Jump to content

Greycat

Members
  • Posts

    4897
  • Joined

  • Last visited

  • Days Won

    30

Everything posted by Greycat

  1. Not related to Praetoria - that cabal's dealt with in Night Ward. As far as relation to WW's coven... couldn't say. I don't believe so, but I don't recall the lore well enough to absolutely say one way or another.
  2. ... should add the Cabal mostly seems to be there to be annoyed by the Red Caps and look for human males. (Check corners in croatoa...)
  3. Croatoa: Going mostly from memory - Earlier, the Red Caps performed some ritual that had Eochai running around Paragon during Halloween. (Referenced in an explore badge in Atlas Park.) Whether related to that or not (not sure if explicitly stated,) the town north of Paragon known as Salamanca - aka Croatoa (a nod to the missing Roanoake colony) - currently has all sorts of monsters showing up. It's even stated that many of them were the town's residents. It's revealed in the first mission from Skipper Legrange (end of the first contact's arc, before you get Skipper as a contact) that the ghosts you were sent to investigate weren't spirits that didn't pass on, but that the town was being pulled into the spirit world. There are two sides to this - the Red Caps and fir Bolg (pumpkin pie filling) vs the Tuatha and the Red Caps. The Red Caps are trying to perpetuate the war between the Tuatha and fir Bolg (and those warriors keep resurrecting and fighting. More pain for the Red Caps to enjoy.) End goal seems to be permanently making Salmanca into Croatoa.
  4. ... as just mentioned elsewhere, Rock Yew. Earth/TA 'troller. Yes, I was surprised. Now if only we had stone armor Sentinels.
  5. Quick request for Stone Armor for sentinels. I'd love to remake Rock Yew as archery/stone. >.> (Currently earth/ta.)
  6. I wouldn't argue - Trying to think if the window itself can be resized or not, as well. (Honestly, a few things could use scaling up - see "channel buttons on the chat bar." )
  7. The only place I'd be fine with this is PVP. If you could flag a PVP-only character, bump them to 50 and they're limited to PVP-active areas? Fine with me. Granted, there'd still be farming and the like to kit them out, but... *shrug*
  8. There *was* a server with no P2W, AH, etc. that was as close to "old school" as I think you could get. Almost nobody on it when I looked (granted, it's a jarring experience) and I don't think it's still up - I can't find its name or reference to it any more.
  9. Yeah. "Rolling back" isn't as easy in some cases as just changing numbers. (Plus, once you start looking at *everything* that would be affected - say, "roll back to launch!" means no IOs, max level of 40, no capes, I want to say no extra costumes, no red or gold sides, armors exclusive to each other... and that's just the tip of the tip of the iceberg. We've got the code from sunset, not all the changes made in all the years before that. (As interesting as I think that would be.)
  10. Only if you choose to take it that way. For instance: Cars being more fuel efficient? Better. Cars being safer and more survivable in a crash? Better. I don't think anyone's ego is involved there. Call it something other than "epic." Epic ATs = ATs tied to their own storyline versus the generic world ones.
  11. Yes. You *can* love something and miss something and still want to make it better or play "what if" with it. I don't see what's hard to understand about that.
  12. Didn't they add, or try to add, some in the "new" tutorial on live? (Menu, options, graphics and audio, audio, voiceover volume - mine's set to 0%.) I'd say it'd probably be a lot of work for something a lot of people end up wanting to skip (since the BAF cutscene was mentioned...)
  13. Yeah, this, pretty much. Zone is a neighborhood softball game in the park. Nobody expects you to be a pro. Just show up and have fun.
  14. Prove you wrong that you find pets annoying? How is anyone supposed to prove a preference wrong? I can't stand the taste or texture of sweet potatoes. Others love them. Neither is wrong. *shrug*
  15. If we're talking "make a server here like that," sure. That's part of the argument. But with the code in the wild - I mused earlier, too, that it's surpris8ing nobody's set up a "PVP everywhere" server, given it's not an uncommon ask. Maybe not top 10 or 20, but probably top 100, since live. And, since it *is* in the wild, people could do it just out of curiosity, wanting to see if it can be done, wanting to see what all the pitfalls are, etc. Just doing that to "satisfy curiosity" is worthwhile, IMHO. The population will do what the population will do.
  16. This. Having to grind through ridiculous missions to unlock stuff that should have been on a character due to concept at level 1 was ridiculous, frustrating and annoying.
  17. *Archetype!* Arch types are architectural or structural issues! (Or feet.) (Sorry, couldn't leave that nitpick out. It's in fun, not actual criticism. 😉 ) Anyway. What I really wanted to highlight this for is that you *can't* balance between archetypes, because the number of primary and secondary combinations throw that wildly out of balance just within themselves. Even with the same primary, an Earth/FF controller (for instance) will play radically different, PVE or PVP, than an Earth/Storm, or Earth/Rad, or Earth/Emp. And that's *before* getting into IOs, much less builds. Other games? Either everything's fairly even, or you do pretty much just have classes - they may have slightly different gear giving them a slight HP, damage, defense or speed boost, but typically a level X class is going to be very similar to another of the same level and class. The developer may throw a new set of guns or swords or what have you in, but one or two will go to the top and stay there until the *next* batch. I don't envy anyone trying to get some sort of balance or parity in this game, PVP wise.
  18. Go to Null the Gull and ... oh, wait. 😉 Serious answer, though, given you may not have the option to land (getting affected by someone else's GF,) I wouldn't be against this. Honestly, given the proliferation of GF, I'd like to see *other* ATs also get a look at powers that can't be activated in the air. Grounded, for instance, is annoying, but makes thematic sense for electric armor (needing to be on the ground.) Hot feet, though, for example... not so much.
  19. The game shouldn't be adjusted to make min/maxing even easier, no. We already don't have to take prerequisites for travel powers, which frees up power picks and (potentially) slots. We get Fitness for free. About the only way to make min/maxing even cheesier would be getting rid of all power level restrictions and prerequisite restrictions. It's one power which you don't even have to add slots to if you don't want. It's not the end of the world to actually have to make *a* choice or have *a* restriction somewhere while creating a character.
  20. The only downside with coming up with whip sets (which have been asked for in one flavor or another since ... well, demon MMs got whips, if not before) is that the animation for them is apparently exceptionally difficult and time consuming, even compared to other sets (creating MM pets aside.) That said, I'd think this sort of setup you're describing is more viable just because you're not trying to grapple/rope/wrap someone in the whip (another of those "engine can't do it, apparently" things.) Closest thing here is "trip" which should be just as doable as Staff's toe-poking attack (again, aside from animation woes for whips.)
  21. Earlier. It was a thing in Egypt, as I recall, and for the fairly practical reason of lice. So, bald-with-wigs was in millenia ago. I'm fairly sure that extended to the rest of the body, but don't quote me on that. (OTOH, given tomb paintings, as I recall, were in part to help keep you looking "ideal" in the afterlife and I don't recall any there with indications of 'pit hair, well...)
  22. And I just want to touch on - well, two things, thinking of this. Actually, maybe three. 1. Even on live, even during the heyday of PVP, I rarely enjoyed Warburg or RV. It felt more like a T9-off than fighting, either as or dealing with classes with armor. 2. One of the things I kind of wish would go away in zone is the "+5 levels worth of powers when exemped." For reason 1, it helped kill interest in Siren's Call (which needs... help, anyway, and I think I've posted about that - bounty's not worth it, the zone NPC battles are meh and slow - that sort of thing. Used to be my favourite zone, though.) I don't think there'd be a lot of support for that, though. 3. I actually ran across a couple of people who *wanted* to PVP in BB... eesh, probably close to two months ago now. While it had some of the obvious problems of the allowed level range (one of the instigators was a stalker who could barely get in the zone, I was on a 22 or so SS/WP brute, we had others swapping in and out) - it was *fun.* Nobody had a "build" really (until the end, and even then it was kind of fun trying to figure out how to 2v1 that PVP build MM.) It was a callback to the old casual zone days in a lot of ways. And I think if more people had *that* experience, well...
  23. Well, it *is* better than the alternative... And with that milestone, I *should* have gotten my first one next year, but I've gotten them over the last 10 years for some reason...
  24. I'd say that was a radical idea, if not for the "free accolades that only work in PVP" that already exist. And it would very directly and decisively knock down one of the things I mentioned as a barrier to entry (having gone from "everyone's using SOs" to the current setup where, yes, a build *is* important.) No, it wouldn't completely throw the door open to where we'd see a giant chunk of people in zone (or arena) events - but it'd help. Or at least have people feel like staying around to learn is *worthwhile.* ... You'd just have to teach them how to use/access a second or third build. ;) About the only thing I'd say to go along *with* this is a popup or something to warn someone going from a PVP to PVE environment that "Reminder: You are currently using PVP-only IOs that will not work in PVE content!" But that isn't a huge deal (unless it's their only build, somehow - like they respecced instead of using a secondary build.)
×
×
  • Create New...