Thayn Posted December 28, 2022 Posted December 28, 2022 On 12/11/2022 at 10:02 PM, VeiledOwl said: The editor couldn't load the jacket's settings, so its inner colors are wrong in the costume files I've posted. That's why I'm listing the changes I made so they can be applied manually if desired. I didn't alter much - it's less Terminator and more 'your evil robot doppelganger didn't have time to put on their fake skin before you busted down the door to their hideout'. Head > Face > Skull Metal > Skull Metal (white or light grey for both colors). Keeping the scarred face works just as well if you don't want her to go full robot. Detail 2 > None (or keeping Rebreather 6) Chest > Clockwork Belt > Labeaux (similar to Jewel, but accentuates clockwork-ness) Legs > Clockwork Head > Helmets > Praetoria Police (primary color white or light grey) Other ideas I didn't implement: Changing pieces of the shoulders/gloves/boots to either bulkier or skeletal mechanical-looking options. Keeping asymmetry would probably work. A bulky shoulder/glove combo overbalanced on one side for a arm cannon look, maybe? Some form of sunglasses for the Schwarzenegger look A palette swap for the evil version Glare terminator.costume 8 kB · 4 downloads Glare terminator1.costume 8.04 kB · 2 downloads yessssss full evil terminator and a casual one from the previous post, you guys are all f*cking fantastic and I appreciate your input
jvhgamer Posted January 15, 2023 Posted January 15, 2023 Hi! I'm attempting to make Romulus. Coming up short with a lot of the pieces. Can't seem to fine the helmet combination, shoulder furs, chest thing, or belt and sash. If this is easy or not allowed my apologies. I'm quite poor with the character creator. Thanks for reading in advance! rombase.costume
Shocktacular Posted January 15, 2023 Posted January 15, 2023 Sadly, those pieces are not available to players in the costume creator (yet???). Want more from Praetoria? Check out my level 40+ Praetoria missions in AE! I've got 3 complete arcs so far. Praetorians can get to AE in Pocket D by going through Studio 55.
jvhgamer Posted January 16, 2023 Posted January 16, 2023 Ah okay was hoping that wasn't the case! Thanks for the response!
Thayn Posted January 26, 2023 Posted January 26, 2023 Hello costume creators! I am attempting to craft a sort of Swat Team Knight, something that looks like modern police gear, but with a sort of fantasy/medieval knight touch. If anyone has any interest, i'd love some brainstorming or ideas!
VeiledOwl Posted January 26, 2023 Posted January 26, 2023 18 hours ago, Thayn said: Hello costume creators! I am attempting to craft a sort of Swat Team Knight, something that looks like modern police gear, but with a sort of fantasy/medieval knight touch. If anyone has any interest, i'd love some brainstorming or ideas! The first costume is based off in-game PPD SWAT; it's mostly a mixture of Equalizer and Officer with a bit of Praetorian PD since the bulletproof vest is unavailable in the creator. The second outfit's my attempt to make it a medieval mix. Swat Knight1.costumeSwat Knight2.costume 1
Azygos Posted January 29, 2023 Posted January 29, 2023 (edited) I’ve been racking my brain trying to come up with a good character design for a familiar trope in comics. I’m trying to create an alien overlord similar to Starro or a hive mind like the Sequids in Invincible which control others and wants nothing more than to take over a planet. My only design limitations is that I prefer they’re male (or huge). I’m trying to evoke a squid/cephalopod, but I’m not dead-set on that. I already have a queen bee character with a similar concept (except she’s a human mutant) and I would like to avoid bees in the design or recognizably terrestrial insects (trying to avoid ants, too). Alien insects should be fine though. Do you creative people have any suggestions? Thinking of making them a Mind Control/X Dom but again not married to that either as long as they appear somewhat alien in nature as that’s what their origin should reflect (natural/science/mut/tech). Edited January 29, 2023 by Azygos
Troo Posted January 29, 2023 Posted January 29, 2023 15 minutes ago, Azygos said: I’ve been racking my brain trying to come up with a good character design for a familiar trope in comics. I’m trying to create an alien overlord similar to Starro or a hive mind like the Sequids in Invincible which control others and wants nothing more than to take over a planet. My only design limitations is that I prefer they’re male (or huge). I’m trying to evoke a squid/cephalopod, but I’m not dead-set on that. I already have a queen bee character with a similar concept (except she’s a human mutant) and I would like to avoid bees in the design or recognizably terrestrial insects (trying to avoid ants, too). Alien insects should be fine though. Do you creative people have any suggestions? Thinking of making them a Mind Control/X Dom but again not married to that either as long as they appear somewhat alien in nature as that’s what their origin should reflect (natural/science/mut/tech). maybe too obvious.. http://www.cityofheroes.ca/global/includes/images/Issues/issue-3/screenshots/thumbs/kheldian_shapeshifter.jpg "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Azygos Posted January 29, 2023 Posted January 29, 2023 (edited) I never considered using the squid kheldian/warshade before. I guess I was interested in making a distinct entity with a separate lore. Appreciate the suggestion though and I might go through the AT and see if it could work. Edited January 29, 2023 by Azygos
VeiledOwl Posted January 29, 2023 Posted January 29, 2023 1 hour ago, Azygos said: My only design limitations is that I prefer they’re male (or huge). I’m trying to evoke a squid/cephalopod, but I’m not dead-set on that. I already have a queen bee character with a similar concept (except she’s a human mutant) and I would like to avoid bees in the design or recognizably terrestrial insects (trying to avoid ants, too). Alien insects should be fine though. Do you creative people have any suggestions? Here's my take along with a list of what parts I found cephalopod-y: Full Helmet > Elongated Skull (Squid-shaped head) Chest & Legs > Tights Pattern > Malaise (Cephalopods color-shifting abilities. Also a nod towards psychedelic/hypnotism. Blend pattern is also useful on hands/feet when paired with Malaise in this regard) Chest Detail > Symbols > Eldritch Back Detail > Wings > Celestial Wings - Always Open (Looks sort of like reaching tentacles when in motion) The glowing blue is mostly due to me listening to Darkest Dungeon's Color of Madness soundtrack while working on it, but I felt it fit. The costume could still use some work to look more overlord-y, but I ran out of inspiration so it's more of a base layer. Cephalopod1.costumeCephalopod1-M.costume 1
Azygos Posted January 29, 2023 Posted January 29, 2023 40 minutes ago, VeiledOwl said: Here's my take along with a list of what parts I found cephalopod-y: Full Helmet > Elongated Skull (Squid-shaped head) Chest & Legs > Tights Pattern > Malaise (Cephalopods color-shifting abilities. Also a nod towards psychedelic/hypnotism. Blend pattern is also useful on hands/feet when paired with Malaise in this regard) Chest Detail > Symbols > Eldritch Back Detail > Wings > Celestial Wings - Always Open (Looks sort of like reaching tentacles when in motion) The glowing blue is mostly due to me listening to Darkest Dungeon's Color of Madness soundtrack while working on it, but I felt it fit. The costume could still use some work to look more overlord-y, but I ran out of inspiration so it's more of a base layer. Cephalopod1.costume 6.63 kB · 0 downloads Cephalopod1-M.costume 6.61 kB · 0 downloads Wow, very nice pieces and concept. Thank you! I think if I fiddle around with the shoulder/gloves this is a solid look.
Erratic1 Posted February 1, 2023 Posted February 1, 2023 Someone in my supergroup suggested after I posted a pic of my characters that we needed male thigh high boots. After the requisite Zardoz link, I did a quickie update to the pic and really, it would not be a horrible look: 2
biostem Posted February 1, 2023 Posted February 1, 2023 11 minutes ago, Erratic1 said: Someone in my supergroup suggested after I posted a pic of my characters that we needed male thigh high boots. After the requisite Zardoz link, I did a quickie update to the pic and really, it would not be a horrible look: There are a lot of sex-specific pieces that would look nice w/o any clipping issues, if ported across to the other body types. For instance, I'd like the barbarian belt shared between male/huge & female, (they are called the same but look quite different). I can understand certain chest pieces/details not being so easy, but the various belts, boots, and shoulder options should be much easier... 1 1
GastlyGibus Posted February 5, 2023 Posted February 5, 2023 Coming here yet again. Got a new villain I'm having fun with. A Tanker, natural origin, Inv/DB. His backstory is that he was a powerful warlord from another dimension who couldn't be defeated, but was instead banished from his home dimension to primal earth. Now he's here with us, robbed of his empire and his resources, but still with his power, trying to rebuild a new empire in our dimension. I've got a good general costume going (gee, I wonder what he was inspired by?) but I'm at a loss for alternate costume ideas. I'm thinking of a a villainous, but regal and powerful kind of look. A look that says "I'm the lord of darkness, bow before me, peasant!" Just so you know kind of what I'm going for, here's his current costume. Any ideas or inspiration would be much appreciated! Spoiler Global Handle: @Gibs A guy with unpopular opinions.
biostem Posted February 5, 2023 Posted February 5, 2023 2 hours ago, GastlyGibus said: Any ideas or inspiration would be much appreciated! Here's something I whipped up, heavily based upon a costume I've been using for my blaster: darklord1.costume 1
GastlyGibus Posted February 5, 2023 Posted February 5, 2023 7 hours ago, biostem said: Here's something I whipped up, heavily based upon a costume I've been using for my blaster: darklord1.costume 7.6 kB · 1 download Exactly what I was looking for. Thanks! It's awesome! 1 Global Handle: @Gibs A guy with unpopular opinions.
Luminara Posted February 10, 2023 Posted February 10, 2023 I usually muddle through this myself, but I'm enthusiastic about this character and want everything to click now, not in a few months. The concept is a feral woman with dissociative identity disorder who manifests her other personalities as members of her pack. Think Split mixed with Unleashed, and super powers thrown in (Ill/Savage dominator). I already have the name, [The] Pack (can't believe that was available on Everlasting...), and a rough costume that I've been tweaking for the last week. This is what I've achieved so far. Zombie top, Plant legs and boots, everything colored to make her look dirty and clothed in old, blood-soaked rags (i need to make the cloth textures browner, i know). Vampire face for the little blood dribbles. Collar and chain, monstrous hands for the pointy fingers (long nails). I'm aiming for feral, but not animalistic. It doesn't feel like it's quite there yet. 1 Get busy living... or get busy dying. That's goddamn right.
biostem Posted February 10, 2023 Posted February 10, 2023 2 hours ago, Luminara said: I'm aiming for feral, but not animalistic. Are you locked-in on any particular aspects of the pic you posted? Is more clothing out of the question? Are the veins and stuff supposed to depict injuries/scars, or just general grime? I'll take a stab at it when I get home later...
Luminara Posted February 10, 2023 Posted February 10, 2023 2 hours ago, biostem said: Are you locked-in on any particular aspects of the pic you posted? I'm kind of attached to the Zombie top. It feels right for the character, which is somewhat important to me when it's a piece I haven't used before. Bare feet are the only thing that works for the boots, too. 2 hours ago, biostem said: Is more clothing out of the question? Not necessarily, but I already tried all of the jackets, robes, shirts, boleros and skirts, and they all seemed more civilized than I what I was trying to achieve. 2 hours ago, biostem said: Are the veins and stuff supposed to depict injuries/scars, or just general grime? Just grime. 1 Get busy living... or get busy dying. That's goddamn right.
biostem Posted February 11, 2023 Posted February 11, 2023 11 hours ago, Luminara said: [The] Pack OK, here's a concept I came up with, based upon your original screenshot and your other specifications: pack concept1.costume 1 1
TheOtherTed Posted February 15, 2023 Posted February 15, 2023 I've been struggling with this character's costume for too long. The character is basically an insane genie from outer space, and the nominal leader of a trio of insane space genies. I'm also struggling with powersets, but that's for another thread in the Archetypes forum. I want her to look sinister (hence the oh-so-edgy black trim), with a main color that's vaguely reminiscent of fire (hence the wan yellow color). Plus, she needs a mask that covers her lower face. The character will be a Fire tank of some description - just not sure whether I'll go for Fiere Aura or Fiery Melee. Definitely won't be both. Specific points of frustration - I'm not fond of the cow-catcher mask or the color scheme. I'm not typically a fan of bright colors, but maybe this character needs some Zazz and I just don't realize it. You know, Zing, Zork, Kapowza. Anyway, here's a current pic and the costume file, and my thanks in advance. SpaceGenieBlech.costume
Mjolnerd Posted February 15, 2023 Posted February 15, 2023 2 hours ago, TheOtherTed said: Specific points of frustration - I'm not fond of the cow-catcher mask or the color scheme. I'm not typically a fan of bright colors, but maybe this character needs some Zazz and I just don't realize it. \ I think you're right (or... right about being wrong?). Ultimately, "insane space genie" is not a concept that demands subtlety. So here's what I came up with. I leaned a little harder into "genie" than "space." Red because it suggests fire but is also associated with danger, blood, etc. -- hopefully that helps communicate "sinister." I also tried to get that across with things like the inhuman skin color, pointed ears, and face with strange markings and glowing eyes. The Reaper mask helps make it look a little less Mortal Kombat-y while also being loose cloth, which, again, I think helps with the "genie" look. That's also the reason for the gold wristbands -- Disney put some similar bands on the Genie in Aladdin, and while we're by no means beholden to that specific depiction of genies, stuff like that (and to a lesser extent, the bare midriff) acts as a convenient shorthand, telling a viewer "genie" without actually coming right out and announcing it. It's like putting glasses on a character to indicate to the audience that they're smart. Circle of Thorns shoulders hopefully further the "fire" theme, producing a similar effect to the robe in the original design. I changed the hair to Hard Candy because it covers up the "seams" between the mask, jacket and top well. The costume file has a Bio Plasma aura on the eyes, but I turned it off for the screenshots. I think it makes her look more dangerous and powerful, and the "lines" of that aura in particular flow really well the the pointed ears. Personally I feel like this looks a little boring in the editor, but with fire a lot of the heavy lifting as far as making the design visually interesting is going to come from the powers, whichever way you decide to go. So in this case I think that's okay. It will look more exciting in action. spacegenie.costume 2 1 Formerly of Virtue, now on Excelsior: Ace of Spades | Adamant Eve | Arch-Rival | Armageddo | The Bee | Blackbelt | Citizen Arcane | Core | Ctrl Alt Defeat | Daddy Longlegs | Diamant | Doctor Roswell | Drop Dead Gorgeous | Galactrix | Great White Shark Heavy Machinery | Highway Star | The Howl | Inter-Galactica | Ion Maiden | Knockout Artist | Krakatoa | The Night's Templar | The Pact | Paroled McDonald | Sentinelle | Virtual Boy | Volcaniac | White Widow | Yucatan And my most recent 50, The Mother of Invention (Robotics/Traps mastermind, 9 December 2024)
Troo Posted February 15, 2023 Posted February 15, 2023 (edited) 9 hours ago, TheOtherTed said: I want her to look sinister 00o00.costume snakes for hair can look a bit magical and insane Edited February 15, 2023 by Troo 1 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
TheOtherTed Posted February 16, 2023 Posted February 16, 2023 8 hours ago, Mjolnerd said: "insane space genie" is not a concept that demands subtlety. So here's what I came up with 1 hour ago, Troo said: snakes for hair can look a bit magical and insane Dear God, people, what have you DONE?! 3 1
twozerofoxtrot Posted February 16, 2023 Posted February 16, 2023 On 2/11/2023 at 3:41 AM, Luminara said: monstrous hands for the pointy fingers (long nails). A bit late so maybe you've already found this out, but on the monstrous hands you can select the blend pattern and tint it so it looks like her fingers are caked in blood. 2
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