Caulderone Posted September 18, 2019 Posted September 18, 2019 Back in the day, I used to have .PDF copies of all of these types of map that could be opened and viewed outside the game. Anyone know if those are still around anywhere?
Blondeshell Posted September 18, 2019 Author Posted September 18, 2019 You can get copies of the print-out versions of the maps here: https://paragonwiki.com/wiki/Category:VidiotMaps Keep in mind, though, that they're still stuck in time at Issue 24.
rapheal538us Posted September 29, 2019 Posted September 29, 2019 Anyone having issues with maps on <ac since the 64bit update to COH? If you have it working, please share how it was done!
Blondeshell Posted October 2, 2019 Author Posted October 2, 2019 Updated maps for the PVP zones have been added with the new exploration badges! (Please let me know if there are any problems with them displaying properly.) 2
Not2sweet Posted October 2, 2019 Posted October 2, 2019 It is verry good and worked great. Thank you for the update.
Ferrous_Sapien Posted October 2, 2019 Posted October 2, 2019 Thank you so much for the helpful guide and continued updates!
Rathulfr Posted October 2, 2019 Posted October 2, 2019 Thank you! @Rathstar Energy/Energy Blaster (50+3) on Everlasting Energy/Temporal Blaster (50+3) on Excelsior Energy/Willpower Sentinel (50+3) on Indomitable Energy/Energy Sentinel (50+1) on Torchbearer
Hivercide Posted October 7, 2019 Posted October 7, 2019 (edited) All right....I see they have updated the PvP zones with new badges....is there a map patch on here yet? I have no effing clue as to whether the one at the beginning of this thread is the "most current" or not. Edited October 7, 2019 by Hivercide Restating question
Rathulfr Posted October 7, 2019 Posted October 7, 2019 1 hour ago, Hivercide said: All right....I see they have updated the PvP zones with new badges....is there a map patch on here yet? I have no effing clue as to whether the one at the beginning of this thread is the "most current" or not. It is. The OP edited the first post with the freshest links. @Rathstar Energy/Energy Blaster (50+3) on Everlasting Energy/Temporal Blaster (50+3) on Excelsior Energy/Willpower Sentinel (50+3) on Indomitable Energy/Energy Sentinel (50+1) on Torchbearer
Blondeshell Posted October 7, 2019 Author Posted October 7, 2019 1 hour ago, Hivercide said: All right....I see they have updated the PvP zones with new badges....is there a map patch on here yet? I have no effing clue as to whether the one at the beginning of this thread is the "most current" or not. 8 minutes ago, Rathulfr said: It is. The OP edited the first post with the freshest links. Yep. You can always check the "Revision History" section of the first post to see how up-to-date the maps are.
Hivercide Posted October 7, 2019 Posted October 7, 2019 (edited) Very good, thank you....got it installed and working. Edited October 7, 2019 by Hivercide
Marine X Posted October 10, 2019 Posted October 10, 2019 Once again had to manually update, had to drag and drop a couple of the updated ones into the folder, but now working fine. Am running 64 bit. Man the underground ones in Warburg are a bit of a Death Wish, lol, haven't seen that much purple since last time I watched Purple Rain. " When it's too tough for everyone else, it's just right for me..." ( Unless it's Raining, or Cold, or Really Dirty or there are Sappers, Man I hate those Guys...) Marine X
Derek Icelord Posted October 11, 2019 Posted October 11, 2019 Dunno if it's been reported, but the Founder's Falls Safeguard map is horribly off. I think it might be flipped 180°. Also, I need to amend my previous report on the Steel Canyon Mayhem badge. The whole map is shifted left. Where are we going, and why am I in this hand basket? Check out the Unofficial Homecoming Wiki! Contributions welcome!
WanderingAries Posted October 11, 2019 Posted October 11, 2019 They've done some badge moving/adding I've read in the forum announcements. OG Server: Pinnacle <||> Current Primary Server: Torchbearer || Also found on the others if desired <||> Generally Inactive Installing CoX: Windows || MacOS || MacOS for M1 <||> Migrating Data from an Older Installation Clubs: Mid's Hero Designer || PC Builders || HC Wiki || Jerk Hackers Old Forums <||> Titan Network <||> Heroica! (by @Shenanigunner)
Blondeshell Posted October 12, 2019 Author Posted October 12, 2019 20 hours ago, Derek Icelord said: Dunno if it's been reported, but the Founder's Falls Safeguard map is horribly off. I think it might be flipped 180°. Also, I need to amend my previous report on the Steel Canyon Mayhem badge. The whole map is shifted left. There do appear to be some scaling/boundary problems that have cropped up with some of the Safeguard and Mayhem maps, but they're not due to the VidiotMap overlays. The problems still exist even when the VidiotMaps are removed.
Derek Icelord Posted October 12, 2019 Posted October 12, 2019 Reposted to the bug report forum. Where are we going, and why am I in this hand basket? Check out the Unofficial Homecoming Wiki! Contributions welcome!
Mercurias Posted October 21, 2019 Posted October 21, 2019 There was no data file in my game folder. The texture files are all listed under the main CoH game file, and when I attempted to extract Vidiot maps both there and deeper into the system files it just acted as if nothing was there.
Fan Mail Posted October 21, 2019 Posted October 21, 2019 I was just going to inquire about Mayhem and Safeguard missions and badge locations. I have VidiotMaps loaded but the badges don't appear. Probably has to do with the "fog of war" or "black/unexplored" parts of the zones? Then I saw the post above: https://paragonwiki.com/wiki/Category:VidiotMaps I'll use these for those specific badge missions. That is...unless I'm missing something.
AboveTheChemist Posted October 21, 2019 Posted October 21, 2019 1 hour ago, tafilr said: I was just going to inquire about Mayhem and Safeguard missions and badge locations. I have VidiotMaps loaded but the badges don't appear. Probably has to do with the "fog of war" or "black/unexplored" parts of the zones? Then I saw the post above: https://paragonwiki.com/wiki/Category:VidiotMaps I'll use these for those specific badge missions. That is...unless I'm missing something. Those maps on the wiki should work fine for getting the badges in safeguard/mayhem missions. There is also a 'Reveal' power available reasonably cheaply at the P2W vendor that will clear the fog of war for you and let you see the whole in-game map, if you want to go that route. Popmenus > Badge List | Optimal Paths | Conversion Possibilities | Emotes Wiki Pages > Costume Color Schemes | Set Bonus Comparison Tables Maps > Vidiotmaps | Optimal Paths | Halloween GM Maps | Winter Gift Maps | Offline Map Viewer Sounds > Banshee Sonic Attack Datasets > Recipe Salvage Components | Badge Name & Settitle ID | Exploration Badge & History Plaque Coordinates
Fan Mail Posted October 21, 2019 Posted October 21, 2019 So just to clarify, the badges not showing up in Mayhem/Safeguard missions is a known bug, are excluded for some other reason, or is it a PC/installation issue with VidiotMaps software? For example, the Atlas Safeguard badge location is pretty much at your starting location so I don't miss that one. Even though I have VidiotMaps loaded, the badge icon doesn't appear on my map even though the fog of war is cleared.
Apparition Posted October 21, 2019 Posted October 21, 2019 3 minutes ago, tafilr said: So just to clarify, the badges not showing up in Mayhem/Safeguard missions is a known bug, are excluded for some other reason, or is it a PC/installation issue with VidiotMaps software? For example, the Atlas Safeguard badge location is pretty much at your starting location so I don't miss that one. Even though I have VidiotMaps loaded, the badge icon doesn't appear on my map even though the fog of war is cleared. It's not a bug. As already pointed out, buy the Reveal power from the P2W vendor, and use that after entering a Mayhem/Safeguard mission map. The badge will display then.
Blondeshell Posted October 22, 2019 Author Posted October 22, 2019 19 hours ago, Mercurias said: There was no data file in my game folder. The texture files are all listed under the main CoH game file, and when I attempted to extract Vidiot maps both there and deeper into the system files it just acted as if nothing was there. Pay special attention to this note in the original post: Quote If you've unzipped the files and still don't see anything different in-game, make sure you haven't inadvertently created extra subfolders, such as ..\<CoH Game folder>\data\data\texture_library or ..\<CoH Game folder>\data\texture_library\data\texture_library. If you do, simply move the contents of the extra folders into the proper original folders. In your case, it sounds as if you've put every texture in your main game folder. The proper initial folder structure should be: ..\<CoH Game folder>\data\texture_library\.. and from there you'll get all other locations as necessary: ..\texture_library\MAPS\Safeguard\ ..\texture_library\MAPS\sewers\ ..\texture_library\P_MAPS\ ..\texture_library\V_MAPS\Outdoor_Missions\ ..\texture_library\V_MAPS\static\ There'll be a whole bunch of different folders where the texture files actually go, but they all need to start with ..\data\texture_library\
Blondeshell Posted October 22, 2019 Author Posted October 22, 2019 17 hours ago, tafilr said: So just to clarify, the badges not showing up in Mayhem/Safeguard missions is a known bug, are excluded for some other reason, or is it a PC/installation issue with VidiotMaps software? For example, the Atlas Safeguard badge location is pretty much at your starting location so I don't miss that one. Even though I have VidiotMaps loaded, the badge icon doesn't appear on my map even though the fog of war is cleared. When you're on a Safeguard or Mayhem map, do you see the red, yellow, green, blue, and purple squares that indicate the side mission keys? If not, then the maps aren't installed properly. Make sure they're in the following folders on your computer: ..\<CoH Game folder>\data\texture_library\MAPS\Safeguard\ ..\<CoH Game folder>\data\texture_library\V_MAPS\Outdoor_Missions\ Those are for the Safeguard and Mayhem maps, respectively.
Goat Posted November 6, 2019 Posted November 6, 2019 On 10/22/2019 at 7:11 AM, Blondeshell said: When you're on a Safeguard or Mayhem map, do you see the red, yellow, green, blue, and purple squares that indicate the side mission keys? If not, then the maps aren't installed properly. Make sure they're in the following folders on your computer: ..\<CoH Game folder>\data\texture_library\MAPS\Safeguard\ ..\<CoH Game folder>\data\texture_library\V_MAPS\Outdoor_Missions\ Those are for the Safeguard and Mayhem maps, respectively. I'm having the same issue. After downloading the More Maps bundle and unzipping it, those folders are missing entirely. I get data\texture_library, then the GUI, MAPS, and V_MAPS folders, but MAPS and V_MAPS both only contain the city and static folders. All other folder categories, like Safeguard and Outdoor_Missions, are completely missing every time I download and extract the files.
Blondeshell Posted November 6, 2019 Author Posted November 6, 2019 17 hours ago, Goat said: I'm having the same issue. After downloading the More Maps bundle and unzipping it, those folders are missing entirely. I get data\texture_library, then the GUI, MAPS, and V_MAPS folders, but MAPS and V_MAPS both only contain the city and static folders. All other folder categories, like Safeguard and Outdoor_Missions, are completely missing every time I download and extract the files. It sounds like you need to download the original maps collection, then. The Safeguards and Mayhem maps aren't included in the MoreMaps bundle because nothing had changed since the game shut down. I don't remember if it gives you the option to ignore files that are newer during the install process, so you will likely have to re-copy the MoreMaps files after installing the original pack.
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