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Vanden

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Everything posted by Vanden

  1. You got some old info. All you have to do is speak to specific tailor NPCs (cosmetic surgeons) and you can change your gender per costume slot. That was added long before the shut down.
  2. I think it's just supposed to be a generic primary-colored theme superhero costume.
  3. Yes, Alpha powers that affect healing will also affect Absorb.
  4. The AoE immobs work fine for that, they easily recharge fast enough to get the 2 stacks needed, and they also set up Containment on groups for your APP AoE attacks.
  5. 1.75% is the higher than normal rate. The normal rate is 1.666…%.
  6. I thought you said you don't care how it performs
  7. All the Blaster Secondaries have endurance management powers (which we've taken to calling "sustain" powers). With regards to Ice's in particular, it's excellent, a top contender for best overall sustain power. On top of the recovery and +Absorb it gives, it's a massive 30-foot radius PBAoE slow, which will keep enemies from getting to you. With Energy Blast's knockback, some enemies may find it literally impossible to get in melee range of you.
  8. I think this was changed for PvP balance reasons.
  9. Hm, I could see it happening. But Gravity Distortion deals ~10% more damage than other single-target holds besides Char, I'm guessing because it's a t3 power instead of a t2. It would probably lose that bonus damage.
  10. Base Recovery rate for VEATs is 1.75% end/sec. However, after training to level 2 or higher on a VEAT, and getting Stamina, the combat attributes window will report the base Recovery rate as 1.84%. This seems to be a display bug only, for just the base Recovery entry; manually adding up the recovery values for base recovery and Stamina (and any other active recovery buffs) will give a higher value than the total Recovery entry shows, but if you use 1.75 instead of 1.84 for base recovery the numbers will match. Confirmed on both Arachnos Soldiers and Arachnos Widows.
  11. The overall damage is the same, but the recharge of the immob is half the hold's.
  12. Technically Conditioning itself doesn't do anything. The VEATs have slightly higher base Regen and Recovery as part of their AT mods: 100% HP in 3min 20sec, versus 4min for all other ATs, and 105 endurance generated per minute, versus 100 for all other ATs. That puts their Regeneration 20% higher than base, and Recovery 5% higher than base, well over the 1% mark. And those boosts are multiplicative with other Regen and Recovery buffs, which means those effects are even stronger when used on VEATs.
  13. I think these players have already gone, and have been gone since HC announced they were in talks with NCSoft.
  14. Pseudo-pet-using powers like Lightning Rod will inherit the Assassin's Mark effect, and it can trigger on the pet itself. Naturally the psuedo-pet does not have Build Up and can't actually benefit from it, but the message still happens.
  15. Game design-wise, it wouldn't break anything. CoH would still be perfectly functional if you could pick a t2 secondary on creation. Programming-wise, absolutely. The game is not programmed to let you take your t2 at creation and has several measures in place to prevent it. That's not to say that it can't be done, but it's a big task with major potential to cause issues if not implemented perfectly.
  16. People heap abuse on the developers trying to make something nice for them, draining any enjoyment the developers get out of making things, and causing them to stop trying.
  17. It’s probably because he made a slightly different claim on Reddit.
  18. There’s nothing in the game that says that Rularuu’s original backstory isn’t still canon.
  19. I think the issue here is that Defiance 1.0 sucked and everyone who had it back then hated it.
  20. Does anyone know when exactly Kora Fruit were downgraded to give level 2 instead of level 3 inspirations? I know it happened alongside or immediately prior to the addition of inspiration storage to SG bases, but I can't remember if bases launched with Storage in I6 or if it was added later.
  21. I think you're really overestimating how much time it would take to accumulate tons of tier 3 inspirations. You could set up a bind to upgrade the inspirations, then mash the Buy button at a store at the same time as the bind and have a full tray in about 5 seconds, maybe. You could then email them yourself to bypass the tray size limit, which takes only a little longer.
  22. Tier 3 inspirations were easy to get prior to the addition of inspiration storage (issue 6) in bases by running Kora Fruit missions. That's how people would fill their trays with them back in the day.
  23. You have to be joking. He's not even making the same claim as you.
  24. Sounds like you want great AoE damage AND single-target damage AND crowd control, which would be a bit of a tanker-mage and a balance no bueno.
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