MoonSheep Posted September 17, 2021 Posted September 17, 2021 (edited) sʞuɐɥʇ ¿ɹǝʇɔɐɹɐɥɔ ʍǝu ɐ ƃuᴉʞɐɯ uǝɥʍ ,lɐɯɹou, ǝq oʇ uoᴉʇᴉsod ǝsnoɯ ʇlnɐɟǝp ǝɥʇ ʎɟᴉpoɯ ǝʍ ʎɐɯ ǝsɐǝld 'ǝɹoɟǝɹǝɥʇ ˙uoᴉʇᴉsod lɐɯɹou sʇᴉ oʇ pǝsɹǝʌǝɹ ǝʇɐʇs ɐ uᴉ sᴉ ǝʇnqᴉɹʇʇɐ ǝɥʇ sǝᴉldɯᴉ ǝuolɐ ,pǝʇɹǝʌuᴉ, pɹoʍ ǝɥʇ ˙ǝɯᴉʇ ʎɹǝʌǝ ǝƃuɐɥɔ oʇ ǝʌɐɥ ᴉ ɥɔᴉɥʍ ,pǝʇɹǝʌuᴉ, oʇ ʇǝs ʎllɐɔᴉʇɐɯoʇnɐ sᴉ ǝsnoɯ ǝɥʇ ʇɐɥʇ ǝɔᴉʇou ᴉ 'ɹǝʇɔɐɹɐɥɔ ʍǝu ɐ ƃuᴉʇɐǝɹɔ uǝɥʍ 'ɹǝʌǝʍoɥ ˙ǝsuǝs ɟo ʇol ɐ ǝʞɐɯ ʇ,usǝop ,pǝʇɹǝʌuᴉ, sɐ ƃuᴉɥʇǝɯos ɟo uoᴉʇᴉsod ʇlnɐɟǝp ǝɥʇ ƃuᴉʌɐɥ 'ƃuᴉɔᴉʇou ʎlǝʞᴉl ǝɹɐ noʎ sɐ Edited September 17, 2021 by MoonSheep 1 3 1 2 If you're not dying you're not living
arcane Posted September 17, 2021 Posted September 17, 2021 (edited) No. Edited September 22, 2021 by arcane 1 1 2
Glacier Peak Posted September 17, 2021 Posted September 17, 2021 (edited) On 9/17/2021 at 2:55 PM, MoonSheep said: Edited September 22, 2021 by Glacier Peak 1 2 I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Coyotedancer Posted September 17, 2021 Posted September 17, 2021 Nope. NopeNopeNopeNopeNopeNope. Not even. 1 1 Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice
MoonSheep Posted September 17, 2021 Author Posted September 17, 2021 i assume given this post is regarding something being the opposite way to how it should by default, that you are all agreeing with my suggestion? 2 1 If you're not dying you're not living
Coyotedancer Posted September 17, 2021 Posted September 17, 2021 1 minute ago, MoonSheep said: i assume given this post is regarding something being the opposite way to how it should by default, that you are all agreeing with my suggestion? Don't make me drop a fire ant down your shorts. <_< 5 Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice
Yomo Kimyata Posted September 17, 2021 Posted September 17, 2021 I agree with the premise that an inverted mouse should maybe not be the default (which I don't think you can change?). I despise your inverted post, however. 1 1 1 Who run Bartertown?
arcane Posted September 17, 2021 Posted September 17, 2021 30 minutes ago, MoonSheep said: i assume given this post is regarding something being the opposite way to how it should by default, that you are all agreeing with my suggestion? Game does not need it’s defaults switched to the opposite 17 years after we’ve gotten used to it. And then your annoying post format just made it 100x easier to justify blunt disagreement 🙂 1
City Council Number Six Posted September 17, 2021 City Council Posted September 17, 2021 I'm not sure if this post is about the default being "inverted" or the fact that what CoH calls "inverted", most games call normal... 1 1
Oubliette_Red Posted September 17, 2021 Posted September 17, 2021 1 hour ago, Coyotedancer said: Don't make me drop a fire ant down your shorts. <_< Just one? Here's my contribution... 3 1 Dislike certain sounds? Silence/Modify specific sounds. Looking for modified whole powerset sfx? Check out Michiyo's modder or Solerverse's thread. Got a punny character? You should share it.
PeregrineFalcon Posted September 18, 2021 Posted September 18, 2021 1 Being constantly offended doesn't mean you're right, it means you're too narcissistic to tolerate opinions different than your own.
TheZag Posted September 18, 2021 Posted September 18, 2021 Anyone that needs settings changed for a new character needs to save settings on a character that is set up and load them on new characters. 1 2
A.I.D.A. Posted September 18, 2021 Posted September 18, 2021 If you want to change the settings' default state, you can save the default options in-game, or edit: <Homecoming Install Folder>\settings\live\options.txt This will change the default options settings for new characters. For reference, "normal" mouse settings in a game should consider the direction a movement makes you look. Moving the mouse up should make you look toward the sky, moving it down should make you look toward the floor, moving it left should make you look to the left, and moving it right should make you look to the right. However, many older games (re: CoH era) consider not the direction a movement makes you look, but the direction a movement moves the invisible camera behind your screen, which is horribly unintuitive and results in the "normal is inverted and inverted is normal" behavior that CoH has. 1
Greycat Posted September 18, 2021 Posted September 18, 2021 14 hours ago, Aida LaCanthe said: However, many older games (re: CoH era) consider not the direction a movement makes you look, but the direction a movement moves the invisible camera behind your screen, which is horribly unintuitive and results in the "normal is inverted and inverted is normal" behavior that CoH has. I don't know that I'd call this "unintuitive." Maybe it comes from being a big flight sim buff, where (like in normal flight) pushing a joystick (or mouse) forward makes you dive - IE, head towards the high-drag region known as "ground," or look down - and pulling it back makes you climb. But even without that, if you move your head forward, eventually it's going to tilt down, and pull back = up. I've found the other way to be the unintuitive one, and utterly impossible to get used to. 2 2 Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window
plainguy Posted September 18, 2021 Posted September 18, 2021 I give the author credit for his unique posting ! 1 Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
MoonSheep Posted September 18, 2021 Author Posted September 18, 2021 23 hours ago, Number Six said: I'm not sure if this post is about the default being "inverted" or the fact that what CoH calls "inverted", most games call normal... i don’t mind which way the direction of mouse travel is set as the de-facto option, just a (perhaps unusual) frustration with the default position of something being ‘inverted’ If you're not dying you're not living
Menelruin Posted September 20, 2021 Posted September 20, 2021 On 9/18/2021 at 2:28 PM, Greycat said: I don't know that I'd call this "unintuitive." Maybe it comes from being a big flight sim buff, where (like in normal flight) pushing a joystick (or mouse) forward makes you dive - IE, head towards the high-drag region known as "ground," or look down - and pulling it back makes you climb. But even without that, if you move your head forward, eventually it's going to tilt down, and pull back = up. I've found the other way to be the unintuitive one, and utterly impossible to get used to. I think the first game I ever played where it mattered was Super Mario 64, and it used "inverted" the same as a flight sim. Ever since then, it's always felt natural to me that stick/mouse go forward = "down," stick/mouse go backwards = "up." 1
lemming Posted September 20, 2021 Posted September 20, 2021 I forget if it was Diablo or Neverwinter that used different methods which made it hard for me to switch if I didn't configure stuff to be consistent with CoX. However, I always felt it was on me to reconfigure which iirc, could be done on all those. (And then after CoX shut down, I stuck to Linux stuff until being dragged back, and thankfully, CoX runs great under Linux)
biostem Posted September 20, 2021 Posted September 20, 2021 This thread reminds me of how many early 3D games that used 2D backgrounds, (think Resident Evil), would kind of "remember" your control orientation, even if the perspective shifted, so you may have to continue to press down to move forward, even if you were now moving away from the screen. Regardless, just set your controls the way you like, then save them so you can quickly reload them on any future alts you create...
Andreah Posted September 22, 2021 Posted September 22, 2021 I can understand the catchy thread title, but I did not read the first post. I'm old enough I don't need people making their content deliberately hard to read. 1
GraspingVileTerror Posted September 22, 2021 Posted September 22, 2021 Hey! @arcane or @Glacier Peak; would one of you mind editing your initial post to include: Just to help other users avoid unnecessary headaches, please?
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