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Everything posted by Razor Cure
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This is very true. But also quite imbalanced, since as you say..debuffs dont hit you. But for all those people NOT building for def (especially on resist based melees), they get pretty screwed. One of the worse mobs to fight is Longbow, on a resist toon. Get hit with 2 null grenades (-30% resis, or more. and atuo hit) and go splat. Which is also a reason why Resist sets should HAVE a resist-debuff resistance build in. Or from some IO sets.
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I like how Scrappers work atm. Especially with the ATOs. That said..stalkers (and thier ATOs) ARE basically better at scrapping (at least getting crits) than actual scrappers.. But how to fix that? Or does it need to be? I think it makes some sense that a ninja AT can get more reliable/on demand crits than an AT that is basically point, run, stab. AN idea though. ST taunt on scrappers are utterly shite. Make them do a small fear/to hit debuff/something effect, AND provide a crit bonus to your next attack, as you psyche yourself up. I still would hardly ever take the taunts..but it would be something, and give scrappers a bit more reliability on critting. Or give each set's major ST attack a +crit chance on the next power, like Eagles Claw. Perhaps less effective.
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Updating the Devouring Earth (Lore, Missions)
Razor Cure replied to Greycat's topic in Suggestions & Feedback
I'd love to see a visual update for DE at least. All the incarnate DE (and Provost Marchy/MrG arcs) look really cool with the green gooey stuff on them. -
Suggestion: recipe storage bin for bases
Razor Cure replied to Voltor's topic in Suggestions & Feedback
I'd much rather a simple Account wide storage pool where ALL your recipes can be stored. Then no matter what toon you were on, you could scroll through everything you own.- 1 reply
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Replace Hydra men with tentacles in the DFB trial
Razor Cure replied to Take One's topic in Suggestions & Feedback
Oh yes please. Those hydra heads are ugly. Not just because they are monsters, but cause teh mesh and textures are utter shite. Swap em for tentacles (maybe 6?) with less health than the heads and bam! Could then make a badge for killing all tentacles at once etc. -
Better maps for Apex, Tin Mage, Sutter, other late content
Razor Cure replied to Heraclea's topic in Suggestions & Feedback
I honestly thought this post was about different INGAME maps for those missions..not the map-map (technically term). As Mac said..most people (I'd say at least 75%) of people know exactly where to go, especially in Apex/TinMage. Those maps are also so small in game..you basically cant get lost. I think both have red indicators when you have to enter a building/sewer, right? Still, better map-maps (see, its catching on!) and waypoints can never hurt..especially on Sutter, which lacks waypoints in a few spots. -
Add a merit reward to Safeguard missions
Razor Cure replied to Take One's topic in Suggestions & Feedback
Mayhems deserve rewards WAY before Safeguards. Literally all SG's are..run to the bank, kill a boss+minions..then a whole second mob, thats it. Just rushing to the bank on a mayhem spawns ambushes..which follow you anywhere on the map, and KEEP coming. The lowbie team saying 'Oh cool a mayhem! Lets do it. +2 will be fine, cause we were stomping paper missions,' is very familiar to me. QUickly followed by everyone quitting after multiple trips to jail, breaking out, only for every ambush to be waiting for you. -
P2W temp powers, suggested permanence
Razor Cure replied to TrueBornTyrant's topic in Suggestions & Feedback
Shivens ftw. Me and a friend basically duo all the TFs in teh game (bar crazy ones like LG or Kahn etc) and we usually get shviens before hand. Takes less than 5 mins, and makes the AV/Hero fights SO much quicker. I say quicker because we haven't had any trouble versus any of the 'normal' avs, even as a duo. But the shivens just pump out insane damage, especially when buffed (my friend plays a LOT of kins). One Numi tf we did..Sonic/Sonic fender and Thugs/rad MM. We both had shivens, and I got like 8 of the medium +acc/dam inspirations. Jurassic literally died in about 20 seconds, IF that. I have not seen any teams of 8 kill him that fast. lol. Back to the OP..no to perm powers. That would greatly favour those who mostly farm, for which basically any amount of money would be trivial. -
Awesome idea. I was just thinking the same, reading teh OP.
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The dark and rad nukes are awesome due to their secondary effects, right now. Actually, rad is maybe a bit less so, because the hold is only mag 3 (i think)..so a boss can still fight back. Dark though..its a HUGE to hit debuff, even on a blaster, and basically nothing can hit you after. Ice also has the kb and fear/run away going for it.
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This. I take CJ on ALL my toons. And till I also get SS (usually between lvl 4-22) I use teh P2W powers. I toggle the p2w ones to run about, THEN turn CJ on..you know..in combat. It is all in the name really. CJ already allows us to literally jump onto the roof of a building. No normal human can do that with a vertical leap. Cj also has the single best and most varied slotting on ANY power in game, with kismets, kb IOs, gamblers, +res IOs, stealth IOs, and run IOs, all useable in a power that never actually needs slots to boost its stats.
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Enjoy Kinetic Melee, Introducing "The Force", Force Melee
Razor Cure replied to OmnibusOmnh's topic in Suggestions & Feedback
A pretty cool sounding set. But..I think it just has TOO much? All those different damage types (when most sets have 1, or 2. Does Rad melee have 3?) and secondary effects. ToHit debuffs, stuns, confuses, -rec, - end, immobs! In the same way that TW was OP because it basically did everything (aoe, st, -res and def, and a self def buff)..this just seems too much.- 13 replies
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taunt All Scrappers must have Taunt Auras
Razor Cure replied to Purrfekshawn's topic in Suggestions & Feedback
But wasn't rad Armour 'new'? I dont recall it being on Test at the time of the SHutdown (unlike Bio). Also, scrapper sets NOT having a taunt aura would make powers like Invincibility and RttC way less effective, not to mention other sets WANTING baddies close, like Fire Armour or DA, or even Energy Aura. Which is pretty stupid. To just flat out say it will never happen, even in the case of a new powerset that needs/requires/makes sense to have a taunt aura. -
Normalizing Control Attack Power Animation Times
Razor Cure replied to oedipus_tex's topic in Suggestions & Feedback
Maybe due to the secondary effects? Ice immbo does slows (at least..I assume so. And if not, Why not?). ALso plant is just smashing damage, so sorta justified? And fire..well..fire always does more damage (mostly). Another thing I have noticed about some control (and dom) sets is a travel time for the power. Well..it 'seems' like a travel time. Perhaps it could be the effect coming right at the very end of the animation? I notice this quite a bit with Char, as you can literally see it cross the space and hit the enemy, whereas things like Dominate are basically click and wham, it lands right away. -
Take an end reducion ALpha, Destiny OR just..you know..have some half decent slotting? And of course, the huge def and res of Granite wont help? Well besides the psi. ALso..what? NOT being able to solo and +4 and 8, vs perhaps the worst 2 mobs for a particular armour to face..means it is weak? Lol@that. Not arguing stone doesnt have major issues, but it definitely (especially on a tank) does not need its mez prot toggle.
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Point 1 and 2. Wrong. In the case of Stone Armour, wrong. My stone tank does NOT have rooted. Because I get mez prot IN granite, and the extra from rooted is pointless in 99.99% of cases. Sure, extra regen and end drain res..but meh. Does regen really matter when Granite is going? lol 5 and 6. Totally agree.
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I agree about the traffic at the Oro landing point. Especially when you get those idiots who stand there with Incarnate pets/MM pets/huge flashy powers. It makes it hard to even click the portal again to leave the zone. GOD YES. I have done that so many times. Gone into my base, alt tabbed as it was loading (not a long load at all, but just to do other stuff) then come back, gone to click somewhere..and bam, back through the portal. Even if you just zoned into base a few feet from the blue swirly bit. Similarly..zoning from Team Transported. WHY does it port you in looking away from the very door you are trying to get to? Considering you took the TT, pretty fair to assume you want to go into said mission. Please make us face the door!
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Let's Talk About Resurrection Powers
Razor Cure replied to oedipus_tex's topic in Suggestions & Feedback
Yeah I totally needed to catch up. It's not like I posted above yours already, talking about other rez powers. Maybe you need to keep up? Also, you are the one talking about using a rez power (P2W ones) on a SOLO tf..so any buffs to powerset rezzes..would mean jack shit in that situation, hmm? -
Let's Talk About Resurrection Powers
Razor Cure replied to oedipus_tex's topic in Suggestions & Feedback
That is assuming you are turning on ALL your toggles. WHich..why would you, if the plan was to rez and run? Mez Prot toggle, 'main defensive toggle,' travel power...Escape. Thats like 8 seconds at most. And if the plan is to rez and face tank whatever killed you (meaning you are not gonna run at all), then how can you complain if said situation kills you again, since it already killed you with all those toggles up? -
Let's Talk About Resurrection Powers
Razor Cure replied to oedipus_tex's topic in Suggestions & Feedback
Really? A SOLO tf is a good measure of how good/bad a self rez is? Also, I'd argue a wakie (of any kind) is NOT a self rez power. In no way should walkies (unless its like the Super version) provide ANY period of invul. -
Let's Talk About Resurrection Powers
Razor Cure replied to oedipus_tex's topic in Suggestions & Feedback
Is it really 15 secs? I mean, maybe the info says that, but I am almost positivve I have seen people take damage long before that. Even if it is 15..I think that's way too long. If you cant retoggle/get out of danger in about 8 seconds, max, you are donig something very wrong. -
Badge sort by alphabetical order option
Razor Cure replied to MsSmart's topic in Suggestions & Feedback
Oh yes please. In particular DayJob ones. It is SO annoying to look through the list, knowing the name of the particular dayjob..but have it appear at some arbitrary point in the list. -
Let's Talk About Resurrection Powers
Razor Cure replied to oedipus_tex's topic in Suggestions & Feedback
This makes sense (the toggle drop) BUT is also exactly the reason why Return to battle (P2W rez) is far and away better than almost every rez in the game. I think only PotP renders you invul for a short period?