Squeegle Posted December 1, 2021 Share Posted December 1, 2021 So, I've been working on a beam rifle/bio sentinel. With TWO accuracy SOs AND Tactics I have less than a 50% accuracy during combat. It cannot hit white level mobs consistently. While playing my Water/Martial Arts blaster that has RED DOs and does not have tactics (missions set currently at +2)....I can hit ANYTHING. 1 Link to comment Share on other sites More sharing options...
EdgeOfDreams Posted December 1, 2021 Share Posted December 1, 2021 The most likely explanations are that you're exaggerating or you got an extreme run of bad luck on one character and good luck on the other. Either way, no one is going to believe you without combat log screenshots or a video or whatever. People have been complaining about accuracy in this game since it launched, but every time someone has looked at the actual code, it has turned out to be working as intended. 2 3 Link to comment Share on other sites More sharing options...
Squeegle Posted December 1, 2021 Author Share Posted December 1, 2021 RED DOs man....level 18 RED and one level 20 IO. The blaster is level 23. I can hit protean consistently he's level 25. TWO level 24 SOs in the sentinel WITH tactics...and it misses a ton on white level mobs. Link to comment Share on other sites More sharing options...
Aeroprism Posted December 1, 2021 Share Posted December 1, 2021 Oh, didn't you know? Accuracy SOs work only if you put three of them together. 6 Link to comment Share on other sites More sharing options...
Shred Monkey Posted December 1, 2021 Share Posted December 1, 2021 (edited) We can actually perform math with real numbers to determine the chance to hit NPCs of different levels under different scenarios. This is why you're going to get a bunch of snarky answers... because you're 2 scenarios just don't match the math. But even simpler, if you want to see the real numbers, you can look at the combat log to see the actual hit rolls and chance to hit. You can also monitor last hit chance in your combat attributes. The maximum chance to hit something is capped at 95%. Edited December 1, 2021 by Shred Monkey 1 Active on Excelsior: Prismatic Monkey - Seismic / Martial Blaster, Shadow Dragon Monkey - Staff / Dark Brute, Murder Robot Monkey - Arachnos Night Widow Link to comment Share on other sites More sharing options...
Yomo Kimyata Posted December 1, 2021 Share Posted December 1, 2021 I seem to recall that one of the devs said that they were rejiggering accuracy so that it only worked for players who "really want it." 1 11 1 Who run Bartertown? Link to comment Share on other sites More sharing options...
gamingglen Posted December 1, 2021 Share Posted December 1, 2021 13 minutes ago, Shred Monkey said: The maximum chance to hit something is capped at 95%. It's really 94%. 95.01+ is a miss. 1 Link to comment Share on other sites More sharing options...
Rishidian Posted December 1, 2021 Share Posted December 1, 2021 2 minutes ago, Yomo Kimyata said: I seem to recall that one of the devs said that they were rejiggering accuracy so that it only worked for players who "really want it." That must be my problem. I missed the 'I Really Want It' option. I'll have to make sure I check that box (and sacrifice a chicken). I have noticed my RNG rolls tend to be higher the the MOB's RNG rolls. And I've seen multiple times a single power rolling over 95 consecutively, but with several other rolls in between - it's just 1 power that seems to roll high. Link to comment Share on other sites More sharing options...
Squeegle Posted December 1, 2021 Author Share Posted December 1, 2021 Accuracy on blaster: 1.45 (hits purples consistently) Accuracy on Sentinel: 1.89 (is afraid it might shoot itself in combat) Link to comment Share on other sites More sharing options...
ZorkNemesis Posted December 1, 2021 Share Posted December 1, 2021 7 minutes ago, gamingglen said: It's really 94%. 95.01+ is a miss. But 0.00 also counts and is a hit. Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live. Link to comment Share on other sites More sharing options...
Doomguide2005 Posted December 1, 2021 Share Posted December 1, 2021 25 minutes ago, Aeroprism said: Oh, didn't you know? Accuracy SOs work only if you put three of them together. Dang, I knew I should have read the fine print on the Attack Mechanics page 1 Link to comment Share on other sites More sharing options...
Squeegle Posted December 1, 2021 Author Share Posted December 1, 2021 meh, deleting the sentinel since it can barely complete a mission its own level while the blaster mows through stuff +2 its level with a handicap. accuracy is crap. Link to comment Share on other sites More sharing options...
Doomguide2005 Posted December 2, 2021 Share Posted December 2, 2021 4 minutes ago, Squeegle said: Accuracy on blaster: 1.45 (hits purples consistently) Accuracy on Sentinel: 1.89 (is afraid it might shoot itself in combat) What difficulty are you running both on and how much to hit do they both have? Link to comment Share on other sites More sharing options...
JnEricsonx Posted December 2, 2021 Share Posted December 2, 2021 I'm pretty sure this game wasn't made by Xcom devs. 5 Link to comment Share on other sites More sharing options...
Sovera Posted December 2, 2021 Share Posted December 2, 2021 5 minutes ago, Squeegle said: meh, deleting the sentinel since it can barely complete a mission its own level while the blaster mows through stuff +2 its level with a handicap. accuracy is crap. I'm not sure if you are serious, but I'm going out on a limb that you must have been fighting something that debuffed accuracy if you were missing that badly. Tsoo with their Hurricanes or CoT ghosties or whatever. Sentinels have their problems but accuracy isn't one of them. 2 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
Aeroprism Posted December 2, 2021 Share Posted December 2, 2021 4 minutes ago, Squeegle said: meh, deleting the sentinel since it can barely complete a mission its own level while the blaster mows through stuff +2 its level with a handicap. accuracy is crap. To be fair, you sound like you don't want to be convinced, you just want approval. Happy deletion, I guess. 2 Link to comment Share on other sites More sharing options...
JnEricsonx Posted December 2, 2021 Share Posted December 2, 2021 :::checks his 50 sentinel:::: Hits pretty well, have a extra 40%global acc from sets... 2 Link to comment Share on other sites More sharing options...
roleki Posted December 2, 2021 Share Posted December 2, 2021 Seconding the debuff theory... for the most part, all the Accuracy in the world is worthless if your ToHit is cratered. Anything you can have, we have it. Even got a devil in the attic. Link to comment Share on other sites More sharing options...
Aurora_Girl Posted December 2, 2021 Share Posted December 2, 2021 1 hour ago, Squeegle said: So, I've been working on a beam rifle/bio sentinel. With TWO accuracy SOs AND Tactics I have less than a 50% accuracy during combat. It cannot hit white level mobs consistently. While playing my Water/Martial Arts blaster that has RED DOs and does not have tactics (missions set currently at +2)....I can hit ANYTHING. I unequivocally call horseshoes. 1 @Aurora Girl - Excelsior - BSOD Aurora Girl (Blaster)- Energy/Atomic, Queen of Faceplants and former Mayor of Pinnacle Server Straye (Brute)- Savage/SR, Survivor of +4 ITF Nictus Crystals and Bobcat's Bane Aurora Snow (Corruptor) - Ice/Cold, AV Humiliator Terraflux (Controller) - Earth/Rad, Bass Exploder Spynerette (Arachnos Soldier) - Night Widow, Super Spy of Sneakiness and Stabbing Snowberrie (Tank) - Ice/Spines, Disco Ball and Lady of Winter Link to comment Share on other sites More sharing options...
Aurora_Girl Posted December 2, 2021 Share Posted December 2, 2021 1 hour ago, Squeegle said: So, I've been working on a beam rifle/bio sentinel. With TWO accuracy SOs AND Tactics I have less than a 50% accuracy during combat. It cannot hit white level mobs consistently. While playing my Water/Martial Arts blaster that has RED DOs and does not have tactics (missions set currently at +2)....I can hit ANYTHING. Diantane....? Is that you? 🧐 1 10 @Aurora Girl - Excelsior - BSOD Aurora Girl (Blaster)- Energy/Atomic, Queen of Faceplants and former Mayor of Pinnacle Server Straye (Brute)- Savage/SR, Survivor of +4 ITF Nictus Crystals and Bobcat's Bane Aurora Snow (Corruptor) - Ice/Cold, AV Humiliator Terraflux (Controller) - Earth/Rad, Bass Exploder Spynerette (Arachnos Soldier) - Night Widow, Super Spy of Sneakiness and Stabbing Snowberrie (Tank) - Ice/Spines, Disco Ball and Lady of Winter Link to comment Share on other sites More sharing options...
Shenanigunner Posted December 2, 2021 Share Posted December 2, 2021 Rule 1: always play a sport toon that uses hardware, so you can blame it. 🙂 1 1 UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com Link to comment Share on other sites More sharing options...
Peacemoon Posted December 2, 2021 Share Posted December 2, 2021 Unfortunately you’ll never know the answer for why your accuracy was lower in your sentinel. Bearing in mind that accuracy for all players is the same and not reduced by AT, so that line of inquiry is a bit of a folly. Most likely you were debuffed or enemies were buffed. You can actually check your accuracy % in the combat text. Whenever you use a power, and it tells you what your roll was. I came into this thread expecting an articulate debate as to why we should be able to reach 100% accuracy. I was disappointed 🤣 3 Retired, October 2022. Fallout Engineer Rad/AR Defender || Peacemoon Empathy/Psi Defender || Svarteir Dark/Dark Controller Everlasting || UK Timezone Link to comment Share on other sites More sharing options...
Psyonico Posted December 2, 2021 Share Posted December 2, 2021 This topic amuses me. 4 What this team needs is more Defenders Link to comment Share on other sites More sharing options...
Luminara Posted December 2, 2021 Share Posted December 2, 2021 (edited) 3 hours ago, Squeegle said: beam rifle/bio sentinel. With TWO accuracy SOs AND Tactics I have less than a 50% accuracy during combat. It cannot hit white level mobs consistently. 2x +0 Accuracy SOs plus unslotted Tactics puts all Beam Rifle attacks at 148.7% hit chance, except Disintegrate (which is at 155.8%) and Overcharge (198.3%), against +0 (white) critters. You're over the cap against +3 critters (101.5%/106.3%/135.3%). That's slightly above 50%, by my estimation. That said, there is a flaw in how hit rolls work. AoE attacks don't calculate hit rolls in concert with single-target attacks. You can miss a critter with a single-target attack, then miss it with an AoE, then miss it again with a single-target attack, and so on. Stick to single-target or AoE and that doesn't occur. In the future, when you're having a problem, state the issue calmly and without exaggeration. You'll find us to be a helpful and cordial lot if you follow that advice. You'll find us to be less so with claims like this. And I, personally, would appreciate it if you didn't give me a reason to give the mods a reason to slap my wrist. I try to deny them that pleasure, just to torment them. Edited December 2, 2021 by Luminara Numerical correction 3 1 5 Get busy living... or get busy dying. That's goddamn right. Link to comment Share on other sites More sharing options...
The_Warpact Posted December 2, 2021 Share Posted December 2, 2021 1 minute ago, Luminara said: 2x +0 Accuracy SOs plus unslotted Tactics puts all Beam Rifle attacks at 148.7% hit chance, except Disintegrate (which is at 155.8%) and Overcharge (198.3%), against +0 (white) critters. You're over the cap against +4 critters (101.5%/106.3%/135.3%). That's slightly above 50%, by my estimation. That said, there is a flaw in how hit rolls work. AoE attacks don't calculate hit rolls in concert with single-target attacks. You can miss a critter with a single-target attack, then miss it with an AoE, then miss it again with a single-target attack, and so on. Stick to single-target or AoE and that doesn't occur. In the future, when you're having a problem, state the issue calmly and without exaggeration. You'll find us to be a helpful and cordial lot if you follow that advice. You'll find us to be less so with claims like this. And I, personally, would appreciate it if you didn't give me a reason to give the mods a reason to slap my wrist. I try to deny them that pleasure, just to torment them. But, but...accuracy is crap. 3 https://www.twitch.tv/boomie373 The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains. Link to comment Share on other sites More sharing options...
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