WumpusRat Posted April 23, 2020 Share Posted April 23, 2020 (edited) What I'd really like are more doors and doorways. Right now the only door that has two sides that you can conceivably place in a normal-sized building is the CoT door, and that's got a very mystical/medieval feel to it. The 'normal door' and 'steel door' objects only have one side, meaning you can't have them swung open except at extreme angles, since from the other side they're invisible. And even then, they have the 'frame' of the door attached to them, making it look kind of awkward to have that swung open from the doorway. Also, splitting the bathroom doors apart so that they're two objects instead of one would be great. Sometimes you want the bathrooms to be in different sections of a building (across the room from one another, or with a wider separation, etc), and having them forced to be right next to one another is kind of a bummer. The broken destroyer bits with doorways in them can be used sometimes, if you meld them into a wall and try to bulk up the doorway bit to fit the thicker wall, but it always looks off. Maybe some unbroken destroyer parts, so we could make full walls out of that kind of material. More portraits and paintings, as well. There are a bunch of framed photos, but only two paintings. If you want to have a mansion, with some upscale artwork, you're kind of restricted to repeating those two paintings (and maybe the clockwork and dragon ones, though they're not framed in the antique-style frames). I'm pretty sure I've seen some other paintings around somewhere. I'll have to go see if I can track them down. Edited April 23, 2020 by WumpusRat 3 Link to comment Share on other sites More sharing options...
KalSpiro Posted May 1, 2020 Share Posted May 1, 2020 (edited) Indoor/Outdoor Lighting as a placeable item like the sky tiles is placeable in a room to define the sky for that room. This way the base could be set to outdoor lighting, but could still include indoor rooms with indoor lighting instead, just by placing an indoor lighting item in the room. Or make the base mostly indoor, but have one outdoor room and set it to outdoor lighting with an Outdoor Lighting item. Edited May 1, 2020 by KalSpiro Virtue Shard: Quick Shot Kid Liberty Vanguard Gleaming Spark Shadow Squirrel Link to comment Share on other sites More sharing options...
Matsiyan Posted May 3, 2020 Share Posted May 3, 2020 Can we get these doors please? Night Ward Lamplight Junction -182.2 32.6 -3347.0 Captain Matsiyan, Office of Naval Intelligence, Terran Stellar Navy Community Base Directory • Base Building Guide • City of Base Building Discord Add to Bases Guestbook Link to comment Share on other sites More sharing options...
KalSpiro Posted May 5, 2020 Share Posted May 5, 2020 Various sized invisible tiles. In the editor they can use the place holder similar to FXs and teleport beacons. But in effect they would be solid walls that can be seen through from either side, to help contain spaces, or make invisible platforms, or any number of other purposes. Virtue Shard: Quick Shot Kid Liberty Vanguard Gleaming Spark Shadow Squirrel Link to comment Share on other sites More sharing options...
Shandirra Posted June 3, 2020 Share Posted June 3, 2020 (edited) Snow patches similar to the grass that can cover large sections of area. Complete with 'crunch' to mimic walking. Ice on water to mimic the frozen lakes in the NYE missions. Including the ability to 'ski' on them, along with sound effects. Mounds and hills to mimic snow piles. Christmas trees with stars/angels on top, ornaments and multiple color lights. Available in differing sizes. Presents to go under the trees. Toys/dolls for under the trees. Garlands and wreaths for the walls. Sleighs that can be attached with reindeers. Tables and chairs set for Christmas dinner. Turkey with gravy and dressing. Dishes filled with vegetables and sides for holidays. Table place settings for holidays. The icicle lights from the Winter Chalet. Some folks want winter wonderlands in their bases. 😉 ~ End winter/Christmas begging. ~ ~ Cue random ideas... ~ Doors that can remain open or *be opened to allow access from both sides*. Allow plates (particularly water and grass) to be seamless, but apply to all. More glassware options. More interactable NPCs. Trainers, pets that follow you or react when you touch them, etc. Allow EVERYTHING in bases to be color coordinated. Ok, brain hurts. All I can muster up for now. Edited June 6, 2020 by Shandirra To add information. 1 Link to comment Share on other sites More sharing options...
Lyris Posted June 9, 2020 Share Posted June 9, 2020 We seem to have plenty of junk food, I'd kinda like to have some additional food options. We've got a steakhouse in town... so why not steak and baked potato, maybe some soup and salad, some fruit, etc. And because I know these models aren't in game already and I know the team is busy, I tried my hand at making some lo-poly food. I haven't been able to get the pigg viewers to work, so I can't see about exporting the existing bowls and plates (if possible), so just imagine that's what this food is on. 🙂 if someone is interested in the models and textures, just message me here and I'll pack them up. I might try a few more models (heaven knows I need the practice). 4 Link to comment Share on other sites More sharing options...
DarionLeonidas Posted June 16, 2020 Share Posted June 16, 2020 On 5/11/2019 at 6:46 PM, stoops7 said: A left arrow would be nice. Right now there's only a right arrow, and rotating it shows us the transparent backside. You are going to hate me for this, but I labored over that, too, until I realized I needed to rotate it like a second hand on a clock. I'm serious, it was weeks before I figured that out. Imma go stand in the corner, now. 2 Link to comment Share on other sites More sharing options...
DarionLeonidas Posted June 16, 2020 Share Posted June 16, 2020 (edited) A way to make walls transparent, so windows or "viewscreens" look outside. Otherwise we have to move up above the base and build in the "ether". That's hard. 🙂 Edited June 16, 2020 by DarionLeonidas Link to comment Share on other sites More sharing options...
Katharos Posted June 23, 2020 Share Posted June 23, 2020 (edited) This asset is used in the Draw Wailers to Paragon City mission from Hardcase. It's very neat and I haven't seen it before. The top, bottom, and middle all spin in different directions. Would love to have this in my base. Edited June 28, 2020 by Katharos Addin to the list 1 26 minutes ago, Katharos said: 29 minutes ago, Captain Powerhouse said: On 3/16/2021 at 4:10 PM, Katharos said: why isn't sentinel bioarmour's athletic regulation getting a look? Oversight, it will be addressed in the next build. Oh no. Oh god. What have I done? Link to comment Share on other sites More sharing options...
Giovanni Valia Posted July 11, 2020 Share Posted July 11, 2020 (edited) Adding to my wish-list of Arachnos villain lair things I want. These tiny flags These giant floor symbols And these shipping containers. I'm not sure how feasible it is to add game assets to the base editor. But, it doesn't hurt to ask, right? 😁 Edited July 11, 2020 by Giovanni Valia Excelsior Server: Giovanni Valia, Operative Velez, Fortunata Valeri, LongFang Mercer SG: Shades of Arachnos; 315-6811 Link to comment Share on other sites More sharing options...
Az'rial Posted August 4, 2020 Share Posted August 4, 2020 (edited) At the completion of the least mission for the Belladonna Vetrano arc there is a holographic statue of the mission holder, can we get a version of that? Would love to add in a hall of heroes to the base. Maybe one half the size? Edited August 4, 2020 by Az'rial 1 Link to comment Share on other sites More sharing options...
ZacKing Posted August 5, 2020 Share Posted August 5, 2020 15 hours ago, Az'rial said: At the completion of the least mission for the Belladonna Vetrano arc there is a holographic statue of the mission holder, can we get a version of that? Would love to add in a hall of heroes to the base. Maybe one half the size? this would be awesome! Didn't they mention something about customizable NPCs getting added? Wonder if this would go along with those. 1 Link to comment Share on other sites More sharing options...
Heraclea Posted August 12, 2020 Share Posted August 12, 2020 On 4/23/2020 at 12:50 AM, WumpusRat said: What I'd really like are more doors and doorways. Right now the only door that has two sides that you can conceivably place in a normal-sized building is the CoT door, and that's got a very mystical/medieval feel to it. The 'normal door' and 'steel door' objects only have one side, meaning you can't have them swung open except at extreme angles, since from the other side they're invisible. And even then, they have the 'frame' of the door attached to them, making it look kind of awkward to have that swung open from the doorway. I've been getting a fair amount of use out of the Garden Arch (Cityscape) and the Roman/Ruined gate (Doors and Windows); these work in somewhat formal contexts with a lot of stone walls, not sure what would work with them in a more tech environment, For the garden arch I usually put some kind of stone object between them and the walls so characters don't get in there and get stuck. The Roman gates can just be set inside the doorway with clipping on. AAR I would like to see these posters from a very early Azuria mission added as available wall decorations. They're just too funny..... 1 QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291 Link to comment Share on other sites More sharing options...
Elltenia Posted August 19, 2020 Share Posted August 19, 2020 How about some new trophy weapons in the weapons tab? We already have a pretty good sized selection of weapons, but there are a lot more that could be put in there. I'd love to be able to place some of the Titan Weapons on a wall in my armory. Link to comment Share on other sites More sharing options...
DarrialBook Posted August 24, 2020 Share Posted August 24, 2020 What I am looking for at the moment are tech style dividers the same size as the "Concrete & Wood" dividers. The "Bulkhead" texture would be great or any of the Tech or High Tech wall styles. I just need something that fits between the floor and tech balcony when put at the height of a tech ramp. If you could avoid the flare at the top, it would be exactly what I'm looking for. Much appreciation for everything the devs are doing to keep the game going. I'm happy to be able to play again. Now I want to build. 1 Link to comment Share on other sites More sharing options...
Psyphon Posted September 27, 2020 Share Posted September 27, 2020 I have a few very specific things that I would love added to base environments. 1) Make it so that if there is only one location attached to a teleporter, it takes you directly to that place, instead of giving you a menu of places to go. This would make rooms possible that are build above/below each other, but seem contiguous. as well as add to the overall atmosphere. 2) Make inter-base teleportation possible by adding an option to add "enter base with passcode" to a teleport beacon. 3) Add the ability to add coalition members to the permissions for base storage. Thanks in advance to whoever's eyes are watching this. Link to comment Share on other sites More sharing options...
CriusofCoH Posted November 1, 2020 Share Posted November 1, 2020 My "Pie-In-The-Sky" Wishlist (Sears, ca. 1976): "Anti-Lights": things like the floodlights that have a projected point of illumination, except... they have a projected point of dimness or darkness; they suppress the natural lighting in an area. Knock out those lightbulbs you can only see with Options --> Hidden Markers turned On. Seriously, the ability to create small areas of significantly lessened light (without any weird SFX) would be awesome. The various warning signs like "Danger: Electrocution Hazard" and whatnot that are out there in the wild. Want some OSHA approval for my base, please. At least one non-medical refrigerator. Also other household appliances like a washer, dryer, stove... yes, I made a good stove thanks to someone's helpful guide over in Basebuilding using flipped-over Exploration Markers, but some real deal items would be appreciated. Can the quality "Storage" be separated from the current storage objects, such that we could apply them to something other than wire cages, noisy floorspace-hogs and so on? That crate could become my inspiration storage, that shelf my enhacement storage, that Tech Box my salvage storage. Looking at the weird color wrap around storage items in Hidden Markers, I can see that this might be even more unlikely than usual, but this is my wishlist, and I can always ask. I *know* I'm not getting the Space: 1999 Eagle for Christmas, but it's going on the list anyways! And possibly something similar for interior base teleports, so I don't have to have some glowy effect on a "door" to teleport from Alpha to Beta. Doors like in missions but in the base? That's be sooooo much smoother. Oooh! Oooh! Just saw this on Psyphon's post just above mine - seconding ability to add coalition members to permission lists. I had more in my head, but it all fell out. Maybe later. Link to comment Share on other sites More sharing options...
PapaSlade Posted November 15, 2020 Share Posted November 15, 2020 Haven't had a chance to look thru the entire thread so apologies if this has been mentioned previously. Would it be possible to find a way to use an existing stock mission map as a static base map? My guess would be single level maps like: 1.) Cargo ships 2.) various warehouse or cave maps 3.) Casino/bars 4.) A single floor of an Arachnos base 5.) An abandoned Faultline base There could be a lot of possibilities. just from the map list in AE. I used to be able to stack rooms and had some neat layouts in the old days but I just cannot seem to get the hang of it again. Existing stock maps would provide us some short cuts for a simple themed base for some of our groups. Link to comment Share on other sites More sharing options...
kyothinks Posted November 22, 2020 Share Posted November 22, 2020 The trees with the lights from the Ski Chalet. I'm working on setting up my base for Christmas and we don't have a good substitute for fairy lights. 😞 Link to comment Share on other sites More sharing options...
Shandirra Posted November 27, 2020 Share Posted November 27, 2020 On 6/3/2020 at 3:14 PM, Shandirra said: Snow patches similar to the grass that can cover large sections of area. Complete with 'crunch' to mimic walking. Ice on water to mimic the frozen lakes in the NYE missions. Including the ability to 'ski' on them, along with sound effects. Mounds and hills to mimic snow piles. Christmas trees with stars/angels on top, ornaments and multiple color lights. Available in differing sizes. Presents to go under the trees. Toys/dolls for under the trees. Garlands and wreaths for the walls. Sleighs that can be attached with reindeers. Tables and chairs set for Christmas dinner. Turkey with gravy and dressing. Dishes filled with vegetables and sides for holidays. Table place settings for holidays. The icicle lights from the Winter Chalet. Some folks want winter wonderlands in their bases. 😉 ~ End winter/Christmas begging. ~ ~ Cue random ideas... ~ Doors that can remain open or *be opened to allow access from both sides*. Allow plates (particularly water and grass) to be seamless, but apply to all. More glassware options. More interactable NPCs. Trainers, pets that follow you or react when you touch them, etc. Allow EVERYTHING in bases to be color coordinated. Ok, brain hurts. All I can muster up for now. I've just peeked the "Winter Forest". It's on HC live, through Null the Gull. Most of what I want is already IN the game. It's just a matter of making it available to the masses. Link to comment Share on other sites More sharing options...
Coyotedancer Posted November 28, 2020 Share Posted November 28, 2020 After running around with a red side lowbie again lately... I'd love to have the round boulders from the various Snake Caves added to our base-building rock collection. They come in some useful assorted sizes, and the pictographs on them are interesting. Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice Link to comment Share on other sites More sharing options...
CursedSorcerer Posted November 28, 2020 Share Posted November 28, 2020 On 5/2/2019 at 9:33 AM, pheeonix said: Not sure if you are going to keep updating the game But I have some requests for Base items I love the new base builder , I am having a lot of fun making a base I would like some Arachnos , widows , spiders , drones and mu's . Just an assortment of Arachnos soldiers . Maybe with some weapons drawn , one giving a lecture , writing on clip board , chatting , drinking , talking . Just things you would see arachnos doing at a base . We have the arbiters , so maybe some that are not white weapons drawn and npcs with hands up Widows and soldiers using clip boards soldiers and widows with weapons widows , crabs , soldiers giving lectures to troops widows and soldiers with radio and binoculars Arachnos bots I need some MU's for the magic wing found this yesterday , soldier shaking a civilian XD Portal Arachnids , this would be great for my Praetoria portal assortment of Arachnos flags , small med and large Arachnos flag poles with flag the helicopter pilot with the teleport zones arachnos monitors all the Grandville tv's with Lord Recluse on it giving a speech pvp zone Widows that let you teleport to pvp areas . the emblem that is on the walls and on the floors mutant spiders npcs these spiders This spider with its babies Arachnos shipping containers Arachnos med things , that let you spawn in base hospital Arachnos Turret More Arachnos wall gadgets and machinery Arachnos posters Arachnos beams and pipes Open door way with the wall , so you can make open doorways Arachnos big doors that spider come out of in grandville Triangle pieces , we have the square , just need triangle As one of my alts is trying to build as close to an Arachnos base as possible, I can't say I disagree with more Arachnos stuff. Link to comment Share on other sites More sharing options...
Darmian Posted November 28, 2020 Share Posted November 28, 2020 Plus the Arachnos recruitment posters! AE SFMA Arcs: The Meteors (Arc id 42079) | Dark Deeds in Galaxy City: Part One. (Arc id 26756) X | Dark Deeds in Galaxy City: Part Two. (Arc id 26952) | Dark Deeds in Galaxy City: Part Three. (Arc id 27233) Darker Deeds: Part One (Arc id 28374) | Darker Deeds: Part Two. (Arc id 28536) | Darker Deeds: Part Three. (Arc id 29252) | Darkest Before Dawn: Part One (Arc id 29891) | Darkest Before Dawn: Part Two (Arc id 30210) | Darkest Before Dawn: Part Three (Arc id 30560) | Bridge of Forever ( Arc id 36642) | The Cassini Division (Arc id 37104) X | The House of Gaunt Saints (Arc id 37489) X | The Spark of the Blind (Arc id 40403) | Damnatio Memoriae (Arc id 41140) X | The Eve of War (Arc id 41583) X | Spirals: Part One. (Arc id 55109) | Spirals: Part Two. (Arc id 55358) | Spirals: Part Three. (Arc id 57197) I Sing of Arms and the Man (Arc id 42617) | Three Sisters (Arc id 43013) (Pre War Praetorian Loyalist. Pre War Praetorian Resistance. Pre ITF Cimerora. Post ITF Cimerora. X = Dev Choice/Hall of Fame ) Link to comment Share on other sites More sharing options...
CursedSorcerer Posted November 28, 2020 Share Posted November 28, 2020 On 1/22/2020 at 10:25 AM, MyriVerse said: Does Ms. Liberty even have a statue? I don't think so. The closest thing would be the Dominatrix/Praetor Duncan statue. Link to comment Share on other sites More sharing options...
Spectre7878 Posted November 30, 2020 Share Posted November 30, 2020 I would love to see Nerva cot temples city buildings longbow buildings more structures to build our own plots Link to comment Share on other sites More sharing options...
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