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Everything posted by BZRKR
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In my opinion, unless you are doing something specific and special, the primary "skippable" powers in the Mastermind Primaries are the attacks. The Summoning Powers and the Upgrades are core to building a Mastermind the "normal" way.
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I like the idea of calling the set "Illusion Domination" to separate it from "Illusion Control". Spectral Wounds: I would prefer to keep it in the set. In my opinion the prismatic skulls and the damage that goes away after a while are Iconic to Illusion. Maybe for Illusion Domination, a higher percentage of the damage inflicted heals after 10 seconds? Group Invisibility: I agree that it doesn't exactly fit a Dominator's flavor. I like the idea of "Smoke and Mirrors", especially if it could proc confuse. Here are two more ideas: Chicanery - Placate, with a duration between that of a Stalker and the pool power "Pacify" Shifting Images - Click power, point blank AoE. Grants yourself and allies a chance to proc a short duration Confusion on attacks. Kind of like granting Cognitive Interface without the damage. Phantom Army: Replacing Phantom Army with a remix of Gang War sounds so awesome I worry that balancing the power would be a challenge. With a name like "Phantasmagoria" I almost think that the summoned critters should have Touch of Fear instead of the high Threat, and maybe prefer to fight in melee? Maybe Haunt is a good power to look at for ideas? Or hey, @Steampunkette's "Phantasmal Killers" looks like a good way to go too!
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I like to use a bind like: /bind <keyofyourchoice> "powexec_location 0:5 Disruption Arrow$$powexec_location target Disruption Arrow" So that while in the thick of things, either I drop the arrow on a target or just in front of myself.
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Maybe something along the lines of "A Wizard did it"?
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issue 27 Patch Notes for April 20th, 2021 - Issue 27, Page 2
BZRKR replied to Jimmy's topic in Patch Notes Discussion
Yes. You must communicate fully and without assumptions when discussing technical issues. Thank you! -
issue 27 Patch Notes for April 20th, 2021 - Issue 27, Page 2
BZRKR replied to Jimmy's topic in Patch Notes Discussion
Could you provide the text that you used after the /bind command? -
I haven't seen my Singularity get stuck, mainly because I have been resummoning it to reposition it. However, yesterday while running my Mastermind through the Croatoa arcs, I found my Thugs, when set to aggressive, would get caught up attacking the Fog clouds.
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How do you run... Mender Ramiel's Honoree mission?
BZRKR replied to Greycat's topic in General Discussion
Never knew the debris pile caused the portals. Neat! As for how I do the mission, I either eat purples (To try and avoid that dang curse) and reds (because Damage is King) and go to town (some builds really like having all of the portal Rikti swarming around to feed aura powers etc), or I team up we steamroll it. -
Maybe powexec Cursor would solve the savage leap targeting issues for moving around?
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issue 27 Patch Notes for April 20th, 2021 - Issue 27, Page 2
BZRKR replied to Jimmy's topic in Patch Notes Discussion
Please no. I have already respecced and slotted Infiltrate. -
issue 27 Patch Notes for April 20th, 2021 - Issue 27, Page 2
BZRKR replied to Jimmy's topic in Patch Notes Discussion
I think that Infiltration is always going to be a slower travel power than Super Jump or Super Speed etc because it has the stealth and defense. Personally, I think it's a gem simply because it can take a Luck of the Gambler +7.5% recharge. That's a tradeoff that I'm willing to accept. -
Concealment Pool Update: Stealth or Invisibility?
BZRKR replied to Jimmy's topic in Developer's Corner
Lock the thread, Faultline has the correct answer 🙂 -
issue 27 Patch Notes for April 20th, 2021 - Issue 27, Page 2
BZRKR replied to Jimmy's topic in Patch Notes Discussion
Thank you for all of this! -
I can confirm that it's the same on Tanker Radiation Melee.
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*half-reads @oedipus_tex's informative post about Domination* Super Strength Assault Confirmed!!! 🙂
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Is there any way to make teams less boring?
BZRKR replied to RogueWolf's topic in General Discussion
Check out the Tin Mage and Apex Task Forces, The Mothership Raid, and the various Incarnate Trials if you want to see enemies that don't die so quickly. Maybe organize a special night where your SG goes and does harder content as a group. Maybe add the Zero Deaths Allowed limit where appropriate. Be sure to implement a "minimum snarky comment quota" and have everyone promise that whenever they feel bored, they will activate secondary mutation. -
Does this look right?
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Seconding Bill-Z-Bubba above, you really owe it to yourself to try Super Reflexes with Claws! I use my Super Reflexes/ Claws/ Energy Tanker to pull on MSR, do any Task/Strike Force, and generally do anything in-game that I want to.
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Welp. Now we need arm capes in the game. @oedipus_tex I hope you're happy 🙂
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Agreed and supported. Reskin the existing wooden baseball bat into a dented, scuffed aluminum one, now we have 2 bats. Maybe the "pipe" Staff Melee customization could yield another "street-level" mace?
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Wishlist: Based on the excellent posts upthread, maybe the story should have different options depending on alignment? A Vigilante might sympathize with Warriors who are seen rescuing citizens from perils. A Hero might be disappointed to see the Legacy Chain working with the Warriors, whilst a Rogue might step in to facilitate, for a fee. If it's in the cards, look at adding some new weapon skins to the higher level Warriors. Weapon skins that unlock with shiny new badges 🙂
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And hey, Spectral will still have a chance for a Negative Energy DoT. You may be onto something!
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On my Rad/SS tanker, if I'm herding mez heavy spawns like Carnies with their swarms of Illusionists or on MSR I might get mezzed, but due to mez resistance, it drops so fast that if I don't notice the red text, it feels no different than a spot of latency. Since Beta Decay is my only offensive toggle, it's easy to not notice that it dropped. However, it's possible that you are seeing something different since it's happening on your Blaster too.
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Usual caveats about Dev time and Spaghetti code aside, I'd love to see this idea implemented, especially in a manner similar to Overwhelming Force, which would add knockup to a power that normally wouldn't have it.
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Does anyone else find Fold space a Troll power?
BZRKR replied to laonidas's topic in General Discussion
Ultimate Inspirations are the gold ones you get from Luna, right?