DougGraves Posted October 2, 2021 Posted October 2, 2021 Sorcerers teleport and heal and are annoying in a good way. The first Tsoo to target, but their teleporting makes them hard to take out. After fight Tsoo my team fought sky raiders. The Porters teleport around but no one seems to care about them. They don't seem to do anything special except teleport. Is there something I am missing with Porters? Is there a way to make there teleporting more meaningful?
Aurora_Girl Posted October 2, 2021 Posted October 2, 2021 They teleport. Then they shoot at you. Then they teleport again. Truth in advertising. 1 @Aurora Girl - Excelsior - BSOD Aurora Girl (Blaster)- Energy/Atomic, Queen of Faceplants and former Mayor of Pinnacle Server Straye (Brute)- Savage/SR, Survivor of +4 ITF Nictus Crystals and Bobcat's Bane Aurora Snow (Corruptor) - Ice/Cold, AV Humiliator Terraflux (Controller) - Earth/Rad, Bass Exploder Spynerette (Arachnos Soldier) - Night Widow, Super Spy of Sneakiness and Stabbing Snowberrie (Tank) - Ice/Spines, Disco Ball and Lady of Winter
DougGraves Posted October 2, 2021 Author Posted October 2, 2021 They are called Porters, nothing says they will shoot at you.
TraumaTrain Posted October 2, 2021 Posted October 2, 2021 They should teleport in from nowhere, hit you with, like, a stealth strike, then port away to nowhere again. They could do that all throughout your mission. Make them harriers. Holds and immobilizes can be their weakness. That would make them more interesting. 1 2 2
InvaderStych Posted October 2, 2021 Posted October 2, 2021 (edited) They're Porters. They should either be carrying my stuff, or the pint of beer someone is handing me. 😉 Edited October 2, 2021 by InvaderStych word choice 3 6 2 You see a mousetrap? I see free cheese and a f$%^ing challenge.
Wavicle Posted October 2, 2021 Posted October 2, 2021 They're not too terribly bad, but they're minions. Sorcerers are LTs. Malta takes the same technology and gives it to Gunslingers and they are pretty brutal. 1 2 Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Wavicle Posted October 2, 2021 Posted October 2, 2021 It would be cool if most of the Porters in the game were given Combat Teleport, and a couple of them could even have Fold Space. Frankly, enemies with Teleport Foe powers sound pretty cool to me. 1 1 2 1 Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon
Crysis Posted October 2, 2021 Posted October 2, 2021 9 hours ago, InvaderStych said: They're Porters. They should either be carrying my stuff, or the pint of beer someone is handing me. 😉 1 2
Bionic_Flea Posted October 2, 2021 Posted October 2, 2021 I like all the teleporting critters. It's true that Porters are the least dangerous of the three, but someone's gotta be on the bottom. 1
InvaderStych Posted October 2, 2021 Posted October 2, 2021 31 minutes ago, Crysis said: But .... But .... This is Portor ... 🤣 1 You see a mousetrap? I see free cheese and a f$%^ing challenge.
Xenosone Posted October 2, 2021 Posted October 2, 2021 Its a delay mechanic. Like illusionist and boss level hp. Think the tsoo sorcerer is a better idea with the heal and hurricane. 1 1
InvaderStych Posted October 2, 2021 Posted October 2, 2021 (edited) 10 hours ago, Wavicle said: Malta takes the same technology and gives it to Gunslingers and they are pretty brutal. It's a good thing they haven't figured out that promoting Sappers to Bosses would ruin a lot of people's respective days. Wait, never mind, forget I said anything. Edit: I'd love to have a thought bubble over the head of Sorcerers and Gunslingers when they teleport away and one of my toons uses CT to emerge still in their face a moment after they land. 🤣 In fairness, teleporting mobs seem to have longer range than CT (I'm looking at you Rikti), but most of the time they don't use it. Edited October 2, 2021 by InvaderStych 1 You see a mousetrap? I see free cheese and a f$%^ing challenge.
tidge Posted October 2, 2021 Posted October 2, 2021 1 hour ago, Crysis said: Prêt-à-porter fails are the worst. 1
Haijinx Posted October 2, 2021 Posted October 2, 2021 1 hour ago, Snarky said: They can be damned inconvenient in a kill all True but when you do find them, its very satisfying to smack them upside the conehead hat with a crushing uppercut. 1
ZorkNemesis Posted October 2, 2021 Posted October 2, 2021 15 hours ago, Wavicle said: They're not too terribly bad, but they're minions. Sorcerers are LTs. Porters also come in LT flavors, but the only difference is that they hit harder and have more health. No difference in abilities otherwise. At least the LT Wing Raiders get flamethrowers. Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.
DoctorDitko Posted October 2, 2021 Posted October 2, 2021 (edited) I've already confessed my perverse love of all things related to teleporting. It would be great if these guys -- named after the power -- were any good at it. (Afterthought:) What if they could use TP offensively? Give us non-PVPers a reason to not regret taking IOs with TP protection. I'd enjoy that! Edited October 3, 2021 by DoctorDitko afterthought Disclaimer: Not a medical doctor. Do not take medical advice from Doctor Ditko. Also, not a physicist. Do not take advice on consensus reality from Doctor Ditko. But games? He used to pay his bills with games. (He's recovering well, thanks for asking!)
InvaderStych Posted October 2, 2021 Posted October 2, 2021 3 minutes ago, DoctorDitko said: It would be great if these guys -- named after the power -- were any good at it. Come to think of it, giving them all CT's faster activation could be a simple, but still interesting (if subtle) buff for mobs that teleport. Or it could just make them more annoying for folks who already find them annoying. Or both. 😄 1 You see a mousetrap? I see free cheese and a f$%^ing challenge.
Shenanigunner Posted October 2, 2021 Posted October 2, 2021 I love a good porter, a lot more than stout or yet another medicinal IPA. Oh... those Porters. I find them annoying because they grab your targeting and then zap out of range, leaving you exposed to attacks from the others until you retarget. OTOH, nothing is as much fun as a last shot at a Porter just in time for them to pop away and "defeat" wayyyy over there... As for Sorcerers, same thing except their effin' heals. The only thing I hate more than a Sorcerer is two Sorcerers, healing each other... and the only think I hate more than two Sorcs is a Sapper. Even Quantums rank a little above those. 1 UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com
Clave Dark 5 Posted October 3, 2021 Posted October 3, 2021 The porting makes them a bit harder to deal with, worse than runners; you try and shoot/hit them only to find them gone so now you have to re-target. Just a simple little wrinkle on the usual grunts who'll stand there and try and hit you or whatever. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
Techwright Posted October 5, 2021 Posted October 5, 2021 I don't like them or hate them. The ones that figure out they should be porting behind the hero lines harrying any who are trying to heal: those have a modicum of my grudging respect.
The_Warpact Posted October 5, 2021 Posted October 5, 2021 Just TP Foe them back..."SURPRISE" ...Foot Stomp...next mob. 1 https://www.twitch.tv/boomie373 The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains.
Biff Pow Posted October 5, 2021 Posted October 5, 2021 Porters' strategy is luring dumb NPCs into another room where they will be immediately killed.
Hardship Posted October 5, 2021 Posted October 5, 2021 I don't mind Sappers if I see them. It is the Sapper that I don't see that can really ruin my day.
A Cat Posted October 5, 2021 Posted October 5, 2021 On 10/2/2021 at 4:11 PM, DoctorDitko said: I've already confessed my perverse love of all things related to teleporting. It would be great if these guys -- named after the power -- were any good at it. (Afterthought:) What if they could use TP offensively? Give us non-PVPers a reason to not regret taking IOs with TP protection. I'd enjoy that! You don't already regret not having a one slot boost to 3% to defense or resist? 17 hours ago, Supertanker said: Porters' strategy is luring dumb NPCs into another room where they will be immediately killed. Failable escorts are the bane of my existence. I just struggle to keep them alive unless the difficulty is cranked way down. I taunt everything that moves but they still somehow get killed. Feels bad man.
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