wolfshadow31 Posted March 9, 2020 Posted March 9, 2020 Mine is office buildings/warehouses. I just like them. Every time I get a mission door leading to an office building/warehouse I am like "Yes!" 😁 2 1
Without_Pause Posted March 9, 2020 Posted March 9, 2020 Anything not caves. Been working on soloing some content and in all honestly anything with a lesser or uniquely used map. 3 Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
DougGraves Posted March 9, 2020 Posted March 9, 2020 Oranbega has the coolest maps and rooms. Warehouse has the best blend of ways to use and challenging, mixing hallways with big rooms with multiple spawns.
wolfshadow31 Posted March 9, 2020 Author Posted March 9, 2020 Oh man...don't get me started on Orenbaga. I've spent entirely too much time on that map searching for the last hostage out of five...or one lone baddie hiding behind a waterfall in a defeat all. lol.
Giovanni Valia Posted March 9, 2020 Posted March 9, 2020 Arachnos Bases are the best maps. Enough room to maneuver, hordes of enemies, and they have a great villain lair theme. Worst mission maps? Anything involving a cramped cave. Especially CoT Caves. 3 Excelsior Server: Giovanni Valia, Operative Velez, Fortunata Valeri, LongFang Mercer SG: Shades of Arachnos; 315-6811
Charistoph Posted March 9, 2020 Posted March 9, 2020 Caves are only a problem when there are multiple layers and rooms in a "tile". Of course, they lose the ability to stay out of melee for my flying blasters. Praetorian sewers are only bad if you have to escort someone as the pathing on the stairs is absolutely horrible. No real complaints beyond those. Are you a Wolf, a Sheep, or a Hound? Quote They called me crazy? They called me insane? THEY CALLED ME LOONEY!! and boy, were they right.
Chris24601 Posted March 9, 2020 Posted March 9, 2020 In the way olden days my first toon was a magic themed blaster (back around i3). Being magic themed, I just presumed I should be fighting magic enemies and proceeded to solo my way through all the Circle of Thorns arcs. In the process I learned every corner, nook and cranny of the Oranbega maps and never realized until much later that they were considered “hard.” Personally, they’re my favorite just because they’re so thematic and flavorful... and not even hard to navigate if you’re familiar with them. 3
Doomguide2005 Posted March 9, 2020 Posted March 9, 2020 (edited) Not crazy about purple caves myself but I'd agree with Chris above and familiarity. But no matter how familiar I might be teaming with one or more masterminds on a melee character in those caves is still mighty aggravating at times. As for having to search for the last mob having them show up on map is a huge QoL addition. Now if they could figure some way to let you know which floor as well some of pita involved with searching multi-floor offices and labs would go bye bye too. And while not the best (or worst) the arachnos caves with the hanging cocoons everywhere have to get a nod for sheer creepiness and emotional impact the first time I entered one for a mission. I think one of few times I had a stronger reaction wasn't from the map but when a council foe went all wolfie on me the first time. I nearly fell over backwards in my chair. Edited March 9, 2020 by Doomguide2005 1
Virtual Green Posted March 10, 2020 Posted March 10, 2020 Praetorian office buildings, 'nuff said. Also the Praetorian equivalent to tech bases. Basically any Praetorian map! 1
Heraclea Posted March 10, 2020 Posted March 10, 2020 I really miss Dr. Vahzilok's sewer mad science lab. Boss room is one of the coolest in the game. Not a fan of the blue caves, especially when they might spawn the cake room. But even worse than the cake room is the Arachnos base multi story water room. 1 1 QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291
Lines Posted March 10, 2020 Posted March 10, 2020 16 minutes ago, Heraclea said: I really miss Dr. Vahzilok's sewer mad science lab. Boss room is one of the coolest in the game. It's still around. I found that mission not long ago. It was my very first signature AV encounter on live, so it's baked in to my nostalgia. Love it. I like Oranbega. I like it mostly when I'm by myself. The original maps didn't consider the scale needed for multiple heroes against 8x groups to use the space omnidirectionally. Blue caves is a bigger offender. But solo, I like to explore Oranbega. You can tell how much they learned that lesson on the Praetorian maps. Lots of room to jump around, even in the corridors.
Marine X Posted March 10, 2020 Posted March 10, 2020 (edited) 1) Ernesto Hess Taskforce, the map with the levels of Scaffolding around the giant robot. 2) Dr Kane's House of Horror, the whole map including the Cemetery are really cool. 3) Mott Interior AKA What it looks like when you've been munched on by an Ancient Evil Hate Monster ( Get in my Belly! ) Edited March 10, 2020 by Marine X 3 " When it's too tough for everyone else, it's just right for me..." ( Unless it's Raining, or Cold, or Really Dirty or there are Sappers, Man I hate those Guys...) Marine X
Frostbiter Posted March 10, 2020 Posted March 10, 2020 I don't really have a favorite mission map so much as I have mission maps that I hate running through. Namely a few of the offices that were designed by MC Escher on crack. Nobody puts a break room down two flights of stairs tucked away under a cubby-hole. Your employees would spend all their days wandering around lost. I always wonder if Paragon City even has a Fire Marshall. 2 Torchbearer Discount Heroes SG: Frostbiter - Ice/Ice Blaster Throneblade - Broadsword/Dark Armor Brute Silver Mantra - Martial Arts/Electric Armor Scrapper
TraumaTrain Posted March 10, 2020 Posted March 10, 2020 Council/Fifth Column bunker-caves are my favorite ascetically. If I ever win big in the lottery... For ease of play, warehouses or offices win. 1
Snarky Posted March 10, 2020 Posted March 10, 2020 For style there is one that wins hands down, It is the HUGE interior vertical room with dozens of ramp and probable 15? stories high. Having said that it can be a true pain to find a NPC objective in the room. I don't use macros for that stuff and hunting the right "X" has left me irritated. But the weird style and crazy ramp battles? NICE! and of course epic villain monumental architecture ftw.
Dreamboat Posted March 11, 2020 Posted March 11, 2020 I like the swish Praetorian office interiors out of the "regular" maps, but when I think about really cool unique interiors I always go to the steam-filled pipe section of the Skull warehouse in the finale of Sondra Costell's arc. More cool setpieces like that in arcs please! 1 @Hissatsuman, you can mainly find me on Everlasting!
EmmySky Posted March 11, 2020 Posted March 11, 2020 I think anytime I enter a map with new textures or floor plans 'ooo cool!' Then I enter that icky red cave with tendrils and what look to be skin/heart valves placed randomly to stop your progress and I think 'ooo not cool!' It may be that I have seen the old wallpapers so much that any new(er) ones are lovely, like the Praetoria ones. Not the red cave (sewer?) ones. Definitely not those. 😝
tremor3258 Posted March 11, 2020 Posted March 11, 2020 For sheer comic-bookness I love the 'Primal' science labs with misplaced accelerators, giant energy spikes, unlicensed reactors... 1
Seigmoraig Posted March 11, 2020 Posted March 11, 2020 (edited) I like the Large boat maps the best. Worst for me is the CoT caves with the wonky teleporters all over the place or the Council maps with the (what feels like) 23 story "Sauna" sections Edited March 11, 2020 by Seigmoraig 2
Frostbiter Posted March 11, 2020 Posted March 11, 2020 31 minutes ago, Seigmoraig said: I like the Large boat maps the best. Worst for me is the CoT caves with the wonky teleporters all over the place or the Council maps with the (what feels like) 23 story "Sauna" sections Ah yes the sauna. I just did the Striga Isle mission last night where you have to destroy 5 pods in one of those rooms while they spit out vampyri. Fun stuff. 1 Torchbearer Discount Heroes SG: Frostbiter - Ice/Ice Blaster Throneblade - Broadsword/Dark Armor Brute Silver Mantra - Martial Arts/Electric Armor Scrapper
Chris24601 Posted March 11, 2020 Posted March 11, 2020 On 3/10/2020 at 7:59 AM, Frostbiter said: I always wonder if Paragon City even has a Fire Marshall. They do, but he’s so busy dealing with Hellion arsonists in Steel Canyon that he never has time to do routine inspections. 🤣 It is also a little known fact* that the Circle of Thorns has spent the past century slowly replacing every architect in Paragon City with one of their members and their seemingly labrynthine designs are actually arcane waveguides that channel the ambient magic of the city’s ley lines into Oranbega for their rituals. * This fact is completely made up, but makes more sense than any other explanation I’ve heard for Paragon’s bizarre indoor architecture. 2 5
RikOz Posted March 11, 2020 Posted March 11, 2020 On 3/9/2020 at 1:39 PM, Chris24601 said: In the way olden days my first toon was a magic themed blaster (back around i3). Being magic themed, I just presumed I should be fighting magic enemies and proceeded to solo my way through all the Circle of Thorns arcs. In the process I learned every corner, nook and cranny of the Oranbega maps and never realized until much later that they were considered “hard.” Personally, they’re my favorite just because they’re so thematic and flavorful... and not even hard to navigate if you’re familiar with them. My Oranbega Exploration Policy is "Always take the passage on the left". Basically, it's any time there is a choice of direction to take, I always go left until that's no longer possible. Then I go back, if necessary (it's often not) and explore the corridors I missed. 1
Oubliette_Red Posted March 11, 2020 Posted March 11, 2020 Favourite interior map? I'd have to think about that, though I do like the one cave map that has that underlapping switchback, usually in the cave at the other end of the map. Reminds me of Morrowind caves. Overall favourite map though? Don't even have to put much effort into that. Floating Mu City. 2 Dislike certain sounds? Silence/Modify specific sounds. Looking for modified whole powerset sfx? Check out Michiyo's modder or Solerverse's thread. Got a punny character? You should share it.
Doc_Scorpion Posted March 12, 2020 Posted March 12, 2020 I'm fond of the "wood and wallpaper" office maps, very classy. Unofficial Homecoming Wiki - Paragon Wiki updated for Homecoming! Your contributions are welcome! (Not the owner/operator - just a fan who wants to spread the word.)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now