Ukase Posted December 1, 2020 Posted December 1, 2020 So, I was able to open 24 and 2/5 of a pack before the server shut down on me. Would've finished, but I took some notes on the things that were important to me. 540 Brain Storm Ideas (27 rares) 28 Winter-Os 120 candy canes 7 converters 3 boosters 500 reward merits 2 catalysts 3 winter wards/frost bite 7 experienced and a lot of trash like team insps, winter beasts, respecs, tailor tokens. What am I gonna do with 400+ free tailor sessions? I hardly see the tailor after character creation. Wish I could sell 'em or give 'em away. I have no idea how many more packs I'll buy. I love the stuff that's in them - but I tend to use them, not sell them, so I don't often profit. It's more of how much I will save, then how much I'll profit. Hard to gauge how much I'll save, too, because prices are gonna drop on most things. (I think) 1
Snowdaze Posted December 1, 2020 Posted December 1, 2020 31 minutes ago, Ukase said: It's more of how much I will save, then how much I'll profit. THIS! 1 I have a Darkness Manipulation Proposal: Let me know what you think!
Yomo Kimyata Posted December 1, 2020 Posted December 1, 2020 @Ukaseby any chance did you track the number for sale before the event started? Who run Bartertown?
Ukase Posted December 1, 2020 Author Posted December 1, 2020 2 hours ago, Yomo Kimyata said: @Ukaseby any chance did you track the number for sale before the event started? I surely planned to - but my internet went down last night early evening, and didn't come back until after the event started. "A cable was cut; we hope to resume service within 24 hours".
Yomo Kimyata Posted December 1, 2020 Posted December 1, 2020 Ok, for posterity's sake as of right now there are 9,983,800 for sale. 1 December 2020 1:45PM EST. Who run Bartertown?
Coyotedancer Posted December 1, 2020 Posted December 1, 2020 (edited) I usually have pretty questionable luck with Winter packs, but the set I cracked open this morning were pretty generous. 45 packs in total have resulted in 55 Winter O's, which is what I was really after. That'll give me a nice little stash for both the current brute project and some future tinkering. Otherwise? A few hundred Brainstorms, 300 Merits, 145 Candycanes, 3 Catalysts, 2 Respec tokens, a few Converters and Boosters, a bunch of junk Inspies and a handful of temp powers. Edited December 1, 2020 by Coyotedancer Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice
Glacier Peak Posted December 1, 2020 Posted December 1, 2020 Am I wrong in thinking that you can make the most profit from just buying these packs for 10 million and waiting for the event to end, then selling for 25 million (or less if you have no patience)? I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
Saikochoro Posted December 1, 2020 Posted December 1, 2020 6 minutes ago, Glacier Peak said: Am I wrong in thinking that you can make the most profit from just buying these packs for 10 million and waiting for the event to end, then selling for 25 million (or less if you have no patience)? Perhaps. There will probably be plenty of people just flipping the packs so you’d have to price appropriately. Also, the demand for the packs themselves may be low for quite a while after the sale until the surplus of WOs goes down since that is a big reason to buy the packs in the first place. 1
Lockpick Posted December 1, 2020 Posted December 1, 2020 I'm buying the packs to keep the items, doubt I will sell anything. I was buying 10 to 20 packs per character, but didn't think to document the drops. For my last 2 characters I bought 10 packs and 4 for 14 total. Results: I didn't do rarity or anything, just total drops. Pack Item Pack Drops Brainstorm 12 Candy Canes 9 Catalyst 1 Converter 3 Inspiration 17 IO 15 Merits 3 Respec 1 Tailor 2 Temp 1 Unslotter 3 Windfall 2 XP 1 Grand Total 70
Ura Hero Posted December 1, 2020 Posted December 1, 2020 As data point, here are the results of 200 Winter Lord packs opened. Brain Storm Ideas 3800 Reward Merits 2025 Candy Canes 760 Enhancement Unslotter 174 Enhancement Converter 162 Snow Beast 64 Avalanche 59 Blistering Cold 50 Enhancement Booster 50 Winter's Bite 47 Experienced 46 Frozen Blast 44 Entomb 32 Enhancement Catalyst 25 Free Tailor Session 14 Precise Imbuement 14 Insight Imbuement 13 Protecting Imbuement 12 Rugged Imbuement 12 Endurance Imbuement 10 Greater Health Imbuement 10 Good Luck Imbuement 10 Frosty Aegis 9 Protected 9 Frost Bite 9 Character Respec 9 Keen Insight Imbuement 9 Winter Ward 8 Tactical 8 Rejuvenate 8 Windfall 7 Tactical Imbuement 7 Health Imbuement 7 Guarded 7 Luck Imbuement 7 Greater Endurance Imbuement 6 Rejuvenating Imbuement 6 Protection Imbuement 5 Focused Rage Imbuement 5 Invigorating Imbuement 5 Precise 4 Rage Imbuement 4 Greater Protection Imbuement 4 Sturdy Imbuement 3 Invigorate 3 Guarding Imbuement 3
Yomo Kimyata Posted December 1, 2020 Posted December 1, 2020 1 hour ago, Glacier Peak said: Am I wrong in thinking that you can make the most profit from just buying these packs for 10 million and waiting for the event to end, then selling for 25 million (or less if you have no patience)? I think the most profit you can make is to buy the packs now, then unpack them when the event is over and try to sell the contents for 30-35mm, net. Reselling the packs post-event is also good, and assuming that you price appropriately and make sales at 25mm, you'll get 22.5mm net for a lot less effort. Last year, I really expected a huge race to the bottom. It was so obvious how a 60% sale on significant size was profitable that I assumed *everyone* would do the same thing. I was actually looking forward to seeing what happened to Winter Packs in the aftermarket. But nope, day after the event ended, people started paying 25mm again and it felt like I was the only one with any supply. So I held onto them and gradually liquidated. This year, I think people are smarter and there is an order of magnitude or two more of disposable inf, so I'm hoping we see a different type of post-event equilibrium. 1 Who run Bartertown?
City Council Jimmy Posted December 1, 2020 City Council Posted December 1, 2020 5 hours ago, Yomo Kimyata said: Ok, for posterity's sake as of right now there are 9,983,800 for sale. 1 December 2020 1:45PM EST. We seeded exactly 10 million when the price changed, so that was the value when the shards went up. I suppose that doesn’t factor in any that players had listed already, but I can’t imagine it being that many. 2 2 Got time to spare? Want to see Homecoming thrive? Consider volunteering as a Game Master!
Yomo Kimyata Posted December 2, 2020 Posted December 2, 2020 1 hour ago, Jimmy said: We seeded exactly 10 million when the price changed, so that was the value when the shards went up. I suppose that doesn’t factor in any that players had listed already, but I can’t imagine it being that many. I am soothed by that knowledge, thank you. Who run Bartertown?
Glacier Peak Posted December 2, 2020 Posted December 2, 2020 These are great numbers for data points. I'm excited to see if there is a formula to these packs. I think once we see a thousand or more packs' results we can begin to extrapolate. I lead weekly Indom Badge Runs / A newer giant monster guide by Glacier Peak / A tour of Pocket D easter eggs! / Arena All-Star Accolade Guide! Best Post Ever....
EmperorSteele Posted December 2, 2020 Posted December 2, 2020 For the HC Winter Event, RNGesus gave to me: 12 Winter-Os 11 Inspirations 10 Tailor Tokens 9 Canes o' Candy 8 stacks o' Brain Storms 7 Enh Converters 6 hundred MeritsFIIIIIIVE, Stat-boost, THIIIIIIIINGS! 4 re-specs 3 Snowy Beasts 2 Windfall powers And a Partridge in a pear tree! 2 1 5
macskull Posted December 2, 2020 Posted December 2, 2020 6 hours ago, Saikochoro said: Perhaps. There will probably be plenty of people just flipping the packs so you’d have to price appropriately. Also, the demand for the packs themselves may be low for quite a while after the sale until the surplus of WOs goes down since that is a big reason to buy the packs in the first place. Last year, the price of winter-o's went back up to its pre-winter-event value pretty quickly. I wanna say it was only a few days. Also for those interested, a data point from last year, when I documented 61 packs (enhancements are all lumped together here but my raw data has the specific ones): Brain Storm Idea 1240 Build Snow Beast 30 Candy Cane 210 Character Respec 3 Dual Inspiration 14 Enhancement 65 Enhancement Booster 13 Enhancement Catalyst 11 Enhancement Converter 66 Enhancement Unslotter 38 Experienced 18 Free Tailor Session 5 Frost Bite 5 Reward Merit 600 Team Inspiration 38 Windfall 2 Winter Ward 4 "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme @macskull/@Not Mac | Twitch | Youtube
Ukase Posted December 2, 2020 Author Posted December 2, 2020 735 packs: (had to stop. Takes quite some time, especially when you're keeping track) I didn't bother tracking inspirations.) 14080 Brain Storm 7175 Merits 2830 Candy Canes 245 Snow Beast 312 Boosters (Frost bite, Aegis, etc) 93 Catalysts 1323 Converters 542 Unslotters 907 Winter IOs
Bill Z Bubba Posted December 2, 2020 Posted December 2, 2020 1 minute ago, Ukase said: 735 packs Wow. I was unlucky. 70 packs, 69 IOs.
Coyotedancer Posted December 2, 2020 Posted December 2, 2020 1 minute ago, Bill Z Bubba said: Wow. I was unlucky. 70 packs, 69 IOs. That's the kind of luck I usually have. XD Taker of screenshots. Player of creepy Oranbegans and Rularuu bird-things. Kai's Diary: The Scrapbook of a Sorcerer's Apprentice
Ukase Posted December 2, 2020 Author Posted December 2, 2020 Over time, I believe the law of averages will work for you. Buy more packs.
City Council Faultline Posted December 2, 2020 City Council Posted December 2, 2020 5 hours ago, Glacier Peak said: These are great numbers for data points. I'm excited to see if there is a formula to these packs. I think once we see a thousand or more packs' results we can begin to extrapolate. Or you could just ask... 3 2
Bopper Posted December 2, 2020 Posted December 2, 2020 8 minutes ago, Faultline said: Or you could just ask... May I please have all the formulas? Really...anything you got 🙂 1 1 1 PPM Information Guide Survivability Tool Interface DoT Procs Guide Time Manipulation Guide Bopper Builds +HP/+Regen Proc Cheat Sheet Super Pack Drop Percentages Recharge Guide Base Empowerment: Temp Powers Bopper's Tools & Formulas Mids' Reborn
City Council Faultline Posted December 2, 2020 City Council Posted December 2, 2020 The first two cards are always common. The third card is 1/5 common, 4/5 uncommon The fourth card is 1/5 uncommon, 4/5 rare. The fifth card is 1/5 rare, 4/5 very rare Only Rares and Very Rares drop Enhancements, and the weights are set to the same regardless of pack. Rare: 78/112 are enhancements Very Rare: 78/122 are enhancements For the Heroes & Villains / Rogues & Vigilantes pack, every enhancement is weight 1 always, equal chance to drop regardless of card rarity. For the Winter pack, because there's a lot less enhancements, they have higher weights and change by rarity: Rare: Avalanche, Frozen Blast, Winter Bite have weight 3; Blistering Cold, Entomb have weight 2. Very Rare: Avalanche, Blistering Cold, Entomb have weight 3; Frozen Blast, Winter's Bite have weight 2. Yes, this means Avalanche is the more likely to drop. Can't be helped without adding another set to even the odds. Non-enhancement drops are tuned to hit specific targets over large pack openings; for example, Reward Merits are weighted 6/59 in commons (25 merits), 1/34 in uncommons (50 merits), 1/54 in rares (75 merits) and 1/58 in very rares (100 merits) to get it as close as possible to 10 merits per pack; the exact rate is 9.83 per pack. Full breakdown of all drops in the next post. Bopper posted a nicer breakdown here: https://forums.homecomingservers.com/topic/24719-psa-super-packs-probability-of-drops/ 3 3
City Council Faultline Posted December 2, 2020 City Council Posted December 2, 2020 Common cards by weight: Inspiration: 26 (1 for each card) 20 Brain Storm Ideas: 6 25 Reward Merits: 6 Free Tailor Session: 1 Experienced: 4 Enhancement Converter: 6 (H&V/R&V) 3 (LOW) Enhancement Unslotter: 6 (H&V/R&V) 3 (LOW) 5 Candy Canes: 6 (LOW) Restore: 2 (H&V/R&V) Revival: 2 (H&V/R&V) Build Snow Beast: 4 (LOW) Uncommon cards by weight: 40 Brain Storm Ideas: 8 50 Reward Merits: 1 Free Tailor session: 1 Experienced: 2 5 Enhancement Converter: 8 (H&V/R&V) 4 (LOW) 5 Enhancement Unslotter: 8 (H&V/R&V) 4 (LOW) 10 Candy Canes: 8 (LOW) Restore: 3 (H&V/R&V) Revival: 3 (H&V/R&V) Build Snow Beast: 6 (LOW) Rare cards by weight: Enhancements: 78 (see previous post) 60 Brain Storm Ideas: 5 75 Reward Merits: 2 Enhancement Booster: 8 Enhancement Catalyst: 4 Character Respec: 2 Experienced: 4 Windfall: 3 Defense Amplifier (H&V/R&V) / Frosty Aegis (LOW): 2 Offense Amplifier (H&V/R&V) / Frost Bite (LOW): 2 Survival Amplifier (H&V/R&V) / Winter Ward (LOW): 2 Very rare cards by weight: Enhancements: 78 (see previous post) 80 Brain Storm Ideas: 6 100 Reward Merits: 2 3 Enhancement Booster: 8 3 Enhancement Catalyst: 6 Character Respec: 2 Experienced: 4 Defense Amplifier (H&V/R&V) / Frosty Aegis (LOW): 4 Offense Amplifier (H&V/R&V) / Frost Bite (LOW): 4 Survival Amplifier (H&V/R&V) / Winter Ward (LOW): 4 Experienced exists in all rarities because originally it was 25% XP booster (uncommon), 50% XP booster (rare) and Double XP Booster (very rare) but because HC made those free in P2W they were replaced with Experienced at the same drop rate. 2 5
Rejolt Posted December 2, 2020 Posted December 2, 2020 50 packs: 65 Winter IOs 275 reward merits It feels like 1.2 IOs is the average as if I open 5 packs 2 will be doubles, 2 will be singles and one has none. I got 25 rewards merits in my first 20 packs (total) but had 33 Winter IOs In my next 30 I got 32 IOs and 250 reward merits Catalysts are like nails on a chalkboard to me. I rotate level 50 alts so I always have more that I can use. Thanks for D-Sync Enhancements! Just wish things like Resist/End, Heal/End and Damage/Mez had a third stat that made them more viable. Suggestions - add Recharge to Ribosomes, Range to Golgis, and Slows to Peroxisomes. These changes would allow for an endurance cost/range, recharge/endurance, and slow/mez or slow/damage enhancements.
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