Gentoo Posted February 5, 2021 Share Posted February 5, 2021 Why must we always fight??? WHY WILL THEY NEVER REASON?! I walk into a warehouse, onto a boat, into a cave, and I meet some Freakshow or some Hellions, or Warriors, maybe some cool looking Tsoo, and they always want to fight me. They never listen to my speeches. They never negotiate. I always wind up beating them up, so why won't they learn to discuss things like rational non-psychopathic adults? This city is insane! 3 1 6 Link to comment Share on other sites More sharing options...
Rathulfr Posted February 5, 2021 Share Posted February 5, 2021 Dude, you're the one walking in wearing multi-colored spandex. They think you're insane. 3 8 @Rathstar Energy/Energy Blaster (50+3) on Everlasting Energy/Temporal Blaster (50+3) on Excelsior Energy/Willpower Sentinel (50+3) on Indomitable Energy/Energy Sentinel (50+1) on Torchbearer Link to comment Share on other sites More sharing options...
Shred Monkey Posted February 5, 2021 Share Posted February 5, 2021 why do they come to me to die? why do they come to me to die? 1 1 Active on Excelsior: Prismatic Monkey - Seismic / Martial Blaster, Shadow Dragon Monkey - Staff / Dark Brute, Murder Robot Monkey - Arachnos Night Widow Link to comment Share on other sites More sharing options...
Frostbiter Posted February 5, 2021 Share Posted February 5, 2021 Have you tried not being The Man? 1 1 3 Torchbearer Discount Heroes SG: Frostbiter - Ice/Ice Blaster Throneblade - Broadsword/Dark Armor Brute Silver Mantra - Martial Arts/Electric Armor Scrapper Link to comment Share on other sites More sharing options...
Yomo Kimyata Posted February 5, 2021 Share Posted February 5, 2021 For the same reason people have fought since the dawn of time: Someone is wrong on the internet. 1 1 3 Who run Bartertown? Link to comment Share on other sites More sharing options...
Luminara Posted February 5, 2021 Share Posted February 5, 2021 Coming soon, to a Wi-Fi hotspot near you - City of Negotiated Settlements and Peaceful Resolutions! Calmly discuss issues! Rationally debate perspectives! Achieve lasting peace through diplomacy and understanding! Welcome to Paragon City, the most peaceful place in the world, where nothing happens that can't be resolved through dialog! 1 4 Get busy living... or get busy dying. That's goddamn right. Link to comment Share on other sites More sharing options...
nihilii Posted February 5, 2021 Share Posted February 5, 2021 10 minutes ago, Luminara said: Coming soon, to a Wi-Fi hotspot near you - City of Negotiated Settlements and Peaceful Resolutions! Calmly discuss issues! Rationally debate perspectives! Achieve lasting peace through diplomacy and understanding! Welcome to Paragon City, the most peaceful place in the world, where nothing happens that can't be resolved through dialog! Serious reply in a fun thread, I'm excited for machine learning developments making this reality closer every day. See AI Dungeon for a very rough, very early proof-of-concept. 1 Link to comment Share on other sites More sharing options...
wjrasmussen Posted February 5, 2021 Share Posted February 5, 2021 1 hour ago, Gentoo said: Why must we always fight??? WHY WILL THEY NEVER REASON?! I walk into a warehouse, onto a boat, into a cave, and I meet some Freakshow or some Hellions, or Warriors, maybe some cool looking Tsoo, and they always want to fight me. They never listen to my speeches. They never negotiate. I always wind up beating them up, so why won't they learn to discuss things like rational non-psychopathic adults? This city is insane! All they had to do was to Come Quietly or There Will Be Trouble. Not your fault if they don't come quietly! 2 I went to Ouroboros all i got was this lousy secret! COH bomp bomp: Link to comment Share on other sites More sharing options...
johnnysc Posted February 5, 2021 Share Posted February 5, 2021 There should be a random immediate surrender mechanism added to the game 🙂 2 Link to comment Share on other sites More sharing options...
Soyuz Posted February 5, 2021 Share Posted February 5, 2021 I know, right? Dialogue options with the potential to lead to a peaceful resolution wouldn't necessarily work for all missions - if I'm busting into a Council base to foil their latest Evil Plottm then by definition I'm up against a bunch of ideologically motivated nutbags in the middle of commiting Crimes Against Humanity. They're not likely to be talked out of it. But the Warriors? They're motivated by more... practical concerns. I suspect the real reason is that the technology didn't support it when the game launched and it would be a lot of work for the Homecoming team to do. It'd be nice to see it crop up just occasionally though. 1 Link to comment Share on other sites More sharing options...
tidge Posted February 5, 2021 Share Posted February 5, 2021 2 hours ago, Gentoo said: Why must we always fight??? WHY WILL THEY NEVER REASON?! You do know I'm an incarnate, right? 1 Link to comment Share on other sites More sharing options...
Shenanigunner Posted February 5, 2021 Share Posted February 5, 2021 1 hour ago, Luminara said: Coming soon, to a Wi-Fi hotspot near you - City of Negotiated Settlements and Peaceful Resolutions! Calmly discuss issues! Rationally debate perspectives! Achieve lasting peace through diplomacy and understanding! Welcome to Paragon City, the most peaceful place in the world, where nothing happens that can't be resolved through dialog! But will it have cookies? UPDATED: v4.15 Technical Guide (post 27p7)... 154 pages of comprehensive and validated info on on the nuts and bolts!ALSO: GABS Bindfile · WindowScaler · Teleport Guide · and City of Zeroes all at www.Shenanigunner.com Link to comment Share on other sites More sharing options...
catsi563 Posted February 5, 2021 Share Posted February 5, 2021 to quote a wise soul Some men just want to watch the world burn My Dear you deserve the services of a great wizard but youll have to settle for the aid of a second rate pick pocket ~Schmendrick So you mean you'll put down your rock, and I'll put down my sword; and we'll try and kill each other like civilized people? Link to comment Share on other sites More sharing options...
CorvusBC Posted February 5, 2021 Share Posted February 5, 2021 They woke up and chose violence. 1 Link to comment Share on other sites More sharing options...
dtjunkie Posted February 5, 2021 Share Posted February 5, 2021 1 Link to comment Share on other sites More sharing options...
gamingglen Posted February 5, 2021 Share Posted February 5, 2021 NPCs can be murder-hobos, too. They want to beat you down and take your stuff. Link to comment Share on other sites More sharing options...
TheOtherTed Posted February 5, 2021 Share Posted February 5, 2021 6 hours ago, wjrasmussen said: All they had to do was to Come Quietly Heck, I'd be fine if they come noisily, as long as they... wait, that sounded wrong... Link to comment Share on other sites More sharing options...
Snarky Posted February 5, 2021 Share Posted February 5, 2021 Come the war Come the avarice Come the war Come hell Come attrition Come the reek of bones Come attrition Come hell And this is why Why we fight Why we lie awake This is why This is why we fight And when we die We will die With our arms unbound This is why This is why we fight Come hell Bride of quiet Bride of all unquiet things Bride of quiet Bride of hell Come the archers Come the infantry Come the archers Of hell And this is why Why we fight Why we lie awake This is why This is why we fight And when we die We will die With our arms unbound This is why This is why we fight Come hell So come to me Come to me now Lay your arms around me This is why This is why we fight Come hell Link to comment Share on other sites More sharing options...
merrypessimist Posted February 6, 2021 Share Posted February 6, 2021 Because if violence ISN'T solving your problem, you're clearly not USING enough. 1 Link to comment Share on other sites More sharing options...
Grouchybeast Posted February 6, 2021 Share Posted February 6, 2021 Well, have you seen how much people complain about getting talk-to missions? 2 Reunion player, ex-Defiant. AE SFMA: Zombie Ninja Pirates! (#18051) Regeneratio delenda est! Link to comment Share on other sites More sharing options...
TemporalVileTerror Posted February 6, 2021 Share Posted February 6, 2021 I realize a fair share of folks in here are just taking the piss, but . . . Yes? Yes. Yes to the idea of introducing some (more) dialogue tree content where you could actually negotiate with the NPCs. @holymittens did an AMAZING demo of this in the Rogue-only mission from Bobby. There's a mission where you have to interrogate someone, and if you get Clues from Glowies before doing so, you can leverage the information you collected to get the truth out of the NPC, rather than him sending you on a wild goose chase. It was an absolute stroke of brilliance, and I am so sad we haven't seen anything else from @holymittens since. I want more content like that! Link to comment Share on other sites More sharing options...
Techwright Posted February 6, 2021 Share Posted February 6, 2021 2 hours ago, merrypessimist said: Because if violence ISN'T solving your problem, you're clearly not USING enough. Sounds like an ad for Warburg. 11 hours ago, Gentoo said: Why must we always fight??? WHY WILL THEY NEVER REASON?! To be fair, they never "always fight" me. They fight me, they die. They might come back as one of the Vahz, or a desiccated corpse for the Banished Pantheon, but then they fight me. So, two times tops, not "always". 1 Link to comment Share on other sites More sharing options...
Myrmidon Posted February 6, 2021 Share Posted February 6, 2021 10 hours ago, Luminara said: Coming soon, to a Wi-Fi hotspot near you - City of Negotiated Settlements and Peaceful Resolutions! Calmly discuss issues! Rationally debate perspectives! Achieve lasting peace through diplomacy and understanding! Welcome to Paragon City, the most peaceful place in the world, where nothing happens that can't be resolved through dialog! No truce with the Circle of Thorns. Playing CoX is it’s own reward Link to comment Share on other sites More sharing options...
Aracknight Posted February 6, 2021 Share Posted February 6, 2021 1 Link to comment Share on other sites More sharing options...
Greycat Posted February 6, 2021 Share Posted February 6, 2021 Honestly, I wouldn't mind the option (on occasions when it makes sense.) I think we were starting to see a little of it (see having the option to save or kill Trapdoor, for instance,) but in all honesty it would probably work better in a single player COH RPG. Kheldian Lore and Backstory Guide 2.0: HC edition Out to EAT : A look at Epic ATs - what is, could have been, and never was Want 20 merits? Got a couple of minutes? Mini guide to the Combat Attributes window Link to comment Share on other sites More sharing options...
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