hyacathinose Posted March 19, 2020 Share Posted March 19, 2020 -When you are too far from an npc to talk to them, but when you click them from that far your character doesn't walk to them. =( What do you find mildly annoying about COH? 1 Link to comment Share on other sites More sharing options...
Rathulfr Posted March 19, 2020 Share Posted March 19, 2020 Follow melee doesn't work when flying/hovering. If I'm on the ground running and I /follow a target, I can queue a melee attack while I'm moving, and it fires when I close to melee range. But if I'm in the air flying/hovering and I /follow a target, I can queue a melee attack while I'm moving, but it does not fire when I close to melee range. I have a scoot forward another foot manually for the queued attack to actually fire. Why? @Rathstar Energy/Energy Blaster (50+3) on Everlasting Energy/Temporal Blaster (50+3) on Excelsior Energy/Willpower Sentinel (50+3) on Indomitable Energy/Energy Sentinel (50+1) on Torchbearer Link to comment Share on other sites More sharing options...
nihilii Posted March 19, 2020 Share Posted March 19, 2020 I find clicks annoying in CoH. The way it triggers based on server latency, so you rush to a door or glowie and click it, and you get nothing because to the server you're not in range yet. 1 Link to comment Share on other sites More sharing options...
Frostbiter Posted March 19, 2020 Share Posted March 19, 2020 Still doing the crotch grab on Hazard Zone swat guys. It's been literally a decade, please fix this. 1 2 1 Torchbearer Discount Heroes SG: Frostbiter - Ice/Ice Blaster Throneblade - Broadsword/Dark Armor Brute Silver Mantra - Martial Arts/Electric Armor Scrapper Link to comment Share on other sites More sharing options...
DougGraves Posted March 19, 2020 Share Posted March 19, 2020 teleport into a base. I click on someone, but the base teleporter is in the way and I am teleported back to where I came from 2 Link to comment Share on other sites More sharing options...
Kabuki Posted March 19, 2020 Share Posted March 19, 2020 1 hour ago, Frostbiter said: Still doing the crotch grab on Hazard Zone swat guys. It's been literally a decade, please fix this. Just pretend you are TSA... 1 1 Link to comment Share on other sites More sharing options...
Heraclea Posted March 19, 2020 Share Posted March 19, 2020 1 hour ago, Rathulfr said: Follow melee doesn't work when flying/hovering. Follow melee does not work at all. If you queue up a melee attack on a followed mob and they run, they will run over heather and dale and your attack will not fire until they decide to stop. QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291 Link to comment Share on other sites More sharing options...
Coyotedancer Posted March 19, 2020 Share Posted March 19, 2020 Run-aways. Especially run-aways paired with our in-combat movement speed suppression. We have SO MANY goons in this game who'll gleefully jet away to the far side of creation, at full speed... While we're stuck moving at the pace of a snail stuck in glue. It just irks me. <_< 2 Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice Link to comment Share on other sites More sharing options...
kelika2 Posted March 19, 2020 Share Posted March 19, 2020 knockback repel people with wings but no flying powers pure emps name squatters that never play said alt cold dom/ff/thermal people with neon or pitch black for their buffs that base teleport stuff. constantly in TFs people mash it before TT gets summoned 1 3 Link to comment Share on other sites More sharing options...
Abraxus Posted March 19, 2020 Share Posted March 19, 2020 I have a few annoyances. But, in all honesty, I'm thrilled just to be able to experience them again. So, I'm good! 6 What was no more, is REBORN! Link to comment Share on other sites More sharing options...
Snarky Posted March 19, 2020 Share Posted March 19, 2020 (edited) Life. So I play Dark The awesome power of Darkness That Will destroy Life Edited March 19, 2020 by Snarky 1 Link to comment Share on other sites More sharing options...
Maagic Posted March 20, 2020 Share Posted March 20, 2020 I hate when I hit Tab to target an enemy that's currently in my face but the game targets bad guys in a mob .5 miles away 8 4 2 Link to comment Share on other sites More sharing options...
ZorkNemesis Posted March 20, 2020 Share Posted March 20, 2020 13 hours ago, Coyotedancer said: Run-aways. Especially run-aways paired with our in-combat movement speed suppression. We have SO MANY goons in this game who'll gleefully jet away to the far side of creation, at full speed... While we're stuck moving at the pace of a snail stuck in glue. It just irks me. <_< Enemies with built-in flight are absolutely the worst offenders here. Goldbrickers and Sky Raiders are especially bad, but holy hell the Cabal will fly away near instantly. I can't stand fighting Cabal on any character that doesn't have AoE immobilize and flight supression; they even flee from Tanker taunts! 1 Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live. Link to comment Share on other sites More sharing options...
Black Zot Posted March 20, 2020 Share Posted March 20, 2020 (edited) End drain and mez spam. Bad enough when you have one mob in a spawn that does it, but when entire factions have one or the other (or both, for Malta) as their entire gimmick ... ARGH! "You don't get to play right now" is about the worst thing you can do to a player. Seriously, what's the point of even accepting a mission when 30-50% of your button presses are going to do NOTHING? Edited March 20, 2020 by Black Zot 1 1 Link to comment Share on other sites More sharing options...
Coyote Posted March 20, 2020 Share Posted March 20, 2020 (edited) 11 hours ago, Maagic said: I hate when I hit Tab to target an enemy that's currently in my face but the game targets bad guys in a mob .5 miles away There is a "Target Closest Enemy" button, I think it's Shift-Tab by default. I always use that to start my tabbing from the closest enemy and go outwards. It pretty much solves this issue completely. 2 hours ago, ZorkNemesis said: Enemies with built-in flight are absolutely the worst offenders here. Goldbrickers and Sky Raiders are especially bad, but holy hell the Cabal will fly away near instantly. Heh. My main is Illusion/Storm. You haven't seen "flying for the hills" until you have 2 Tornadoes, 3 Storms, a Rain, and a Spectral Terror, and Enflame, all with a Fear effect... and three poor overworked Decoys trying to wrangle them all to sit still and participate in the discussion. Edited March 20, 2020 by Coyote Link to comment Share on other sites More sharing options...
Snarky Posted March 20, 2020 Share Posted March 20, 2020 There is a target nearest. I use it 99% time even with my Blaster. I have It hot keyed but the Setting is baked into the game. It is not a macro Link to comment Share on other sites More sharing options...
Redlynne Posted March 20, 2020 Share Posted March 20, 2020 The Self vs Other distinction in powers baked into the game. I shouldn't have to have TWO powers in order to Aid Other AND Aid Self. If I have a $Target selected, and it's friendly ... Aid Other. If I have a $Target selected, and it's hostile ... Aid Self. If I have no $Target selected ... Aid Self. With that kind of functionality built into the game you'd only need ONE power ... Aid ... and could use it on others AND yourself. 7 Verbogeny is one of many pleasurettes afforded a creatific thinkerizer. Link to comment Share on other sites More sharing options...
Frostbiter Posted March 20, 2020 Share Posted March 20, 2020 (edited) 30 minutes ago, Redlynne said: The Self vs Other distinction in powers baked into the game. I shouldn't have to have TWO powers in order to Aid Other AND Aid Self. If I have a $Target selected, and it's friendly ... Aid Other. If I have a $Target selected, and it's hostile ... Aid Self. If I have no $Target selected ... Aid Self. With that kind of functionality built into the game you'd only need ONE power ... Aid ... and could use it on others AND yourself. As a soloist this is especially glaring on Blasters. The other damage Archetypes get self heals, my Blasters have to pick a power I'll never use to get one. Edited March 20, 2020 by Frostbiter 1 Torchbearer Discount Heroes SG: Frostbiter - Ice/Ice Blaster Throneblade - Broadsword/Dark Armor Brute Silver Mantra - Martial Arts/Electric Armor Scrapper Link to comment Share on other sites More sharing options...
Seigmoraig Posted March 20, 2020 Share Posted March 20, 2020 (edited) 19 hours ago, kelika2 said: people with wings but no flying powers Chickens and Ostriches must really grind your gears irl Edited March 20, 2020 by Seigmoraig 2 5 Link to comment Share on other sites More sharing options...
Snarky Posted March 20, 2020 Share Posted March 20, 2020 11 minutes ago, Seigmoraig said: Chickens and Ostriches must really grind your gears irl He time travelled and killed the Dodo. Getting around to the rest on the list. 3 Link to comment Share on other sites More sharing options...
Dreamboat Posted March 20, 2020 Share Posted March 20, 2020 Your objective is to destroy a large stationary object, such as a crate, a desk, or a pylon three times the size of a person. You attack. You miss. 3 4 @Hissatsuman, you can mainly find me on Everlasting! Link to comment Share on other sites More sharing options...
Redlynne Posted March 20, 2020 Share Posted March 20, 2020 36 minutes ago, Dreamboat said: Your objective is to destroy a large stationary object, such as a crate, a desk, or a pylon three times the size of a person. You attack. You miss. Hey ... it could happen ... 1 Verbogeny is one of many pleasurettes afforded a creatific thinkerizer. Link to comment Share on other sites More sharing options...
Heraclea Posted March 20, 2020 Share Posted March 20, 2020 I always end up having to make macros to allow powers that are targeted at ground circles to be targeted at a mob instead. They usually work; they sometimes mysteriously fail. 1 QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291 Link to comment Share on other sites More sharing options...
myyth Posted March 20, 2020 Share Posted March 20, 2020 (edited) The annoying huge window that pops up every time you join a group and get exemp/SK to another level that you have to click accept with a countdown. Sometimes this pops up multiple times and you have to keep clicking accept or when you exit a mission. Sometimes I accidentally press quit and then get removed from the group I just joined. I have no idea what happens if the timer runs out because I feel stressed to click accept as quickly as possible! Edited March 20, 2020 by myyth 1 Link to comment Share on other sites More sharing options...
Frostbiter Posted March 20, 2020 Share Posted March 20, 2020 Myyth, you can disable the exemplar pop-up window in options. 1 Torchbearer Discount Heroes SG: Frostbiter - Ice/Ice Blaster Throneblade - Broadsword/Dark Armor Brute Silver Mantra - Martial Arts/Electric Armor Scrapper Link to comment Share on other sites More sharing options...
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