BurtHutt Posted November 24, 2020 Posted November 24, 2020 Thanks to all who keep making this possible! 1
Peacemoon Posted November 24, 2020 Posted November 24, 2020 Thank you all!! 😘 1 Retired, October 2022. Fallout Engineer Rad/AR Defender || Peacemoon Empathy/Psi Defender || Svarteir Dark/Dark Controller Everlasting || UK Timezone
Oklahoman Posted November 24, 2020 Posted November 24, 2020 Thanks to everyone for their hard work on this big update! 1 Oklahoman, Okie, Vayne Glorious, Sooner Magic, Treehugging Wacko, Boy Band, etc Farming Incarnate Salvage - 1 salvage roll every 15 minutes! || Why NO TELLS to join your little MSR thing? Using DEMORECORD To Find Who Is Sabotaging Lambda Badge Runs https://www.twitch.tv/oklahomancoh || @oklahoman.bsky.social
csr Posted November 24, 2020 Posted November 24, 2020 2 hours ago, WindDemon21 said: I thought it was supposed to be 1.17s? It also appears it's damage was lowered and is now the worst ST DPA in the set? Even Barrage which is tier 1 does more damage and DPA than this at tier 3 and is on a 6s rech, where bone smasher is 8s rech.. Also, 1.17s is a big deal, at least as far as my testing goes, only when followed attacks are within 2 seconds of the scrapper crit proc can you get a 3rd attack with the extra crit bonus. Can we also fix the proc to show an icon when the crit proc bonus is up. The last I checked Barrage was inappropriately counting the Fiery Embrace damage in its Detail Info calculations.
WindDemon21 Posted November 24, 2020 Posted November 24, 2020 (edited) FYI the cone on power crash is amazing, thanks for listening about changing stun to that. Any chance we can get shadow maul bumped up to 10ft too and ToF's radius increased? Edited November 24, 2020 by WindDemon21
Cinnder Posted November 24, 2020 Posted November 24, 2020 Question: do low level mobs drop just any random type of DO? As my current char is magic origin, I chose a mish with CoT, but they dropped sci/tech, mut/sci, and mut/mag -- only the latter of which would I have expected from mages.
Shaman Coyote Posted November 24, 2020 Posted November 24, 2020 If this is just one page, the full I27 is going to be like a whole new game. This is huge. Everyone on the team that is running/improving/maintaining this game is stunning. For volunteers, I must say, you folks work like you're getting paid big bucks... And I THANK YOU ALL! (Especially for /extra_modifiers, TP changes and, most of all, Athletic Run!!!)
mysterycycle Posted November 24, 2020 Posted November 24, 2020 Thank you so much for all your hard work! It's been such a blast to come back to CoH after so many years away!
Hyperstrike Posted November 24, 2020 Posted November 24, 2020 (edited) As the announcement says. Convert over to the HC launcher at your earliest opportunity. It works great, and is easier to monitor multiple versions of the game with. Edited November 24, 2020 by Hyperstrike 1 If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Hyperstrike Posted November 24, 2020 Posted November 24, 2020 4 minutes ago, Wintercat said: Thank you. Thank you ever so much. Yep. I feel I should flop back in bed, smoking a cigarette... 2 If you want to be godlike, pick anything. If you want to be GOD, pick a TANK!
Vanden Posted November 24, 2020 Posted November 24, 2020 Are we gonna see details about the /enterbasefrompasscode exploit that had to be fixed? 1 A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Jacke Posted November 24, 2020 Posted November 24, 2020 (edited) Kudos to all the devs who worked to make this release and with the beta testers polished it for release. 8 minutes ago, Vanden said: Are we gonna see details about the /enterbasefrompasscode exploit that had to be fixed? It must be something about the general case in many or maybe some particular zones, or some implementation detail that was changed. Because we still have /enterbasefrompasscode in a more limited sense. When close to a Base portal, including the summoned ones, or after invoking without using Long Range Teleporter, Base Transporter, or the Day Job temp power Monitor Duty Teleporter, /enterbasefrompasscode can still be used. Already tested that today. Edited November 24, 2020 by Jacke Remember! Let's be careful out there! City Global @Jacke, @Jacke2 || Discord @jacke4913 @TheUnnamedOne's BadgeReporter Popmenu Commands Popmenu including Long Range Teleport Available Zones Finding Your City Install Root on Windows for HC Launcher, Tequila, Island Rum
Mr Pierce Posted November 24, 2020 Posted November 24, 2020 8 hours ago, Jimmy said: Warshades Inherent / Umbral Aura > Shadow Recall Now functions the same as Teleport Target, and has a new icon to match (previously this power mirrored Recall Friend) Umbral Blast > Starless Step Now functions the same as Combat Teleport, and has a new icon to match (previously this power mirrored Teleport Foe) Umbral Aura > Shadow Slip Now functions the same as Fold Space, and has a new icon to match (previously this power mirrored Long Range Teleport) REQUEST Please let us use Starless Step and Shadow Slip in Dwarf Form. Having access to those new tools would allow us to move around easier in that form and bring the mobs to us. I don't see a reason they shouldn't be allowed. 2 1
spiritbrand Posted November 24, 2020 Posted November 24, 2020 3 hours ago, Hover said: Ok it is absolutely time to make a combat-teleporting /martial blaster. Six mini teleports!!! If anyone needs me I'll be in the character creator for the next three hours choosing a primary set and messing around with asymmetrical shoulder pieces 😄 I'm not sure I get the benefit of these short-range combat teleports. When and why would I use this versus just moving over to the other spot? Especially if it's a two-click maneuver.
Jaguaratron Posted November 24, 2020 Posted November 24, 2020 Why does blaster tactical arrow oil slick arrow have a 90s CD while the trick arrow set oil slick arrow have a 3 minute CD?
Grimz Posted November 25, 2020 Posted November 25, 2020 Anyone else already excited for what they have in store for us in page 28? 😛
Jacke Posted November 25, 2020 Posted November 25, 2020 1 hour ago, Mr Pierce said: REQUEST Please let us use Starless Step and Shadow Slip in Dwarf Form. Having access to those new tools would allow us to move around easier in that form and bring the mobs to us. I don't see a reason they shouldn't be allowed. You should make a post for that in the Suggestions forum. I did a search there for "warshade" and there's not one on it yet. https://forums.homecomingservers.com/forum/45-suggestions-amp-feedback/ 1 Remember! Let's be careful out there! City Global @Jacke, @Jacke2 || Discord @jacke4913 @TheUnnamedOne's BadgeReporter Popmenu Commands Popmenu including Long Range Teleport Available Zones Finding Your City Install Root on Windows for HC Launcher, Tequila, Island Rum
Jacke Posted November 25, 2020 Posted November 25, 2020 1 minute ago, Grimz said: Anyone else already excited for what they have in store for us in page 28? 😛 Yes. 🙂 And there's also going to be more Pages in Issue 27 before that. Remember! Let's be careful out there! City Global @Jacke, @Jacke2 || Discord @jacke4913 @TheUnnamedOne's BadgeReporter Popmenu Commands Popmenu including Long Range Teleport Available Zones Finding Your City Install Root on Windows for HC Launcher, Tequila, Island Rum
City Council Jimmy Posted November 25, 2020 Author City Council Posted November 25, 2020 5 minutes ago, Jaguaratron said: Why does blaster tactical arrow oil slick arrow have a 90s CD while the trick arrow set oil slick arrow have a 3 minute CD? It has no defence debuff It has a smaller radius It doesn't benefit from the Blaster's increased damage values due to the rather odd way the power is implemented 4 Got time to spare? Want to see Homecoming thrive? Consider volunteering as a Game Master!
Arnabas Posted November 25, 2020 Posted November 25, 2020 Doubling the recharge time on Sting of the Wasp kills one of my characters. I have an AR/ Ninja blaster who does a fair bit of melee. I slotted his sword attacks to go as fast as possible. They were still a bit slow, but manageable. Now, not so much. I will therefore ask again that the fighting pool be customizable to show different types of attacks, including swords. I wouldn't even care if the type of damage didn't match up. I just want to swing my sword.... On the other hand, adding stances was a great idea and saved me from having to respec one of my guys. I always kept him in Beast Run mode because it suited him, but recently took Combat Jumping, which negates it. I was going to respec to remove CJ, but now I don't have to. Beyond that, I really like to see new missions being added. That, for me personally, is one of the most important things to focus on. 1
Grimz Posted November 25, 2020 Posted November 25, 2020 1 minute ago, Jimmy said: It has no defence debuff It has a smaller radius It doesn't benefit from the Blaster's increased damage values due to the rather odd way the power is implemented Is there a way to change the power so it can benefit from Defiance?
Glacier Peak Posted November 25, 2020 Posted November 25, 2020 1 minute ago, Arnabas said: Beyond that, I really like to see new missions being added. That, for me personally, is one of the most important things to focus on. New Story Arcs: The Graveyard Shift & The Freakish Lab of Dr. Vahzilok. 3 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
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