometry unfortunately created a bigger hole for interested euclidean pilgrims to venture through. And Pocket D's out of map hole is still wide open 😁
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