dragonhawk777 Posted November 21, 2019 Posted November 21, 2019 The title says it all. I would love to be able to skip these cut scenes, particularly after we have seen them already and just get on with the mission. If there is any way to allow us to skip them please implement it. 2 1
Roderick Posted November 21, 2019 Posted November 21, 2019 This was asked on Live. The devs said that while the cutscene is running, things are being adjusted (spawned in, removed, moved around, etc), so skipping the cutscene would break things. To make the cutscene skippable, they'd have to recode each one to make sure everything worked properly. It's possible, but it likely would be more work than it seems like, and might be too much work to be worth doing. 1
Saiyajinzoningen Posted November 21, 2019 Posted November 21, 2019 Im old and my memory may be failing me, but i seem to remember this WAS possible live as long as all members had seen the cutscene before and all agreed to skip it. then again its been a long long time. Its easy to criticize a suggestion but can you suggest an alternative?
Mr. Vee Posted November 21, 2019 Posted November 21, 2019 14 minutes ago, Saiyajinzoningen said: Im old and my memory may be failing me, but i seem to remember this WAS possible live as long as all members had seen the cutscene before and all agreed to skip it. then again its been a long long time. think that was just for itrials, which were coded much later. mother mayhem over and over as many times as we had to run BAF on live was just brutal.
Lost Ninja Posted November 21, 2019 Posted November 21, 2019 4 hours ago, Saiyajinzoningen said: Im old and my memory may be failing me, but i seem to remember this WAS possible live as long as all members had seen the cutscene before and all agreed to skip it. then again its been a long long time. Sound more like GW1 TBH, I don't ever recall skippable cut scenes in CoH.
FDR's Think Tank Posted November 21, 2019 Posted November 21, 2019 I will never voluntarily skip a cut scene. The minor annoyance is worth how much the cut scenes add to the mood. Otherwise the game is just a grind. 2 1
Mr. Vee Posted November 21, 2019 Posted November 21, 2019 The only thing they add to my mood is annoyance since i've seen many of them hundreds of times. my battle cries are mostly responses to them they're so well known at this point. 2
krj12 Posted November 21, 2019 Posted November 21, 2019 They could easily do this for BAF, since it already skips the cut scene if everyone in the league has already done it.
Oubliette_Red Posted November 21, 2019 Posted November 21, 2019 Quote Issue 20.5 Automatic Cut Scene Skipping In Incarnate Trials If all the characters in a League have successfully completed an Incarnate Trial, the introductory cut scene for the Trial is automatically skipped so you can dive straight into the game action. Interstitial cut scenes (those in the middle of a Trial) are not skipped. I believe @Roderick is correct about the Legacy dev's comments regarding other cutscenes. 1 Dislike certain sounds? Silence/Modify specific sounds. Looking for modified whole powerset sfx? Check out Michiyo's modder or Solerverse's thread. Got a punny character? You should share it.
Vanden Posted November 22, 2019 Posted November 22, 2019 You're gonna watch Frostfire freeze his chatty underling, and you're gonna like it! 4 1 A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Haijinx Posted November 22, 2019 Posted November 22, 2019 10 hours ago, Lost Ninja said: Sound more like GW1 TBH, I don't ever recall skippable cut scenes in CoH. The old republic online does this too
Haijinx Posted November 22, 2019 Posted November 22, 2019 10 minutes ago, Vanden said: You're gonna watch Frostfire freeze his chatty underling, and you're gonna like it! Lol. I love that one. Some of the cutscenes are pretty awesome tbh 2
Monsoon Posted November 22, 2019 Posted November 22, 2019 Back in the day, people used to call the lovely shot we had of Mother Mayhem's cleavage the Noobie Boobies because it only showed up if someone hadn't done the trial. 3
TraumaTrain Posted November 22, 2019 Posted November 22, 2019 I love the cutscenes. Please never make them skippable. The best one is in Ghost Widow's arc where you summon and betray her. If you stand in the summoning circle before someone clicks the altar, you get to be in the cutscene too! 3
Troo Posted November 22, 2019 Posted November 22, 2019 17 hours ago, dragonhawk777 said: The title says it all. I would love to be able to skip these cut scenes, particularly after we have seen them already and just get on with the mission. If there is any way to allow us to skip them please implement it. Nope. Move along. It is what it is. This can be kept in mind for future content with the caveat that it would be team/league dependent and all participants would have to be agreeing to skip it. "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Razor Cure Posted November 22, 2019 Posted November 22, 2019 I agree, an option would be great. As for the old dev comments about stuff happening behind the scenes...this seems like an excuse, or at very least a silly reason. Sure, in BAF, if you fly up really fast, right after the cutscene you can see mobs 'drop' in. So technically stuff IS happening. But..why? Why cant the map just be full on loading? Not like it even needs to be full, since only 40 kills are needed to advance the mission! STF, the aoen cutscene, same thing. Why cant those mobs be already there on loading? The Recluse cutscene does not add a damn thing to the map. 1
EmmySky Posted November 22, 2019 Posted November 22, 2019 In KR, I think the mission right before the one where you defeat Veles, the cut scene queues late and I routinely return from it to find myself half dead because the enemies were able to attack me while I was locked in the cut scene. This happened on about 10 toons (couldnt trigger the cut scene if I stopped before entering the hallway) so I finally just stopped doing that arc (Veles is a PITA anyway). It would be nice if someone could figure out a way to avoid the cut scenes, not just in TFs but in all missions.
fitzsimmons Posted March 31, 2020 Posted March 31, 2020 I heard about a team that skipped the long Aeon cutscene in the STF (2nd mission, 2nd cutscene) using an exploit (I guess it's an exploit) and it worked. No spawn issues, no nothing so maybe this can be revisited to see if the same flag used in the BAF (as an example) can be used here? Thanks, Dave
golstat2003 Posted March 31, 2020 Posted March 31, 2020 9 hours ago, fitzsimmons said: I heard about a team that skipped the long Aeon cutscene in the STF (2nd mission, 2nd cutscene) using an exploit (I guess it's an exploit) and it worked. No spawn issues, no nothing so maybe this can be revisited to see if the same flag used in the BAF (as an example) can be used here? Thanks, Dave I believe the STF was built much later than the older TFs. And the iTrials obviously much later. If it's not too much work for the current team, I don't see why skipping shouldn't be possible. Provided it's not too much work AND the ENTIRE team should have to agree to it.
Grouchybeast Posted March 31, 2020 Posted March 31, 2020 I have to vote no to any change that stops me watching I AM...NICTUS!!! for the thousandth time. I'm not even joking. That's the best part of the ITF. 1 Reunion player, ex-Defiant. AE SFMA: Zombie Ninja Pirates! (#18051) Regeneratio delenda est!
Display Name Posted April 1, 2020 Posted April 1, 2020 On 11/21/2019 at 4:09 AM, Roderick said: This was asked on Live. The devs said that while the cutscene is running, things are being adjusted (spawned in, removed, moved around, etc), so skipping the cutscene would break things. To make the cutscene skippable, they'd have to recode each one to make sure everything worked properly. It's possible, but it likely would be more work than it seems like, and might be too much work to be worth doing. Then why does the cutscene skip when all players have seen it? Your point is invalid. @Super Whatsit Superbase passcode (Excelsior) is "passcode-6475" It's all a Nemesis plot. But not everything is a Nemesis plot!
Tahliah Posted April 1, 2020 Posted April 1, 2020 I like the cutscenes in COX. They are usually quite short and often not only well-written but very amusing (even after seeing them a zillion times--I still smile every time I see the Frostfire cutscene, for example). The only time they become annoying is when I am grinding a trial, but then, grinding a trial is itself annoying and really has nothing to do with the cutscenes themselves.
Lex Talion Posted April 1, 2020 Posted April 1, 2020 On 11/22/2019 at 1:12 AM, Vanden said: You're gonna watch Frostfire freeze his chatty underling, and you're gonna like it! To this day I'm waiting for that Underling to become an Underling (read: minion or LT) again, so Frostfire actually CAN freeze him, which he used to do. 1 Drama, Horror and Mad Science
Roderick Posted April 1, 2020 Posted April 1, 2020 7 hours ago, Display Name said: Then why does the cutscene skip when all players have seen it? Your point is invalid. Newer cutscenes were designed with skipping in mind. Old ones were not, and would need to be rewritten from scratch to support skipping. My understanding is that, if you were to skip an old cutscene, anything that was supposed to spawn in as part of the cutscene (such as boss fights and mission objectives) would not exist if you skipped too soon, and bosses with long animations (Like Frostfire's speech) would be locked in those animations and and unable to respond to players attacking them until they finished.
Roderick Posted April 1, 2020 Posted April 1, 2020 2 hours ago, Lex Talion said: To this day I'm waiting for that Underling to become an Underling (read: minion or LT) again, so Frostfire actually CAN freeze him, which he used to do. He is, but only if you're set to have Bosses spawn as Lieutenants while solo. And actually are solo, of course.
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