Wavicle Posted April 20, 2021 Share Posted April 20, 2021 (edited) And yea, Aim does it, Weave does it. Seems like activating just about anything temporarily reduces Stealth from 55 to 36. Edited April 20, 2021 by Wavicle Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
Wavicle Posted April 20, 2021 Share Posted April 20, 2021 11 minutes ago, Bopper said: Actually, I think you're right. The suppression should be for 10s, and I think the problem is EndActivate. That would make every click power cause suppression which seems overkill. I don't know what Defiant is either Looking at that, seems like EndActivate might not be the only one that should change... Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
Bopper Posted April 20, 2021 Share Posted April 20, 2021 1 minute ago, Wavicle said: Looking at that, seems like EndActivate might not be the only one that should change... I asked UberGuy about it, he thinks his parser might actually be bugged. So standby on any conclusion. But the fact you are seeing CJ and SJ causing suppression, it strongly hints at the fact EndActivate is being used erroneously. 1 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn Link to comment Share on other sites More sharing options...
Wavicle Posted April 20, 2021 Share Posted April 20, 2021 (edited) 15 minutes ago, Bopper said: I asked UberGuy about it, he thinks his parser might actually be bugged. So standby on any conclusion. But the fact you are seeing CJ and SJ causing suppression, it strongly hints at the fact EndActivate is being used erroneously. In Brickstown by the entrance to the Talos Island Safeguard Mission there is often a unit of PPD stationed, and not too far away there is a group of Not Automatically Confrontational (Yellow instead of Red) Crey. When I activate powers, such as CJ, while using Stealth by this group of PPD, the Crey and PPD begin attacking each other. Seems like it might be related. Bricks is so weird. EDIT: I'm not sure if I even have to activate anything. Those mobs are just aggroing to each other from Really far away. Edited April 20, 2021 by Wavicle Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
arcane Posted April 20, 2021 Share Posted April 20, 2021 Is it possible the clock is literally going slower at work on major patch days? 🤔 1 2 Link to comment Share on other sites More sharing options...
Super Atom Posted April 20, 2021 Share Posted April 20, 2021 I can't believe I'm gonna take fly. You maniacs. 2 Link to comment Share on other sites More sharing options...
JasperStone Posted April 20, 2021 Share Posted April 20, 2021 yes. Yes. YES! Be honest with yourselves ...this a whole blooming issue. So excited to revisit and tweak a few characters. Forums - a place, meeting, or medium where ideas and views on a particular issue can be exchanged. "it will be a forum for consumers to exchange their views on medical research" Spam Response- Spam, in the context of cybersecurity, refers to any unsolicited and often irrelevant or inappropriate messages sent over the internet. Link to comment Share on other sites More sharing options...
UberGuy Posted April 20, 2021 Share Posted April 20, 2021 43 minutes ago, Bopper said: I asked UberGuy about it, he thinks his parser might actually be bugged. So standby on any conclusion. But the fact you are seeing CJ and SJ causing suppression, it strongly hints at the fact EndActivate is being used erroneously. It's fixed and updated data is present. Almost certainly you'll need to force a page refresh and maybe clear cache, as the file caching settings sent to browsers won't expect this to be refreshed so soon 1 Link to comment Share on other sites More sharing options...
ValkyrieLummi Posted April 20, 2021 Share Posted April 20, 2021 Ok, I am completely confused. Invisibility is gone, so what power now fully hides you? Say you want to run through a mission to get to the end, do I use stealth now? Will that keep me hidden like Invis did? Or do I have to use Invis's replacement power? Will always love being an Empathy Defender! Sod the haters! Link to comment Share on other sites More sharing options...
WindDemon21 Posted April 20, 2021 Share Posted April 20, 2021 7 hours ago, Jimmy said: Spirit Ward This power is now a toggle which can be maintained on an allied target 0.39/s endurance cost Now provides a continually refreshing absorb shield for as long as the toggle is maintained Each tick of the absorb shield lasts for 20s, meaning it will take 20s to max out or fully refresh the shield The initial cast provides a burst of absorb shield This initial burst is the equivalent of a 10s of the refreshing absorb shield The strength of the Absorb shield now scales based on the caster's AT, rather than the target's health ie: Defenders will apply a stronger shield (this is how all other ally buffs and heals work) Cooldown reduced from 60s to 15s Ok, so testing this online, I get it's burst initially, but unless you're going to constantly toggle it off and back on for that which I highly doubt is worth anyone's time to do so, on a brute it's only giving 19hp base at 50 every two seconds. This is pretty absurdly underwhelming. I'm a big fan of it being a toggle now, but for right now it's value is so basically useless I would rather have it the way it was before, but rather, would have it's value simply increased to be actually useful even at the cost of some of that initial bump. 1 Link to comment Share on other sites More sharing options...
Bopper Posted April 20, 2021 Share Posted April 20, 2021 2 minutes ago, ValkyrieLummi said: Ok, I am completely confused. Invisibility is gone, so what power now fully hides you? Say you want to run through a mission to get to the end, do I use stealth now? Will that keep me hidden like Invis did? Or do I have to use Invis's replacement power? Use Stealth now PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn Link to comment Share on other sites More sharing options...
Arbegla Posted April 20, 2021 Share Posted April 20, 2021 5 minutes ago, ValkyrieLummi said: Ok, I am completely confused. Invisibility is gone, so what power now fully hides you? Say you want to run through a mission to get to the end, do I use stealth now? Will that keep me hidden like Invis did? Or do I have to use Invis's replacement power? Simply speaking, if you don't attack anything (and they wouldn't normally detect invis) you will remain completely invisible due to Stealth having the same effects has old Invis. but now, if you are hit, you get Stealth's effects (still kinda stealthy, and higher defense values) 1 Link to comment Share on other sites More sharing options...
UberGuy Posted April 20, 2021 Share Posted April 20, 2021 2 minutes ago, ValkyrieLummi said: Ok, I am completely confused. Invisibility is gone, so what power now fully hides you? Say you want to run through a mission to get to the end, do I use stealth now? Will that keep me hidden like Invis did? Or do I have to use Invis's replacement power? You use Stealth now. However, it's slightly different mechanically. You no longer are Only Affecting Self, but if you attack or are attacked, you'll be unstealthed. 1 Link to comment Share on other sites More sharing options...
Arbegla Posted April 20, 2021 Share Posted April 20, 2021 6 minutes ago, WindDemon21 said: Ok, so testing this online, I get it's burst initially, but unless you're going to constantly toggle it off and back on for that which I highly doubt is worth anyone's time to do so, on a brute it's only giving 19hp base at 50 every two seconds. This is pretty absurdly underwhelming. I'm a big fan of it being a toggle now, but for right now it's value is so basically useless I would rather have it the way it was before, but rather, would have it's value simply increased to be actually useful even at the cost of some of that initial bump. Its based on AT modifiers now, and brute's AT modifier for buffs is pretty low. So it's probably a nerf on a brute. On a defender however, its probably a HUGE buff. Link to comment Share on other sites More sharing options...
ValkyrieLummi Posted April 20, 2021 Share Posted April 20, 2021 Just now, UberGuy said: You use Stealth now. However, it's slightly different mechanically. You no longer are Only Affecting Self, but if you attack or are attacked, you'll be unstealthed. Thank you! That clears up a lot of confusion! ❤️ Will always love being an Empathy Defender! Sod the haters! Link to comment Share on other sites More sharing options...
WindDemon21 Posted April 20, 2021 Share Posted April 20, 2021 1 minute ago, Arbegla said: Its based on AT modifiers now, and brute's AT modifier for buffs is pretty low. So it's probably a nerf on a brute. On a defender however, its probably a HUGE buff. I'm aware of that, but it shouldn't be so useless on anything but a defender either. Some middle ground ought to be more applicable, especially since as a defender you usually have a heal/debuff something to not really need that initial absorb burst anyway too. Link to comment Share on other sites More sharing options...
Bopper Posted April 20, 2021 Share Posted April 20, 2021 2 minutes ago, WindDemon21 said: I'm aware of that, but it shouldn't be so useless on anything but a defender either. Some middle ground ought to be more applicable, especially since as a defender you usually have a heal/debuff something to not really need that initial absorb burst anyway too. Enhanced, you're looking at providing ~19 absorb per second. Providing anyone the equivalent of 19 HPS is significant, especially from a non support AT. 1 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn Link to comment Share on other sites More sharing options...
Wysper Posted April 20, 2021 Share Posted April 20, 2021 Is there a good page to look at /powexec_location and other such power bindings? Link to comment Share on other sites More sharing options...
Spectre7878 Posted April 20, 2021 Share Posted April 20, 2021 So stealth and infiltration don’t work at the same time. I thought they did. Link to comment Share on other sites More sharing options...
DarkWings Posted April 20, 2021 Share Posted April 20, 2021 Aww they removed those glitch emotes like that one where a beam of electric appears, well they were fun while they lasted but finally my mystic flight is faster and there is more tips.. Guides & Popmenus: The Consolidated List of Popmenus MM Emotes for Pets Popmenu Link to comment Share on other sites More sharing options...
SuperPlyx Posted April 20, 2021 Share Posted April 20, 2021 Should turning Sprint on cause Stealth to drop from 55 to 36 ? Because it does Link to comment Share on other sites More sharing options...
Wavicle Posted April 20, 2021 Share Posted April 20, 2021 @Bopper Even clicking an Inspiration suppresses the top layer of Stealth. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
Wavicle Posted April 20, 2021 Share Posted April 20, 2021 43 minutes ago, Spectre7878 said: So stealth and infiltration don’t work at the same time. I thought they did. hopefully eventually, but not currently. Travel powers stack. Stealth powers do not, yet. Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
Bopper Posted April 20, 2021 Share Posted April 20, 2021 4 minutes ago, Wavicle said: @Bopper Even clicking an Inspiration suppresses the top layer of Stealth. yup, basically everything that can build up Arcane Power from Sorcery can suppress Stealth/EvMa, as both use EndActivate as an event trigger. PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn Link to comment Share on other sites More sharing options...
Wavicle Posted April 20, 2021 Share Posted April 20, 2021 2 minutes ago, Bopper said: yup, basically everything that can build up Arcane Power from Sorcery can suppress Stealth/EvMa, as both use EndActivate as an event trigger. but is that truly WAI for both Stealth and EvMa? Wavicle's Guide To What Really Matters: What Needs To Be Done On Every Toon Link to comment Share on other sites More sharing options...
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